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Related papers: Layered 3D Human Generation via Semantic-Aware Dif…

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Despite remarkable progress having been made on the problem of 3D human pose and shape estimation (HPS), current state-of-the-art methods rely heavily on either confined indoor mocap datasets or datasets generated by a rendering engine…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Yongtao Ge , Wenjia Wang , Yongfan Chen , Fanzhou Wang , Lei Yang , Hao Chen , Chunhua Shen

We train a feed-forward text-to-3D diffusion generator for human characters using only single-view 2D data for supervision. Existing 3D generative models cannot yet match the fidelity of image or video generative models. State-of-the-art 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Souhaib Attaiki , Paul Guerrero , Duygu Ceylan , Niloy J. Mitra , Maks Ovsjanikov

Human body restoration plays a vital role in various applications related to the human body. Despite recent advances in general image restoration using generative models, their performance in human body restoration remains mediocre, often…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Yiming Zhang , Zhe Wang , Xinjie Li , Yunchen Yuan , Chengsong Zhang , Xiao Sun , Zhihang Zhong , Jian Wang

In this study, we introduce a methodology for human image animation by leveraging a 3D human parametric model within a latent diffusion framework to enhance shape alignment and motion guidance in curernt human generative techniques. The…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Shenhao Zhu , Junming Leo Chen , Zuozhuo Dai , Qingkun Su , Yinghui Xu , Xun Cao , Yao Yao , Hao Zhu , Siyu Zhu

Clothed avatar generation has wide applications in virtual and augmented reality, filmmaking, and more. Previous methods have achieved success in generating diverse digital avatars, however, generating avatars with disentangled components…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Weitian Zhang , Yichao Yan , Sijing Wu , Manwen Liao , Xiaokang Yang

Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Zhangyang Xiong , Di Kang , Derong Jin , Weikai Chen , Linchao Bao , Shuguang Cui , Xiaoguang Han

We propose a new generative model for 3D garment deformations that enables us to learn, for the first time, a data-driven method for virtual try-on that effectively addresses garment-body collisions. In contrast to existing methods that…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Igor Santesteban , Nils Thuerey , Miguel A. Otaduy , Dan Casas

Generating high-quality, photorealistic textures for 3D human avatars remains a fundamental yet challenging task in computer vision and multimedia field. However, real paired front and back images of human subjects are rarely available with…

Graphics · Computer Science 2026-04-10 Mingxiao Tu , Shuchang Ye , Hoijoon Jung , Jinman Kim

Fashion illustration is used by designers to communicate their vision and to bring the design idea from conceptualization to realization, showing how clothes interact with the human body. In this context, computer vision can thus be used to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Alberto Baldrati , Davide Morelli , Giuseppe Cartella , Marcella Cornia , Marco Bertini , Rita Cucchiara

Recent approaches to drape garments quickly over arbitrary human bodies leverage self-supervision to eliminate the need for large training sets. However, they are designed to train one network per clothing item, which severely limits their…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Luca De Luigi , Ren Li , Benoît Guillard , Mathieu Salzmann , Pascal Fua

3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects from a single or multiple images. Building on this capability, enabling style-controllable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Yiran Qiao , Yiren Lu , Yunlai Zhou , Disheng Liu , Linlin Hou , Rui Yang , Yu Yin , Jing Ma

Creating human avatars is a highly desirable yet challenging task. Recent advancements in radiance field rendering have achieved unprecedented photorealism and real-time performance for personalized dynamic human avatars. However, these…

Graphics · Computer Science 2025-09-09 Dongliang Cao , Guoxing Sun , Marc Habermann , Florian Bernard

Creating and customizing a 3D clothed avatar from textual descriptions is a critical and challenging task. Traditional methods often treat the human body and clothing as inseparable, limiting users' ability to freely mix and match garments.…

Graphics · Computer Science 2025-03-18 Jia Gong , Shenyu Ji , Lin Geng Foo , Kang Chen , Hossein Rahmani , Jun Liu

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Recent text-to-3D methods employing diffusion models have made significant advancements in 3D human generation. However, these approaches face challenges due to the limitations of text-to-image diffusion models, which lack an understanding…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Xin Huang , Ruizhi Shao , Qi Zhang , Hongwen Zhang , Ying Feng , Yebin Liu , Qing Wang

Recent advancements in 3D diffusion-based semantic scene generation have gained attention. However, existing methods rely on unconditional generation and require multiple resampling steps when editing scenes, which significantly limits…

Computer Vision and Pattern Recognition · Computer Science 2024-11-20 Haowen Zheng , Yanyan Liang

Recent text-to-scene generation approaches largely reduced the manual efforts required to create 3D scenes. However, their focus is either to generate a scene layout or to generate objects, and few generate both. The generated scene layout…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Zhenggang Tang , Yuehao Wang , Yuchen Fan , Jun-Kun Chen , Yu-Ying Yeh , Kihyuk Sohn , Zhangyang Wang , Qixing Huang , Alexander Schwing , Rakesh Ranjan , Dilin Wang , Zhicheng Yan

This paper presents a novel latent 3D diffusion model for the generation of neural voxel fields, aiming to achieve accurate part-aware structures. Compared to existing methods, there are two key designs to ensure high-quality and accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Yuhang Huang , SHilong Zou , Xinwang Liu , Kai Xu

In this paper, we present a diffusion model-based framework for animating people from a single image for a given target 3D motion sequence. Our approach has two core components: a) learning priors about invisible parts of the human body and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Boyi Li , Junming Chen , Jathushan Rajasegaran , Yossi Gandelsman , Alexei A. Efros , Jitendra Malik

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano
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