Related papers: Dynamic interactive group decision making method o…
In many domains of life, business and management, numerous problems are addressed by small groups of individuals engaged in face-to-face discussions. While research in social psychology has a long history of studying the determinants of…
Dimension reduction is a common strategy to study non-linear dynamical systems composed by a large number of variables. The goal is to find a smaller version of the system whose time evolution is easier to predict while preserving some of…
In this paper, we introduce Group-MATES, an efficient group-level data selection approach to optimize the speed-quality frontier of language model pretraining. Specifically, Group-MATES parameterizes costly group-level selection with a…
In response generation task, proper sentimental expressions can obviously improve the human-like level of the responses. However, for real application in online systems, high QPS (queries per second, an indicator of the flow capacity of…
Multi-agent LLM systems increasingly tackle complex reasoning, yet their interaction patterns remain limited to voting, unstructured debate, or pipeline orchestration. None model deliberation: a phased process where differentiated…
When deploying autonomous agents in the real world, we need effective ways of communicating objectives to them. Traditional skill learning has revolved around reinforcement and imitation learning, each with rigid constraints on the format…
Using ensemble methods for regression has been a large success in obtaining high-accuracy prediction. Examples are Bagging, Random forest, Boosting, BART (Bayesian additive regression tree), and their variants. In this paper, we propose a…
Interactive reinforcement learning proposes the use of externally-sourced information in order to speed up the learning process. When interacting with a learner agent, humans may provide either evaluative or informative advice. Prior…
Conversational recommender systems aim to provide personalized recommendations via natural language interactions. However, existing approaches either decouple recommendation from dialog generation or rely on retrieval-based pipelines,…
This work proposes to explore a new area of dynamic speech emotion recognition. Unlike traditional methods, we assume that each audio track is associated with a sequence of emotions active at different moments in time. The study…
Aspect-based Sentiment Analysis (ABSA) is an important sentiment analysis task, which aims to determine the sentiment polarity towards an aspect in a sentence. Due to the expensive and limited labeled data, data generation (DG) has become…
We present a two-step hybrid reinforcement learning (RL) policy that is designed to generate interpretable and robust hierarchical policies on the RL problem with graph-based input. Unlike prior deep reinforcement learning policies…
Group decisions involve the combination of evidence accumulation by individual members and direct member-to-member interactions. We consider a simplified framework of two deciders, each undergoing a two alternative forced choice task, with…
The effective communication of procedural knowledge remains a significant challenge in natural language processing (NLP), as purely textual instructions often fail to convey complex physical actions and spatial relationships. We address…
Large Language Models (LLMs) are typically aligned with human values using preference data or predefined principles such as helpfulness, honesty, and harmlessness. However, as AI systems progress toward Artificial General Intelligence (AGI)…
This paper investigates the effect of constant time delay in weakly connected multi-agent systems modeled by double integrator dynamics. A novel analytical approach is proposed to establish an upper bound on the permissible time delay that…
Just as user preferences change with time, item reviews also reflect those same preference changes. In a nutshell, if one is to sequentially incorporate review content knowledge into recommender systems, one is naturally led to dynamical…
Group activities usually involve spatiotemporal dynamics among many interactive individuals, while only a few participants at several key frames essentially define the activity. Therefore, effectively modeling the group-relevant and…
Social activities often done in groups include watching television or movies. Choosing a film that appeals to the emotional inclinations of a varied group can be tricky. One of the most difficult aspects of making group movie suggestions is…
This article deals with the consensus problem involving agents with time-varying singularities in the dynamics or communication in undirected graph networks. Existing results provide control laws which guarantee asymptotic consensus. These…