Related papers: DiT-Head: High-Resolution Talking Head Synthesis u…
Audio driven talking head synthesis is a challenging task that attracts increasing attention in recent years. Although existing methods based on 2D landmarks or 3D face models can synthesize accurate lip synchronization and rhythmic head…
Diffusion Transformer (DiT) has emerged as the new trend of generative diffusion models on image generation. In view of extremely slow convergence in typical DiT, recent breakthroughs have been driven by mask strategy that significantly…
We present MagicInfinite, a novel diffusion Transformer (DiT) framework that overcomes traditional portrait animation limitations, delivering high-fidelity results across diverse character types-realistic humans, full-body figures, and…
Diffusion models with their powerful expressivity and high sample quality have achieved State-Of-The-Art (SOTA) performance in the generative domain. The pioneering Vision Transformer (ViT) has also demonstrated strong modeling capabilities…
Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…
Generating naturalistic and nuanced listener motions for extended interactions remains an open problem. Existing methods often rely on low-dimensional motion codes for facial behavior generation followed by photorealistic rendering,…
The paper introduces Diff-Filter, a multichannel speech enhancement approach based on the diffusion probabilistic model, for improving speaker verification performance under noisy and reverberant conditions. It also presents a new two-step…
Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges. Existing methods are constrained by animating faces with fixed topologies, wherein point-wise…
We propose DiffSHEG, a Diffusion-based approach for Speech-driven Holistic 3D Expression and Gesture generation with arbitrary length. While previous works focused on co-speech gesture or expression generation individually, the joint…
Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and controllability of the generated videos. First, the generated face…
Speech-driven 3D facial animation plays a key role in applications such as virtual avatars, gaming, and digital content creation. While existing methods have made significant progress in achieving accurate lip synchronization and generating…
Mainstream zero-shot TTS production systems like Voicebox and Seed-TTS achieve human parity speech by leveraging Flow-matching and Diffusion models, respectively. Unfortunately, human-level audio synthesis leads to identity misuse and…
This paper presents a method to accelerate the inference process of diffusion transformer (DiT)-based text-to-speech (TTS) models by applying a selective caching mechanism to transformer layers. Specifically, I integrate SmoothCache into…
In recent years, speech diffusion models have advanced rapidly. Alongside the widely used U-Net architecture, transformer-based models such as the Diffusion Transformer (DiT) have also gained attention. However, current DiT speech models…
Diffusion models have achieved remarkable success in text-to-speech (TTS), even in zero-shot scenarios. Recent efforts aim to address the trade-off between inference speed and sound quality, often considered the primary drawback of…
Prompt learning has demonstrated promising results in fine-tuning pre-trained multimodal models. However, the performance improvement is limited when applied to more complex and fine-grained tasks. The reason is that most existing methods…
Diffusion models have recently been shown to be relevant for high-quality speech generation. Most work has been focused on generating spectrograms, and as such, they further require a subsequent model to convert the spectrogram to a…
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…
Recent developments in voice cloning and talking head generation demonstrate impressive capabilities in synthesizing natural speech and realistic lip synchronization. Current methods typically require and are trained on large scale datasets…
Automatically generating videos in which synthesized speech is synchronized with lip movements in a talking head has great potential in many human-computer interaction scenarios. In this paper, we present an automatic method to generate…