Related papers: FT2TF: First-Person Statement Text-To-Talking Face…
In this paper, we propose a multi-speaker face-to-speech waveform generation model that also works for unseen speaker conditions. Using a generative adversarial network (GAN) with linguistic and speaker characteristic features as auxiliary…
Facial images have extensive practical applications. Although the current large-scale text-image diffusion models exhibit strong generation capabilities, it is challenging to generate the desired facial images using only text prompt. Image…
Generating lifelike conversational avatars requires modeling not just isolated speakers, but the dynamic, reciprocal interaction of speaking and listening. However, modeling the listener is exceptionally challenging: direct audio-driven…
We propose an end to end deep learning approach for generating real-time facial animation from just audio. Specifically, our deep architecture employs deep bidirectional long short-term memory network and attention mechanism to discover the…
This research paper presents a comprehensive review-based study on various Text-to-Speech (TTS) technologies. TTS technology is an important aspect of human-computer interaction, enabling machines to convert written text into audible…
Face Recognition (FR) has advanced significantly with the development of deep learning, achieving high accuracy in several applications. However, the lack of interpretability of these systems raises concerns about their accountability,…
Although automatically animating audio-driven talking heads has recently received growing interest, previous efforts have mainly concentrated on achieving lip synchronization with the audio, neglecting two crucial elements for generating…
The generation of humanoid animation from text prompts can profoundly impact animation production and AR/VR experiences. However, existing methods only generate body motion data, excluding facial expressions and hand movements. This…
Powerful generative adversarial networks (GAN) have been developed to automatically synthesize realistic images from text. However, most existing tasks are limited to generating simple images such as flowers from captions. In this work, we…
Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…
As a sub-domain of text-to-image synthesis, text-to-face generation has huge potentials in public safety domain. With lack of dataset, there are almost no related research focusing on text-to-face synthesis. In this paper, we propose a…
Text-to-video (T2V) generation technology holds potential to transform multiple domains such as education, marketing, entertainment, and assistive technologies for individuals with visual or reading comprehension challenges, by creating…
Speech is a rich biometric signal that contains information about the identity, gender and emotional state of the speaker. In this work, we explore its potential to generate face images of a speaker by conditioning a Generative Adversarial…
Talking head synthesis, an advanced method for generating portrait videos from a still image driven by specific content, has garnered widespread attention in virtual reality, augmented reality and game production. Recently, significant…
The rapid development of generative Artificial Intelligence (AI) continually unveils the potential of Semantic Communication (SemCom). However, current talking-face SemCom systems still encounter challenges such as low bandwidth…
The presence of a corresponding talking face has been shown to significantly improve speech intelligibility in noisy conditions and for hearing impaired population. In this paper, we present a system that can generate landmark points of a…
Individuals have unique facial expression and head pose styles that reflect their personalized speaking styles. Existing one-shot talking head methods cannot capture such personalized characteristics and therefore fail to produce diverse…
While recent research has made significant progress in speech-driven talking face generation, the quality of the generated video still lags behind that of real recordings. One reason for this is the use of handcrafted intermediate…
In recent years, 3D models have been utilized in many applications, such as auto-driver, 3D reconstruction, VR, and AR. However, the scarcity of 3D model data does not meet its practical demands. Thus, generating high-quality 3D models…
We present SpeakingFaces as a publicly-available large-scale multimodal dataset developed to support machine learning research in contexts that utilize a combination of thermal, visual, and audio data streams; examples include…