Related papers: Detecting and Restoring Non-Standard Hands in Stab…
Anomaly detection in visual data refers to the problem of differentiating abnormal appearances from normal cases. Supervised approaches have been successfully applied to different domains, but require an abundance of labeled data. Due to…
Reconstructing a high-precision and high-fidelity 3D human hand from a color image plays a central role in replicating a realistic virtual hand in human-computer interaction and virtual reality applications. The results of current methods…
Since the advent of GANs and VAEs, image generation models have continuously evolved, opening up various real-world applications with the introduction of Stable Diffusion and DALL-E models. These text-to-image models can generate…
Recent advances in image editing with diffusion models have achieved impressive results, offering fine-grained control over the generation process. However, these methods are computationally intensive because of their iterative nature.…
We present 3D Points Splatting Hand Reconstruction (3D-PSHR), a real-time and photo-realistic hand reconstruction approach. We propose a self-adaptive canonical points upsampling strategy to achieve high-resolution hand geometry…
Anomaly detection is a critical task in industrial manufacturing, aiming to identify defective parts of products. Most industrial anomaly detection methods assume the availability of sufficient normal data for training. This assumption may…
We present InterHandGen, a novel framework that learns the generative prior of two-hand interaction. Sampling from our model yields plausible and diverse two-hand shapes in close interaction with or without an object. Our prior can be…
In this paper, we consider the challenging task of simultaneously locating and recovering multiple hands from a single 2D image. Previous studies either focus on single hand reconstruction or solve this problem in a multi-stage way.…
Reconstructing high-fidelity hand models with intricate textures plays a crucial role in enhancing human-object interaction and advancing real-world applications. Despite the state-of-the-art methods excelling in texture generation and…
Stable Diffusion fine-tuning technique is tried to assist bridge-type innovation. The bridge real photo dataset is built, and Stable Diffusion is fine tuned by using four methods that are Textual Inversion, Dreambooth, Hypernetwork and…
We tackle the problem of forecasting bimanual 3D hand motion & articulation from a single image in everyday settings. To address the lack of 3D hand annotations in diverse settings, we design an annotation pipeline consisting of a diffusion…
Recently, diffusion models have exhibited superior performance in the area of image inpainting. Inpainting methods based on diffusion models can usually generate realistic, high-quality image content for masked areas. However, due to the…
While 3D hand reconstruction from monocular images has made significant progress, generating accurate and temporally coherent motion estimates from videos remains challenging, particularly during hand-object interactions. In this paper, we…
Growing privacy concerns and regulations like GDPR and CCPA necessitate pseudonymization techniques that protect identity in image datasets. However, retaining utility is also essential. Traditional methods like masking and blurring degrade…
This paper addresses the task of 3D pose estimation for a hand interacting with an object from a single image observation. When modeling hand-object interaction, previous works mainly exploit proximity cues, while overlooking the dynamical…
3D hand-mesh reconstruction from RGB images facilitates many applications, including augmented reality (AR). However, this requires not only real-time speed and accurate hand pose and shape but also plausible mesh-image alignment. While…
Positioning patients for scanning and interventional procedures is a critical task that requires high precision and accuracy. The conventional workflow involves manually adjusting the patient support to align the center of the target body…
In spite of recent progress, image diffusion models still produce artifacts. A common solution is to leverage the feedback provided by quality assessment systems or human annotators to optimize the model, where images are generally rated in…
3D hand-object interaction data is scarce due to the hardware constraints in scaling up the data collection process. In this paper, we propose HOIDiffusion for generating realistic and diverse 3D hand-object interaction data. Our model is a…
Since the emergence of large annotated datasets, state-of-the-art hand pose estimation methods have been mostly based on discriminative learning. Recently, a hybrid approach has embedded a kinematic layer into the deep learning structure in…