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Current approaches for 3D human motion synthesis generate high quality animations of digital humans performing a wide variety of actions and gestures. However, a notable technological gap exists in addressing the complex dynamics of multi…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

Long-range human movement generation remains a central challenge in computer vision and graphics. Generating coherent transitions across semantically distinct motion domains remains largely unexplored. This capability is particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Haichao Wang , Alexander Okupnik , Yuxing Han , Gene Wen , Johannes Schneider , Kyriakos Flouris

Diffusion-based methods have achieved significant successes in T2I generation, providing realistic images from text prompts. Despite their capabilities, these models face persistent challenges in generating realistic human hands, often…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Taehyeon Eum , Jieun Choi , Tae-Kyun Kim

We address the problem of generating realistic 3D human-object interactions (HOIs) driven by textual prompts. To this end, we take a modular design and decompose the complex task into simpler sub-tasks. We first develop a dual-branch…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xiaogang Peng , Yiming Xie , Zizhao Wu , Varun Jampani , Deqing Sun , Huaizu Jiang

Generative text-to-image models, such as Stable Diffusion, have demonstrated a remarkable ability to generate diverse, high-quality images. However, they are surprisingly inept when it comes to rendering human hands, which are often…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zhenyue Qin , Yiqun Zhang , Yang Liu , Dylan Campbell

Diffusion in an evolving environment is studied by continuos-time Monte Carlo simulations. Diffusion is modelled by continuos-time random walkers on a lattice, in a dynamic environment provided by bubbles between two one-dimensional…

Soft Condensed Matter · Physics 2010-11-22 Janne Juntunen , Juha Merikoski

How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual knowledge -- such as affordances, where an object's shape and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Naru Suzuki , Takehiko Ohkawa , Tatsuro Banno , Jihyun Lee , Ryosuke Furuta , Yoichi Sato

Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Michał Stypułkowski , Konstantinos Vougioukas , Sen He , Maciej Zięba , Stavros Petridis , Maja Pantic

Text-driven person image generation is an emerging and challenging task in cross-modality image generation. Controllable person image generation promotes a wide range of applications such as digital human interaction and virtual try-on.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Kaiduo Zhang , Muyi Sun , Jianxin Sun , Binghao Zhao , Kunbo Zhang , Zhenan Sun , Tieniu Tan

Generative models such as diffusion models, excel at capturing high-dimensional distributions with diverse input modalities, e.g. robot trajectories, but are less effective at multi-step constraint reasoning. Task and Motion Planning (TAMP)…

Recent interactive matting methods have shown satisfactory performance in capturing the primary regions of objects, but they fall short in extracting fine-grained details in edge regions. Diffusion models trained on billions of image-text…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Longfei Huang , Yu Liang , Hao Zhang , Jinwei Chen , Wei Dong , Lunde Chen , Wanyu Liu , Bo Li , Peng-Tao Jiang

3D conducting motion generation aims to synthesize fine-grained conductor motions from music, with broad potential in music education, virtual performance, digital human animation, and human-AI co-creation. However, this task remains…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Tianzhi Jia , Kaixing Yang , Xiaole Yang , Xulong Tang , Ke Qiu , Shikui Wei , Yao Zhao

Gestures play a key role in human communication. Recent methods for co-speech gesture generation, while managing to generate beat-aligned motions, struggle generating gestures that are semantically aligned with the utterance. Compared to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Muhammad Hamza Mughal , Rishabh Dabral , Ikhsanul Habibie , Lucia Donatelli , Marc Habermann , Christian Theobalt

Shared autonomy in driving requires anticipating human behavior, flagging risk before it becomes unavoidable, and transferring control safely and smoothly. We propose Diffusion-SAFE, a closed-loop framework built on two diffusion models: an…

Robotics · Computer Science 2026-03-10 Yunxin Fan , Monroe Kennedy

Understanding human intentions and actions through egocentric videos is important on the path to embodied artificial intelligence. As a branch of egocentric vision techniques, hand trajectory prediction plays a vital role in comprehending…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Junyi Ma , Xieyuanli Chen , Wentao Bao , Jingyi Xu , Hesheng Wang

Hand-object interaction (HOI) is fundamental for humans to express intent. Existing HOI generation research is predominantly confined to fixed grasping patterns, where control is tied to physical priors such as force closure or generic…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Guangyi Han , Wei Zhai , Yuhang Yang , Yang Cao , Zheng-Jun Zha

Speech-driven 3D facial animation synthesis has been a challenging task both in industry and research. Recent methods mostly focus on deterministic deep learning methods meaning that given a speech input, the output is always the same.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Stefan Stan , Kazi Injamamul Haque , Zerrin Yumak

Diffusion-based policies have shown impressive performance in robotic manipulation tasks while struggling with out-of-domain distributions. Recent efforts attempted to enhance generalization by improving the visual feature encoding for…

Robotics · Computer Science 2025-03-21 Shijie Wu , Yihang Zhu , Yunao Huang , Kaizhen Zhu , Jiayuan Gu , Jingyi Yu , Ye Shi , Jingya Wang

Diffusion models have gained increasing attention for their impressive generation abilities but currently struggle with rendering accurate and coherent text. To address this issue, we introduce TextDiffuser, focusing on generating images…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Jingye Chen , Yupan Huang , Tengchao Lv , Lei Cui , Qifeng Chen , Furu Wei

Diffusion models have made significant strides in language-driven and layout-driven image generation. However, most diffusion models are limited to visible RGB image generation. In fact, human perception of the world is enriched by diverse…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Zeyu Wang , Jingyu Lin , Yifei Qian , Yi Huang , Shicen Tian , Bosong Chai , Juncan Deng , Qu Yang , Lan Du , Cunjian Chen , Kejie Huang