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Multi-Access edge computing (MEC) is an emerging paradigm where users offload computationally intensive jobs to the Access Point (AP). Given that the AP's resources are shared by selfish users, pricing is a useful tool for incentivising…

Information Theory · Computer Science 2020-09-01 Lingxiang Li , Marie Siew , Tony Q. S. Quek , Zhi Chen

Multi-access edge computing (MEC) is one of the enabling technologies for high-performance computing at the edge of the 6 G networks, supporting high data rates and ultra-low service latency. Although MEC is a remedy to meet the growing…

Computer Science and Game Theory · Computer Science 2024-02-08 Ummy Habiba , Setareh Maghsudi , Ekram Hossain

Wireless charging coupled with computation offloading in edge networks offers a promising solution for realizing power-hungry and computation intensive applications on user devices. We consider a multi-access edge computing (MEC) system…

Signal Processing · Electrical Eng. & Systems 2020-12-14 Rafia Malik , Mai Vu

We consider the problem of task offloading in multi-access edge computing (MEC) systems constituting $N$ devices assisted by an edge server (ES), where the devices can split task execution between a local processor and the ES. Since the…

Information Theory · Computer Science 2024-10-30 Shubham Aggarwal , Muhammad Aneeq uz Zaman , Melih Bastopcu , Sennur Ulukus , Tamer Başar

Mobile augmented reality (MAR) is widely acknowledged as one of the ubiquitous interfaces to the digital twin and Metaverse, demanding unparalleled levels of latency, computational power, and energy efficiency. The existing solutions for…

Signal Processing · Electrical Eng. & Systems 2023-08-16 Ruxiao Chen , Shuaishuai Guo

Semantic communication (SemCom) and edge computing are two disruptive solutions to address emerging requirements of huge data communication, bandwidth efficiency and low latency data processing in Metaverse. However, edge computing…

Computer Science and Game Theory · Computer Science 2022-12-14 Nguyen Cong Luong , Quoc-Viet Pham , Thien Huynh-The , Van-Dinh Nguyen , Derrick Wing Kwan Ng , Symeon Chatzinotas

Virtual reality (VR) over wireless is emerging as an important use case of 5G networks. Immersive VR experience requires the delivery of huge data at ultra-low latency, thus demanding ultra-high transmission rate. This challenge can be…

Information Theory · Computer Science 2018-06-26 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

Edge computing enables smart IoT-based systems via concurrent and continuous execution of latency-sensitive machine learning (ML) applications. These edge-based machine learning systems are often battery-powered (i.e., energy-limited). They…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-07-22 Ali Mokhtari , Md Abir Hossen , Pooyan Jamshidi , Mohsen Amini Salehi

The computational capabilities of recent mobile devices enable the processing of natural features for Augmented Reality (AR), but the scalability is still limited by the devices' computation power and available resources. In this paper, we…

Human-Computer Interaction · Computer Science 2021-11-10 Wenxiao Zhang , Sikun Lin , Farshid Hassani Bijarbooneh , Haofei Cheng , Tristan Braud , Pengyuan Zhou , Lik-hang Lee , Pan Hui

An increasing number of mobile applications rely on Machine Learning (ML) routines for analyzing data. Executing such tasks at the user devices saves the energy spent on transmitting and processing large data volumes at distant…

Networking and Internet Architecture · Computer Science 2022-01-11 Apostolos Galanopoulos , George Iosifidis , Theodoros Salonidis , Douglas J. Leith

Mobile Edge Computing (MEC) is an emerging paradigm that provides computing, storage, and networking resources within the edge of the mobile Radio Access Network (RAN). MEC servers are deployed on generic computing platform within the RAN…

Networking and Internet Architecture · Computer Science 2017-04-12 Tuyen X. Tran , Abolfazl Hajisami , Parul Pandey , Dario Pompili

In the upcoming B5G/6G era, virtual reality (VR) over wireless has become a typical application, which is an inevitable trend in the development of video. However, in immersive and interactive VR experiences, VR services typically exhibit…

Multimedia · Computer Science 2024-03-12 Baojie Fu , Tong Tang , Dapeng Wu , Ruyan Wang

The rapid growth of mobile social networks (MSNs) has significantly increased the demand for low-latency and reliable content delivery, motivating the deployment of edge caching systems. In practice, multiple content providers (CPs) compete…

Computer Science and Game Theory · Computer Science 2026-05-06 Hamta Sedghani , Zahra Seyedi , Mauro Passacantando , Danilo Ardagna

Mobile edge computing (MEC) is essential for next-generation mobile network applications that prioritize various performance metrics, including delays and energy consumption. However, conventional single-objective scheduling solutions…

Networking and Internet Architecture · Computer Science 2023-07-28 Ning Yang , Junrui Wen , Meng Zhang , Ming Tang

Mobile edge computing (MEC) is a promising technology that enhances the efficiency of mobile blockchain networks, by enabling miners, often acted by mobile users (MUs) with limited computing resources, to offload resource-intensive mining…

Computer Science and Game Theory · Computer Science 2025-08-11 Licheng Ye , Zehui Xiong , Lin Gao , Dusit Niyato

User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…

Multimedia · Computer Science 2016-08-31 Xiaoqi Yin , Mihovil Bartulović , Vyas Sekar , Bruno Sinopoli

Multi-access edge computing (MEC) enables placing video content at the edge of the network aiming to improve the quality of experience (QoE) of the mobile clients. Video content caching at edge servers also reduces traffic in the backhaul…

Networking and Internet Architecture · Computer Science 2018-05-24 Abbas Mehrabi , Matti Siekkinen , Antti Ylä-Jääski

Coded distributed computing (CDC) has emerged as a promising approach because it enables computation tasks to be carried out in a distributed manner while mitigating straggler effects, which often account for the long overall completion…

Computer Science and Game Theory · Computer Science 2021-02-18 Jer Shyuan Ng , Wei Yang Bryan Lim , Zehui Xiong , Dusit Niyato , Cyril Leung , Dong In Kim , Junshan Zhang , Qiang Yang

In this paper, we investigate mobile edge computing (MEC) networks for intelligent internet of things (IoT), where multiple users have some computational tasks assisted by multiple computational access points (CAPs). By offloading some…

Signal Processing · Electrical Eng. & Systems 2020-08-04 Rui Zhao , Xinjie Wang , Junjuan Xia , Liseng Fan

We consider the problem of streaming live content to a cluster of co-located wireless devices that have both an expensive unicast base-station-to-device (B2D) interface, as well as an inexpensive broadcast device-to-device (D2D) interface,…

Computer Science and Game Theory · Computer Science 2016-05-03 Jian Li , Rajarshi Bhattacharyya , Suman Paul , Srinivas Shakkottai , Vijay Subramanian