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Dynamic reconstruction and spatiotemporal novel-view synthesis of non-rigidly deforming scenes recently gained increased attention. While existing work achieves impressive quality and performance on multi-view or teleporting camera setups,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Moritz Kappel , Florian Hahlbohm , Timon Scholz , Susana Castillo , Christian Theobalt , Martin Eisemann , Vladislav Golyanik , Marcus Magnor

In this paper, we report on a parallel freeviewpoint video synthesis algorithm that can efficiently reconstruct a high-quality 3D scene representation of sports scenes. The proposed method focuses on a scene that is captured by multiple…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Jun Chen , Ryosuke Watanabe , Keisuke Nonaka , Tomoaki Konno , Hiroshi Sankoh , Sei Naito

Human volumetric capture is a long-standing topic in computer vision and computer graphics. Although high-quality results can be achieved using sophisticated off-line systems, real-time human volumetric capture of complex scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Tao Yu , Zerong Zheng , Kaiwen Guo , Pengpeng Liu , Qionghai Dai , Yebin Liu

The quest for deeper understanding of biological systems has driven the acquisition of increasingly larger multidimensional image datasets. Inspecting and manipulating data of this complexity is very challenging in traditional visualization…

Graphics · Computer Science 2018-08-23 Stanislav Pidhorskyi , Michael Morehead , Quinn Jones , George Spirou , Gianfranco Doretto

Imitation learning is a prominent paradigm for robotic manipulation. However, existing visual imitation methods map 2D image observations directly to 3D action outputs, imposing a 2D-3D mismatch that hinders spatial reasoning and degrades…

Robotics · Computer Science 2026-03-19 Tianxing Zhou , Feiyang Xue , Zhangchen Ye , Tianyuan Yuan , Hang Zhao , Tao Jiang

The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such…

Multimedia · Computer Science 2022-09-07 Irene Viola , Pablo Cesar

Modern generative video models excel at producing convincing, high-quality outputs, but struggle to maintain multi-view and spatiotemporal consistency in highly dynamic real-world environments. In this work, we introduce \textbf{AnyView}, a…

We present a data-driven approach for 4D space-time visualization of dynamic events from videos captured by hand-held multiple cameras. Key to our approach is the use of self-supervised neural networks specific to the scene to compose…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Aayush Bansal , Minh Vo , Yaser Sheikh , Deva Ramanan , Srinivasa Narasimhan

Capturing and rendering life-like hair is particularly challenging due to its fine geometric structure, the complex physical interaction and its non-trivial visual appearance.Yet, hair is a critical component for believable avatars. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Ziyan Wang , Giljoo Nam , Tuur Stuyck , Stephen Lombardi , Michael Zollhoefer , Jessica Hodgins , Christoph Lassner

We present an efficient raycasting algorithm for rendering Volumetric Depth Images (VDIs), and we show how it can be used in a remote visualization setting with VDIs generated and streamed from a remote server. VDIs are compact…

Despite the impressive progress of telepresence systems for room-scale scenes with static and dynamic scene entities, expanding their capabilities to scenarios with larger dynamic environments beyond a fixed size of a few square-meters…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Leif Van Holland , Patrick Stotko , Stefan Krumpen , Reinhard Klein , Michael Weinmann

Neural networks have shown great potential in compressing volume data for visualization. However, due to the high cost of training and inference, such volumetric neural representations have thus far only been applied to offline data…

Graphics · Computer Science 2023-07-03 Qi Wu , David Bauer , Michael J. Doyle , Kwan-Liu Ma

High resolution panoramic video content is paramount for immersive experiences in Virtual Reality, but is non-trivial to collect as it requires specialized equipment and intricate camera setups. In this work, we introduce VideoPanda, a…

Modern rendering libraries provide unprecedented realism, producing real-time photorealistic 3D graphics on commodity hardware. Visual fidelity, however, comes at the cost of increased complexity and difficulty of usage, with many rendering…

Graphics · Computer Science 2020-12-08 Radu Alexandru Rosu , Sven Behnke

Continuous space-time video super-resolution (C-STVSR) endeavors to upscale videos simultaneously at arbitrary spatial and temporal scales, which has recently garnered increasing interest. However, prevailing methods struggle to yield…

Image and Video Processing · Electrical Eng. & Systems 2025-05-09 Shuoyan Wei , Feng Li , Shengeng Tang , Yao Zhao , Huihui Bai

Visualization of large-scale time-dependent simulation data is crucial for domain scientists to analyze complex phenomena, but it demands significant I/O bandwidth, storage, and computational resources. To enable effective visualization on…

Graphics · Computer Science 2025-07-18 Siyuan Yao , Chaoli Wang

Recent advances in bioimaging have provided scientists a superior high spatial-temporal resolution to observe dynamics of living cells as 3D volumetric videos. Unfortunately, the 3D biomedical video analysis is lagging, impeded by resource…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Mengyang Zhao , Quan Liu , Aadarsh Jha , Ruining Deng , Tianyuan Yao , Anita Mahadevan-Jansen , Matthew J. Tyska , Bryan A. Millis , Yuankai Huo

Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occlusion, and biological motion. Mesh-based reconstruction and…

Graphics · Computer Science 2019-08-14 Stephen Lombardi , Tomas Simon , Jason Saragih , Gabriel Schwartz , Andreas Lehrmann , Yaser Sheikh

We present a method for fast 3D reconstruction and real-time rendering of dynamic humans from monocular videos with accompanying parametric body fits. Our method can reconstruct a dynamic human in less than 3h using a single GPU, compared…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Ignacio Rocco , Iurii Makarov , Filippos Kokkinos , David Novotny , Benjamin Graham , Natalia Neverova , Andrea Vedaldi

While results visualization is a critical phase to the communication of new academic results, plots are frequently shared without the complete combination of code, input data, execution context and outputs required to independently…

Software Engineering · Computer Science 2026-03-24 Gabriele Padovani , Sandro Fiore