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We present EmbodiedMAE, a unified 3D multi-modal representation for robot manipulation. Current approaches suffer from significant domain gaps between training datasets and robot manipulation tasks, while also lacking model architectures…

Robotics · Computer Science 2025-05-16 Zibin Dong , Fei Ni , Yifu Yuan , Yinchuan Li , Jianye Hao

Embodied long-horizon manipulation requires robotic systems to process multimodal inputs-such as vision and natural language-and translate them into executable actions. However, existing learning-based approaches often depend on large,…

Recent advancements in multimodal large language models and vision-languageaction models have significantly driven progress in Embodied AI. As the field transitions toward more complex task scenarios, multi-agent system frameworks are…

As immersive technologies evolve, immersive computational notebooks offer new opportunities for interacting with code, data, and outputs. However, scaling these environments remains a challenge, particularly when analysts manually arrange…

Human-Computer Interaction · Computer Science 2025-09-17 Sungwon In , Eric Krokos , Kirsten Whitley , Chris North , Yalong Yang

Programming robot behavior in a complex world faces challenges on multiple levels, from dextrous low-level skills to high-level planning and reasoning. Recent pre-trained Large Language Models (LLMs) have shown remarkable reasoning ability…

Robotics · Computer Science 2023-10-12 Xufeng Zhao , Mengdi Li , Cornelius Weber , Muhammad Burhan Hafez , Stefan Wermter

In this work, we address challenging multi-agent cooperation problems with decentralized control, raw sensory observations, costly communication, and multi-objective tasks instantiated in various embodied environments. While previous…

Artificial Intelligence · Computer Science 2025-03-14 Hongxin Zhang , Weihua Du , Jiaming Shan , Qinhong Zhou , Yilun Du , Joshua B. Tenenbaum , Tianmin Shu , Chuang Gan

Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a…

Artificial Intelligence · Computer Science 2026-04-14 Keyang Zhong , Junlin Xie , Hefeng Wu , Haofeng Li , Guanbin Li

In embodied intelligence systems, a key component is 3D perception algorithm, which enables agents to understand their surrounding environments. Previous algorithms primarily rely on point cloud, which, despite offering precise geometric…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Xuewu Lin , Tianwei Lin , Lichao Huang , Hongyu Xie , Zhizhong Su

In model-predictive control (MPC), achieving the best closed-loop performance under a given computational resource is the underlying design consideration. This paper analyzes the MPC design problem with control performance and required…

Optimization and Control · Mathematics 2016-04-25 Vincent Bachtiar , Chris Manzie , William H. Moase , Eric C. Kerrigan

Large language models (LLMs) have transformed the development of embodied intelligence. By providing a few contextual demonstrations, developers can utilize the extensive internal knowledge of LLMs to effortlessly translate complex tasks…

Artificial Intelligence · Computer Science 2024-08-07 Aishan Liu , Yuguang Zhou , Xianglong Liu , Tianyuan Zhang , Siyuan Liang , Jiakai Wang , Yanjun Pu , Tianlin Li , Junqi Zhang , Wenbo Zhou , Qing Guo , Dacheng Tao

Co-design is essential for grounding embodied artificial intelligence (AI) systems in real-world contexts, especially high-stakes domains such as healthcare. While prior work has explored multidisciplinary collaboration, iterative…

Human-Computer Interaction · Computer Science 2026-02-04 Yuanchen Bai , Ruixiang Han , Niti Parikh , Wendy Ju , Angelique Taylor

Existing top-performance autonomous driving systems typically rely on the multi-modal fusion strategy for reliable scene understanding. This design is however fundamentally restricted due to overlooking the modality-specific strengths and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Zeyu Yang , Nan Song , Wei Li , Xiatian Zhu , Li Zhang , Philip H. S. Torr

Recently, the STEVE-1 approach has been introduced as a method for training generative agents to follow instructions in the form of latent CLIP embeddings. In this work, we present a methodology to extend the control modalities by learning…

Machine Learning · Computer Science 2024-12-03 Nicholas Lenzen , Amogh Raut , Andrew Melnik

Over the past decade, the fourth paradigm of data-intensive science rapidly became a major driving concept of multiple application domains encompassing and generating large-scale devices such as light sources and cutting edge telescopes.…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-06-05 Nikolay Malitsky , Ralph Castain , Matt Cowan

Large multimodal models (LMMs) show strong visual-linguistic reasoning but their capacity for spatial decision-making and action remains unclear. In this work, we investigate whether LMMs can achieve embodied spatial action like human…

Artificial Intelligence · Computer Science 2026-04-10 Baining Zhao , Ziyou Wang , Jianjie Fang , Zile Zhou , Yanggang Xu , Yatai Ji , Jiacheng Xu , Qian Zhang , Weichen Zhang , Chen Gao , Xinlei Chen

Embodied task planning requires agents to execute long-horizon, goal-directed actions in complex 3D environments, where success depends on both immediate perception and accumulated experience across tasks. However, most existing LLM-based…

Robotics · Computer Science 2026-04-21 Xiaoyu Ma , Lianyu Hu , Wenbing Tang , Zixuan Hu , Zeqin Liao , Zhizhen Wu , Yang Liu

World modeling is a crucial task for enabling intelligent agents to effectively interact with humans and operate in dynamic environments. In this work, we propose MineWorld, a real-time interactive world model on Minecraft, an open-ended…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Junliang Guo , Yang Ye , Tianyu He , Haoyu Wu , Yushu Jiang , Tim Pearce , Jiang Bian

Due to the dynamic and unpredictable open-world setting, navigating complex environments in Minecraft poses significant challenges for multi-agent systems. Agents must interact with the environment and coordinate their actions with other…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhonghan Zhao , Kewei Chen , Dongxu Guo , Wenhao Chai , Tian Ye , Yanting Zhang , Gaoang Wang

Task planning for robots in real-life settings presents significant challenges. These challenges stem from three primary issues: the difficulty in identifying grounded sequences of steps to achieve a goal; the lack of a standardized mapping…

While Multimodal Large Language Models (MLLMs) show immense promise for achieving truly human-like interactions, progress is hindered by the lack of fine-grained evaluation frameworks for human-centered scenarios, encompassing both the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Zheng Qin , Ruobing Zheng , Yabing Wang , Tianqi Li , Yi Yuan , Jingdong Chen , Le Wang