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Related papers: MMM: Generative Masked Motion Model

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Recent advances in motion diffusion models have substantially improved the realism of human motion synthesis. However, existing approaches either rely on full-sequence diffusion models with bidirectional generation, which limits temporal…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Qing Yu , Akihisa Watanabe , Kent Fujiwara

We have recently seen tremendous progress in realistic text-to-motion generation. Yet, the existing methods often fail or produce implausible motions with unseen text inputs, which limits the applications. In this paper, we present OMG, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Han Liang , Jiacheng Bao , Ruichi Zhang , Sihan Ren , Yuecheng Xu , Sibei Yang , Xin Chen , Jingyi Yu , Lan Xu

Large Language Model (LLM)-driven digital humans have sparked a series of recent studies on co-speech gesture generation systems. However, existing approaches struggle with real-time synthesis and long-text comprehension. This paper…

Graphics · Computer Science 2025-06-03 Yueqian Guo , Tianzhao Li , Xin Lyu , Jiehaolin Chen , Zhaohan Wang , Sirui Xiao , Yurun Chen , Yezi He , Helin Li , Fan Zhang

Generating 3D human motions from text is a challenging yet valuable task. The key aspects of this task are ensuring text-motion consistency and achieving generation diversity. Although recent advancements have enabled the generation of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Zheng Qin , Yabing Wang , Minghui Yang , Sanping Zhou , Ming Yang , Le Wang

We introduce a novel approach for high-resolution talking head generation from a single image and audio input. Prior methods using explicit face models, like 3D morphable models (3DMM) and facial landmarks, often fall short in generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Sejong Yang , Seoung Wug Oh , Yang Zhou , Seon Joo Kim

Conditional motion generation has been extensively studied in computer vision, yet two critical challenges remain. First, while masked autoregressive methods have recently outperformed diffusion-based approaches, existing masking models…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Zeyu Zhang , Yiran Wang , Wei Mao , Danning Li , Rui Zhao , Biao Wu , Zirui Song , Bohan Zhuang , Ian Reid , Richard Hartley

Diffusion models have emerged as a widely utilized and successful methodology in human motion synthesis. Task-oriented diffusion models have significantly advanced action-to-motion, text-to-motion, and audio-to-motion applications. In this…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Yuduo Jin , Brandon Haworth

In this paper, we introduce LGTM, a novel Local-to-Global pipeline for Text-to-Motion generation. LGTM utilizes a diffusion-based architecture and aims to address the challenge of accurately translating textual descriptions into…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Haowen Sun , Ruikun Zheng , Haibin Huang , Chongyang Ma , Hui Huang , Ruizhen Hu

Video-based human pose transfer is a video-to-video generation task that animates a plain source human image based on a series of target human poses. Considering the difficulties in transferring highly structural patterns on the garments…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Wing-Yin Yu , Lai-Man Po , Ray C. C. Cheung , Yuzhi Zhao , Yu Xue , Kun Li

Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Chongyang Zhong , Lei Hu , Zihao Zhang , Shihong Xia

Masked diffusion models (MDM) are powerful generative models for discrete data that generate samples by progressively unmasking tokens in a sequence. Each token can take one of two states: masked or unmasked. We observe that token sequences…

Machine Learning · Computer Science 2025-10-23 Chen-Hao Chao , Wei-Fang Sun , Hanwen Liang , Chun-Yi Lee , Rahul G. Krishnan

Masked generative models (MGMs) can generate tokens in parallel and in any order, unlike autoregressive models (ARMs), which decode one token at a time, left-to-right. However, MGMs process the full-length sequence at every sampling step,…

Machine Learning · Computer Science 2026-02-18 Justin Deschenaux , Lan Tran , Caglar Gulcehre

The video generation field has witnessed rapid improvements with the introduction of recent diffusion models. While these models have successfully enhanced appearance quality, they still face challenges in generating coherent and natural…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Yaosi Hu , Zhenzhong Chen , Chong Luo

Text-to-motion generation has advanced rapidly, yet two challenges persist. First, existing motion autoencoders compress each frame into a single monolithic latent vector, entangling trajectory and per-joint rotations in an unstructured…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Zeyu Ling , Qing Shuai , Teng Zhang , Shiyang Li , Bo Han , Changqing Zou

Generating human motion guided by conditions such as textual descriptions is challenging due to the need for datasets with pairs of high-quality motion and their corresponding conditions. The difficulty increases when aiming for finer…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Pablo Ruiz-Ponce , German Barquero , Cristina Palmero , Sergio Escalera , José García-Rodríguez

Recently, human motion analysis has experienced great improvement due to inspiring generative models such as the denoising diffusion model and large language model. While the existing approaches mainly focus on generating motions with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Yiming Wu , Wei Ji , Kecheng Zheng , Zicheng Wang , Dong Xu

In-betweening human motion generation aims to synthesize intermediate motions that transition between user-specified keyframes. In addition to maintaining smooth transitions, a crucial requirement of this task is to generate diverse motion…

Graphics · Computer Science 2025-08-05 Hua Yu , Jiao Liu , Xu Gui , Melvin Wong , Yaqing Hou , Yew-Soon Ong

Human motion generation is a cut-edge area of research in generative computer vision, with promising applications in video creation, game development, and robotic manipulation. The recent Mamba architecture shows promising results in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Zeyu Zhang , Hang Gao , Akide Liu , Qi Chen , Feng Chen , Yiran Wang , Danning Li , Rui Zhao , Zhenming Li , Zhongwen Zhou , Hao Tang , Bohan Zhuang

We introduce Efficient Motion Diffusion Model (EMDM) for fast and high-quality human motion generation. Current state-of-the-art generative diffusion models have produced impressive results but struggle to achieve fast generation without…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Wenyang Zhou , Zhiyang Dou , Zeyu Cao , Zhouyingcheng Liao , Jingbo Wang , Wenjia Wang , Yuan Liu , Taku Komura , Wenping Wang , Lingjie Liu

With the impressive progress in diffusion-based text-to-image generation, extending such powerful generative ability to text-to-video raises enormous attention. Existing methods either require large-scale text-video pairs and a large number…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Ruiqi Wu , Liangyu Chen , Tong Yang , Chunle Guo , Chongyi Li , Xiangyu Zhang