English
Related papers

Related papers: GenDeF: Learning Generative Deformation Field for …

200 papers

Dynamic novel view synthesis aims to capture the temporal evolution of visual content within videos. Existing methods struggle to distinguishing between motion and structure, particularly in scenarios where camera poses are either unknown…

Computer Vision and Pattern Recognition · Computer Science 2024-01-12 Chaoyang Wang , Peiye Zhuang , Aliaksandr Siarohin , Junli Cao , Guocheng Qian , Hsin-Ying Lee , Sergey Tulyakov

Formulated as a conditional generation problem, face animation aims at synthesizing continuous face images from a single source image driven by a set of conditional face motion. Previous works mainly model the face motion as conditions with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Xintian Wu , Qihang Zhang , Yiming Wu , Huanyu Wang , Songyuan Li , Lingyun Sun , Xi Li

We present a novel perspective on learning video embedders for generative modeling: rather than requiring an exact reproduction of an input video, an effective embedder should focus on synthesizing visually plausible reconstructions. This…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Yitian Zhang , Long Mai , Aniruddha Mahapatra , David Bourgin , Yicong Hong , Jonah Casebeer , Feng Liu , Yun Fu

Neural Radiance Field (NeRF) has shown impressive performance in novel view synthesis via implicit scene representation. However, it usually suffers from poor scalability as requiring densely sampled images for each new scene. Several…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Muyu Xu , Fangneng Zhan , Jiahui Zhang , Yingchen Yu , Xiaoqin Zhang , Christian Theobalt , Ling Shao , Shijian Lu

We present 4DNeX, the first feed-forward framework for generating 4D (i.e., dynamic 3D) scene representations from a single image. In contrast to existing methods that rely on computationally intensive optimization or require multi-frame…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Zhaoxi Chen , Tianqi Liu , Long Zhuo , Jiawei Ren , Zeng Tao , He Zhu , Fangzhou Hong , Liang Pan , Ziwei Liu

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Diffusion models have achieved remarkable success in video generation; however, the high computational cost of the denoising process remains a major bottleneck. Existing approaches have shown promise in reducing the number of diffusion…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Xiao Liang , Yunzhu Zhang , Linchao Zhu

Video generation necessitates both global coherence and local realism. This work presents a novel non-autoregressive method GLOBER, which first generates global features to obtain comprehensive global guidance and then synthesizes video…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Mingzhen Sun , Weining Wang , Zihan Qin , Jiahui Sun , Sihan Chen , Jing Liu

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiaxin Huang , Yuanbo Yang , Bangbang Yang , Lin Ma , Yuewen Ma , Yiyi Liao

If the video has long been mentioned as a widespread visualization form, the animation sequence in the video is mentioned as storytelling for people. Producing an animation requires intensive human labor from skilled professional artists to…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Thi-Ngoc-Hanh Le , Sheng-Yi Yao , Chun-Te Wu , Tong-Yee Lee

Video generative models have made remarkable progress, yet they often yield visual artifacts that violate grounding in physical dynamics. Recent works such as PhysGen3D tackle single image-to-3D physics through mesh reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Hwidong Kim , Yunho Kim , Tae-Kyun Kim

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Generating photo-realistic video portrait with arbitrary speech audio is a crucial problem in film-making and virtual reality. Recently, several works explore the usage of neural radiance field in this task to improve 3D realness and image…

Computer Vision and Pattern Recognition · Computer Science 2023-02-01 Zhenhui Ye , Ziyue Jiang , Yi Ren , Jinglin Liu , JinZheng He , Zhou Zhao

Can machines recording an audio-visual scene produce realistic, matching audio-visual experiences at novel positions and novel view directions? We answer it by studying a new task -- real-world audio-visual scene synthesis -- and a…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Susan Liang , Chao Huang , Yapeng Tian , Anurag Kumar , Chenliang Xu

We present BlenderFusion, a generative visual compositing framework that synthesizes new scenes by recomposing objects, camera, and background. It follows a layering-editing-compositing pipeline: (i) segmenting and converting visual inputs…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Jiacheng Chen , Ramin Mehran , Xuhui Jia , Saining Xie , Sanghyun Woo

An open problem in mobile manipulation is how to represent objects and scenes in a unified manner so that robots can use both for navigation and manipulation. The latter requires capturing intricate geometry while understanding fine-grained…

While remarkable success has been achieved through diffusion-based 3D generative models for shapes, 4D generative modeling remains challenging due to the complexity of object deformations over time. We propose DNF, a new 4D representation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Xinyi Zhang , Naiqi Li , Angela Dai

The recent renaissance in generative models, driven primarily by the advent of diffusion models and iterative improvement in GAN methods, has enabled many creative applications. However, each advancement is also accompanied by a rise in the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Sanjay Saha , Rashindrie Perera , Sachith Seneviratne , Tamasha Malepathirana , Sanka Rasnayaka , Deshani Geethika , Terence Sim , Saman Halgamuge

Video matting has traditionally been limited by the lack of high-quality ground-truth data. Most existing video matting datasets provide only human-annotated imperfect alpha and foreground annotations, which must be composited to background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yongtao Ge , Kangyang Xie , Guangkai Xu , Mingyu Liu , Li Ke , Longtao Huang , Hui Xue , Hao Chen , Chunhua Shen

Videos express highly structured spatio-temporal patterns of visual data. A video can be thought of as being governed by two factors: (i) temporally invariant (e.g., person identity), or slowly varying (e.g., activity), attribute-induced…

Computer Vision and Pattern Recognition · Computer Science 2018-03-26 Jiawei He , Andreas Lehrmann , Joseph Marino , Greg Mori , Leonid Sigal
‹ Prev 1 4 5 6 7 8 10 Next ›