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Related papers: 3DGEN: A GAN-based approach for generating novel 3…

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Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

In this paper, we propose a novel approach, 3D-RecGAN++, which reconstructs the complete 3D structure of a given object from a single arbitrary depth view using generative adversarial networks. Unlike existing work which typically requires…

Computer Vision and Pattern Recognition · Computer Science 2018-09-11 Bo Yang , Stefano Rosa , Andrew Markham , Niki Trigoni , Hongkai Wen

In the field of computer vision, multimodal image generation has become a research hotspot, especially the task of integrating text, image, and style. In this study, we propose a multimodal image generation method based on Generative…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Chaoyi Tan , Wenqing Zhang , Zhen Qi , Kowei Shih , Xinshi Li , Ao Xiang

We have witnessed rapid progress on 3D-aware image synthesis, leveraging recent advances in generative visual models and neural rendering. Existing approaches however fall short in two ways: first, they may lack an underlying 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Eric R. Chan , Marco Monteiro , Petr Kellnhofer , Jiajun Wu , Gordon Wetzstein

Significant progress has been made by the advances in Generative Adversarial Networks (GANs) for image generation. However, there lacks enough understanding of how a realistic image is generated by the deep representations of GANs from a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Bolei Zhou

In this paper, we aim to improve the state-of-the-art video generative adversarial networks (GANs) with a view towards multi-functional applications. Our improved video GAN model does not separate foreground from background nor dynamic from…

Computer Vision and Pattern Recognition · Computer Science 2018-03-16 Bernhard Kratzwald , Zhiwu Huang , Danda Pani Paudel , Acharya Dinesh , Luc Van Gool

In this research, we introduce an innovative method for synthesizing medical images using generative adversarial networks (GANs). Our proposed GANs method demonstrates the capability to produce realistic synthetic images even when trained…

Image and Video Processing · Electrical Eng. & Systems 2024-06-28 Yinqiu Feng , Bo Zhang , Lingxi Xiao , Yutian Yang , Tana Gegen , Zexi Chen

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiaxin Huang , Yuanbo Yang , Bangbang Yang , Lin Ma , Yuewen Ma , Yiyi Liao

Generative Adversarial Networks (GANs) have proven to be a powerful tool in generating artistic images, capable of mimicking the styles of renowned painters, such as Claude Monet. This paper introduces a tiered GAN model to progressively…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 FNU Neha , Deepshikha Bhati , Deepak Kumar Shukla , Md Amiruzzaman

The advancement of generative radiance fields has pushed the boundary of 3D-aware image synthesis. Motivated by the observation that a 3D object should look realistic from multiple viewpoints, these methods introduce a multi-view constraint…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Xingang Pan , Xudong Xu , Chen Change Loy , Christian Theobalt , Bo Dai

Recently, the surge of efficient and automated 3D AI-generated content (AIGC) methods has increasingly illuminated the path of transforming human imagination into complex 3D structures. However, the automated generation of 3D content is…

Graphics · Computer Science 2024-12-20 Pei Chen , Fudong Wang , Yixuan Tong , Jingdong Chen , Ming Yang , Minghui Yang

3D multi object generative models allow us to synthesize a large range of novel 3D multi object scenes and also identify objects, shapes, layouts and their positions. But multi object scenes are difficult to create because of the dataset…

Computer Vision and Pattern Recognition · Computer Science 2019-03-11 Vedant Singh , Manan Oza , Himanshu Vaghela , Pratik Kanani

Traditional 3D modeling requires technical expertise, specialized software, and time-intensive processes, making it inaccessible for many users. Our research aims to lower these barriers by combining generative AI and augmented reality (AR)…

Graphics · Computer Science 2025-05-01 Majid Behravan , Maryam Haghani , Denis Gracanin

Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-07 Jun-Yan Zhu , Zhoutong Zhang , Chengkai Zhang , Jiajun Wu , Antonio Torralba , Joshua B. Tenenbaum , William T. Freeman

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

Diffusion models have emerged as the state-of-the-art for image generation, among other tasks. Here, we present an efficient diffusion-based model for 3D-aware generation of neural fields. Our approach pre-processes training data, such as…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 J. Ryan Shue , Eric Ryan Chan , Ryan Po , Zachary Ankner , Jiajun Wu , Gordon Wetzstein

Diffusion models have achieved great success in generating 2D images. However, the quality and generalizability of 3D content generation remain limited. State-of-the-art methods often require large-scale 3D assets for training, which are…

Graphics · Computer Science 2025-03-24 Jiantao Lin , Xin Yang , Meixi Chen , Yingjie Xu , Dongyu Yan , Leyi Wu , Xinli Xu , Lie XU , Shunsi Zhang , Ying-Cong Chen

This work addresses hand mesh recovery from a single RGB image. In contrast to most of the existing approaches where the parametric hand models are employed as the prior, we show that the hand mesh can be learned directly from the input…

Computer Vision and Pattern Recognition · Computer Science 2021-01-28 Akila Pemasiri , Kien Nguyen Thanh , Sridha Sridharan , Clinton Fookes

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…

Computer Vision and Pattern Recognition · Computer Science 2024-02-22 Titas Anciukevičius , Fabian Manhardt , Federico Tombari , Paul Henderson

Deep generative models seek to recover the process with which the observed data was generated. They may be used to synthesize new samples or to subsequently extract representations. Successful approaches in the domain of images are driven…

Computer Vision and Pattern Recognition · Computer Science 2020-07-27 Sjoerd van Steenkiste , Karol Kurach , Jürgen Schmidhuber , Sylvain Gelly