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Audio-driven talking head generation is a significant and challenging task applicable to various fields such as virtual avatars, film production, and online conferences. However, the existing GAN-based models emphasize generating…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Jintao Tan , Xize Cheng , Lingyu Xiong , Lei Zhu , Xiandong Li , Xianjia Wu , Kai Gong , Minglei Li , Yi Cai

Speech-driven 3D facial animation is challenging due to the scarcity of large-scale visual-audio datasets despite extensive research. Most prior works, typically focused on learning regression models on a small dataset using the method of…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Inkyu Park , Jaewoong Cho

Current 3D human animation methods struggle to achieve photorealism: kinematics-based approaches lack non-rigid dynamics (e.g., clothing dynamics), while methods that leverage video diffusion priors can synthesize non-rigid motion but…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Qi Sun , Can Wang , Jiaxiang Shang , Yingchun Liu , Jing Liao

Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Yanqin Jiang , Chaohui Yu , Chenjie Cao , Fan Wang , Weiming Hu , Jin Gao

Recent advances in diffusion models have significantly improved audio-driven human video generation, surpassing traditional methods in both quality and controllability. However, existing approaches still face challenges in lip-sync…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Xingpei Ma , Shenneng Huang , Jiaran Cai , Yuansheng Guan , Shen Zheng , Hanfeng Zhao , Qiang Zhang , Shunsi Zhang

Synthesizing synchronized and natural co-speech gesture videos remains a formidable challenge. Recent approaches have leveraged motion graphs to harness the potential of existing video data. To retrieve an appropriate trajectory from the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Yafei Song , Peng Zhang , Bang Zhang

We present a multimodal learning-based method to simultaneously synthesize co-speech facial expressions and upper-body gestures for digital characters using RGB video data captured using commodity cameras. Our approach learns from sparse…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Uttaran Bhattacharya , Aniket Bera , Dinesh Manocha

This paper proposes a new unsupervised audio-visual speech enhancement (AVSE) approach that combines a diffusion-based audio-visual speech generative model with a non-negative matrix factorization (NMF) noise model. First, the diffusion…

Sound · Computer Science 2025-01-16 Jean-Eudes Ayilo , Mostafa Sadeghi , Romain Serizel , Xavier Alameda-Pineda

There has been significant progress in emotional Text-To-Speech (TTS) synthesis technology in recent years. However, existing methods primarily focus on the synthesis of a limited number of emotion types and have achieved unsatisfactory…

Sound · Computer Science 2023-06-02 Haobin Tang , Xulong Zhang , Jianzong Wang , Ning Cheng , Jing Xiao

Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Bohan Zeng , Xuhui Liu , Sicheng Gao , Boyu Liu , Hong Li , Jianzhuang Liu , Baochang Zhang

Animation of 2D hand-drawn sketches provides an effective medium for visual communication. However, these sketches pose challenges, particularly in handling occlusions and accurately mapping motion. While 3D animation naturally addresses…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Gaurav Rai , Ojaswa Sharma

Speech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Zhiyuan Ma , Xiangyu Zhu , Guojun Qi , Chen Qian , Zhaoxiang Zhang , Zhen Lei

Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and…

Graphics · Computer Science 2022-06-01 Wenlin Zhuang , Jinwei Qi , Peng Zhang , Bang Zhang , Ping Tan

Motion in-betweening, a fundamental task in character animation, consists of generating motion sequences that plausibly interpolate user-provided keyframe constraints. It has long been recognized as a labor-intensive and challenging…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Setareh Cohan , Guy Tevet , Daniele Reda , Xue Bin Peng , Michiel van de Panne

Emotional Text-To-Speech (TTS) is an important task in the development of systems (e.g., human-like dialogue agents) that require natural and emotional speech. Existing approaches, however, only aim to produce emotional TTS for seen…

Sound · Computer Science 2023-05-24 Minki Kang , Wooseok Han , Sung Ju Hwang , Eunho Yang

Human emotional expression is inherently dynamic, complex, and fluid, characterized by smooth transitions in intensity throughout verbal communication. However, the modeling of such intensity fluctuations has been largely overlooked by…

Sound · Computer Science 2024-10-01 Jingyi Xu , Hieu Le , Zhixin Shu , Yang Wang , Yi-Hsuan Tsai , Dimitris Samaras

While Diffusion Generative Models have achieved great success on image generation tasks, how to efficiently and effectively incorporate them into speech generation especially translation tasks remains a non-trivial problem. Specifically,…

Computation and Language · Computer Science 2023-10-27 Yongxin Zhu , Zhujin Gao , Xinyuan Zhou , Zhongyi Ye , Linli Xu

Human communication is inherently multimodal and social: words, prosody, and body language jointly carry intent. Yet most prior systems model human behavior as a translation task co-speech gesture or text-to-motion that maps a fixed…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Juze Zhang , Changan Chen , Xin Chen , Heng Yu , Tiange Xiang , Ali Sartaz Khan , Shrinidhi K. Lakshmikanth , Ehsan Adeli

Portrait animation aims to generate photo-realistic videos from a single source image by reenacting the expression and pose from a driving video. While early methods relied on 3D morphable models or feature warping techniques, they often…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Mallikarjun B. R. , Fei Yin , Vikram Voleti , Nikita Drobyshev , Maksim Lapin , Aaryaman Vasishta , Varun Jampani

PESTalk is a novel method for generating 3D facial animations with personalized emotional styles directly from speech. It overcomes key limitations of existing approaches by introducing a Dual-Stream Emotion Extractor (DSEE) that captures…

Graphics · Computer Science 2025-12-08 Tianshun Han , Benjia Zhou , Ajian Liu , Yanyan Liang , Du Zhang , Zhen Lei , Jun Wan