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Related papers: Evaluating Agents using Social Choice Theory

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The Control as Inference (CAI) framework has successfully transformed single-agent reinforcement learning (RL) by reframing control tasks as probabilistic inference problems. However, the extension of CAI to multi-agent, general-sum…

Multiagent Systems · Computer Science 2025-03-11 Zhiyu Zhao , Haifeng Zhang

In many settings, machine learning models may be used to inform decisions that impact individuals or entities who interact with the model. Such entities, or agents, may game model decisions by manipulating their inputs to the model to…

Machine Learning · Computer Science 2024-12-04 Trenton Chang , Lindsay Warrenburg , Sae-Hwan Park , Ravi B. Parikh , Maggie Makar , Jenna Wiens

Value learning is a crucial aspect of safe and ethical AI. This is primarily pursued by methods inferring human values from behaviour. However, humans care about much more than we are able to demonstrate through our actions. Consequently,…

Artificial Intelligence · Computer Science 2025-05-28 Paul de Font-Reaulx

In the celebrated stable-matching problem, there are two sets of agents M and W, and the members of M only have preferences over the members of W and vice versa. It is usually assumed that each member of M and W is a single entity. However,…

Computer Science and Game Theory · Computer Science 2024-08-21 Leora Schmerler , Noam Hazon , Sarit Kraus

We introduce Evolutionary Ensemble (EvE), a decentralized framework that organizes existing, highly capable coding agents into a live, co-evolving system for algorithmic discovery. Rather than reinventing the wheel within the "LLMs as…

Neural and Evolutionary Computing · Computer Science 2026-05-15 Zongmin Yu , Liu Yang

The standard way to evaluate language models on subjective tasks is through pairwise comparisons: an annotator chooses the "better" of two responses to a prompt. Leaderboards aggregate these comparisons into a single Bradley-Terry (BT)…

Machine Learning · Computer Science 2026-02-26 Hadi Khalaf , Serena L. Wang , Daniel Halpern , Itai Shapira , Flavio du Pin Calmon , Ariel D. Procaccia

In Savage's classic decision-theoretic framework, actions are formally defined as functions from states to outcomes. But where do the state space and outcome space come from? Expanding on recent work by Blume, Easley, and Halpern (BEH), we…

Logic in Computer Science · Computer Science 2021-06-23 Adam Bjorndahl , Joseph Y. Halpern

Evolutionary game theory is a mathematical toolkit to analyse the interactions that an individual agent has in a population and how the composition of strategies in this population evolves over time. While it can provide neat solutions to…

Computer Science and Game Theory · Computer Science 2021-09-07 Jacobus Smit , Ed Plumb

A primary challenge in collective decision-making is that achieving unanimous agreement is difficult, even at the level of criteria. The history of social choice theory illustrates this: numerous normative criteria on voting rules have been…

Theoretical Economics · Economics 2026-01-23 Takahiro Suzuki , Stefano Moretti , Michele Aleandri

We show how voting may be viewed naturally from an algebraic perspective by viewing voting profiles as elements of certain well-studied $\mathbb{Q}S_n$-modules. By using only a handful of simple combinatorial objects (e.g., tabloids) and…

Representation Theory · Mathematics 2007-12-19 Zajj Daugherty , Alexander K. Eustis , Gregory Minton , Michael E. Orrison

Policy evaluation is a core component of many reinforcement learning (RL) algorithms and a critical tool for ensuring safe deployment of RL policies. However, existing policy evaluation methods often suffer from high variance or bias. To…

Artificial Intelligence · Computer Science 2026-03-23 Shripad Vilasrao Deshmukh , Will Schwarzer , Scott Niekum

We propose a Policy Averaging Approach (PAA) that synthesizes the strengths of existing approaches to create more reliable, flexible and justifiable policies for stochastic optimization problems. An important component of the PAA is risk…

Applications · Statistics 2025-03-25 Xiangyu Cui , Nicholas G. Hall , Yun Shi , Tianyuan Su

As autonomous agents powered by LLM are increasingly deployed in society, understanding their collective behaviour in social dilemmas becomes critical. We introduce an evaluation framework where LLMs generate strategies encoded as…

Multiagent Systems · Computer Science 2026-02-19 Richard Willis , Jianing Zhao , Yali Du , Joel Z. Leibo

Purpose: We propose a model to present a possible mechanism for obtaining sizeable behavioural structures by simulating an agent based on the evolutionary public good game with available social learning. Methods: The model considered a…

Computer Science and Game Theory · Computer Science 2019-10-29 Chulwook Park

Aggregating agent preferences into a collective decision is an important step in many problems (e.g., hiring, elections, peer review) and across areas of computer science (e.g., reinforcement learning, recommender systems). As Social Choice…

Multiagent Systems · Computer Science 2025-09-12 Leonardo Matone , Ben Abramowitz , Ben Armstrong , Avinash Balakrishnan , Nicholas Mattei

We present a novel approach to the core set/instance selection problem in machine learning. Our approach is based on recent results on (proportional) representation in approval-based multi-winner elections. In our model, instances play a…

Machine Learning · Computer Science 2025-12-15 Luis Sánchez-Fernández , Jesús A. Fisteus , Rafael López-Zaragoza

We extend variational autoencoders (VAEs) to collaborative filtering for implicit feedback. This non-linear probabilistic model enables us to go beyond the limited modeling capacity of linear factor models which still largely dominate…

Machine Learning · Statistics 2018-02-19 Dawen Liang , Rahul G. Krishnan , Matthew D. Hoffman , Tony Jebara

Despite the prevalence of voting systems in the real world there is no consensus among researchers of how people vote strategically, even in simple voting settings. This paper addresses this gap by comparing different approaches that have…

Computer Science and Game Theory · Computer Science 2019-09-24 Roy Fairstein , Adam Lauz , Kobi Gal , Reshef Meir

Evaluation has traditionally focused on ranking candidates for a specific skill. Modern generalist models, such as Large Language Models (LLMs), decidedly outpace this paradigm. Open-ended evaluation systems, where candidate models are…

Computer Science and Game Theory · Computer Science 2025-05-09 Siqi Liu , Ian Gemp , Luke Marris , Georgios Piliouras , Nicolas Heess , Marc Lanctot

In allocation problems, a given set of goods are assigned to agents in such a way that the social welfare is maximised, that is, the largest possible global worth is achieved. When goods are indivisible, it is possible to use money…

Computer Science and Game Theory · Computer Science 2017-09-14 Francesco Lupia , Angelo Mendicelli , Andrea Ribichini , Francesco Scarcello , Marco Schaerf
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