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Related papers: Ray-Tracing With a Coherent Ray-Space Hierarchy

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X-ray tomographic reconstruction typically uses voxel basis functions to represent volumetric images. Due to the structure in voxel basis representations, efficient ray-tracing methods exist allowing fast, GPU accelerated implementations.…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-08-20 Ander Biguri , Hossein Towsyfyan , Richard Boardman , Thomas Blumensath

The problem of classifying high-dimensional shapes in real-world data grows in complexity as the dimension of the space increases. For the case of identifying convex shapes of different geometries, a new classification framework has…

Machine Learning · Computer Science 2022-03-01 Brian J. Weber , Sandesh S. Kalantre , Thomas McJunkin , Jacob M. Taylor , Justyna P. Zwolak

Obtaining high-quality particle distributions for stable and accurate particle-based simulations poses significant challenges, especially for complex geometries. We introduce a preprocessing technique for 2D and 3D geometries, optimized for…

During the last decade GPU technology has shifted from pure general purpose computation to the inclusion of application specific integrated circuits (ASICs), such as Tensor Cores and Ray Tracing (RT) cores. Although these special purpose…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-07 Enzo Meneses , Cristóbal A. Navarro , Héctor Ferrada , Felipe A. Quezada

We describe an approach to parallel graph partitioning that scales to hundreds of processors and produces a high solution quality. For example, for many instances from Walshaw's benchmark collection we improve the best known partitioning.…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-04-08 Manuel Holtgrewe , Peter Sanders , Christian Schulz

To define and identify a region-of-interest (ROI) in a digital image, the shape descriptor of the ROI has to be described in terms of its boundary characteristics. To address the generic issues of contour tracking, the yConvex Hypergraph…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-07-10 Saurabh Jha , Tejaswi Agarwal , B. Rajesh Kanna

Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov

There have been remarkable successes in computer vision with deep learning. While such breakthroughs show robust performance, there have still been many challenges in learning in-depth knowledge, like occlusion or predicting physical…

Computer Vision and Pattern Recognition · Computer Science 2022-05-17 Yunseok Jang , Ruben Villegas , Jimei Yang , Duygu Ceylan , Xin Sun , Honglak Lee

Hierarchical image segmentation provides region-oriented scalespace, i.e., a set of image segmentations at different detail levels in which the segmentations at finer levels are nested with respect to those at coarser levels. Most image…

Computer Vision and Pattern Recognition · Computer Science 2012-06-14 Silvio Jamil F. Guimarães , Jean Cousty , Yukiko Kenmochi , Laurent Najman

Relighting, which synthesizes a novel view under a given lighting condition (unseen in training time), is a must feature for immersive photo-realistic experience. However, real-time relighting is challenging due to high computation cost of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Euntae Choi , Vincent Carpentier , Seunghun Shin , Sungjoo Yoo

Collision Detection (CD) has several applications across the domains such as robotics, visual graphics, and fluid mechanics. Finding exact collisions between the objects in the scene is quite computationally intensive. To quickly filter the…

Graphics · Computer Science 2025-05-06 Durga Keerthi Mandarapu , Nicholas James , Milind Kulkarni

3D instance segmentation remains a challenging problem in computer vision. Particle tracking at colliders like the LHC can be conceptualized as an instance segmentation task: beginning from a point cloud of hits in a particle detector, an…

Computer Vision and Pattern Recognition · Computer Science 2021-03-12 Savannah Thais , Gage DeZoort

With the introduction of Neural Radiance Fields (NeRFs), novel view synthesis has recently made a big leap forward. At the core, NeRF proposes that each 3D point can emit radiance, allowing to conduct view synthesis using differentiable…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Marie-Julie Rakotosaona , Fabian Manhardt , Diego Martin Arroyo , Michael Niemeyer , Abhijit Kundu , Federico Tombari

We propose a novel ray reordering technique to accelerate the ray tracing process by encoding and sorting rays prior to traversal. Instead of spatial coordinates, our method encodes rays according to the cuts of the hierarchical…

Graphics · Computer Science 2023-07-24 WeiLai Xiang , FengQi Liu , Dan Li , ZhaoNan Tan , PengZhan Xu , MeiZhi Liu , QiLong Kou

Neural Radiance Field (NeRF) has been widely recognized for its excellence in novel view synthesis and 3D scene reconstruction. However, their effectiveness is inherently tied to the assumption of static scenes, rendering them susceptible…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Jiahao Chen , Yipeng Qin , Lingjie Liu , Jiangbo Lu , Guanbin Li

This paper presents a real-time face recognition system using kinect sensor. The algorithm is implemented on GPU using opencl and significant speed improvements are observed. We use kinect depth image to increase the robustness and reduce…

Computer Vision and Pattern Recognition · Computer Science 2015-04-09 Narmada Naik , G. N Rathna

Modern recommender systems (RS) work by processing a number of signals that can be inferred from large sets of user-item interaction data. The main signal to analyze stems from the raw matrix that represents interactions. However, we can…

Information Retrieval · Computer Science 2021-03-08 Paula Gómez Duran , Alexandros Karatzoglou , Jordi Vitrià , Xin Xin , Ioannis Arapakis

3D Gaussian Splatting (3DGS) is a process that enables the direct creation of 3D objects from 2D images. This representation offers numerous advantages, including rapid training and rendering. However, a significant limitation of 3DGS is…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Krzysztof Byrski , Marcin Mazur , Jacek Tabor , Tadeusz Dziarmaga , Marcin Kądziołka , Dawid Baran , Przemysław Spurek

Recent advances in Neural Radiance Fields (NeRF) have demonstrated significant potential for representing 3D scene appearances as implicit neural networks, enabling the synthesis of high-fidelity novel views. However, the lengthy training…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Tong Wang , Shuichi Kurabayashi

The past few years have witnessed growth in the computational requirements for training deep convolutional neural networks. Current approaches parallelize training onto multiple devices by applying a single parallelization strategy (e.g.,…

Machine Learning · Computer Science 2018-06-12 Zhihao Jia , Sina Lin , Charles R. Qi , Alex Aiken