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When multiple agents interact in a common environment, each agent's actions impact others' future decisions, and noncooperative dynamic games naturally capture this coupling. In interactive motion planning, however, agents typically do not…

Robotics · Computer Science 2024-10-24 Xinjie Liu , Lasse Peters , Javier Alonso-Mora , Ufuk Topcu , David Fridovich-Keil

Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the…

Computer Science and Game Theory · Computer Science 2012-07-09 Vincent Conitzer , Tuomas Sandholm

This paper examines an area of Game Theory called Voting Power Theory. With the adoption of a measure theoretic framework it argues that the many different indices and tools currently used for measuring voting power can be replaced by just…

Statistics Theory · Mathematics 2012-01-24 Sreejith Das , Iead Rezek

In a context where a decision has to be taken collectively by several agents, the social choice problem consists in deciding whether there exists a socially acceptable rule that aggregates the individual preferences of the agents into a…

Optimization and Control · Mathematics 2017-07-20 J. A. Crespo , J. J. Sánchez-Gabites

In many real world situations, collective decisions are made using voting and, in scenarios such as committee or board elections, employing voting rules that return multiple winners. In multi-winner approval voting (AV), an agent submits a…

Computer Science and Game Theory · Computer Science 2020-12-08 Jaelle Scheuerman , Jason Harman , Nicholas Mattei , K. Brent Venable

Constructing general knowledge by learning task-independent models of the world can help agents solve challenging problems. However, both constructing and evaluating such models remains an open challenge. The most common approaches to…

Artificial Intelligence · Computer Science 2021-04-15 Alex Kearney , Anna Koop , Patrick M. Pilarski

Assessing variability according to distinct factors in data is a fundamental technique of statistics. The method commonly regarded to as analysis of variance (ANOVA) is, however, typically confined to the case where all levels of a factor…

Methodology · Statistics 2013-03-15 Steven Geinitz , Reinhard Furrer

Bias exists in how we pick leaders, who we perceive as being influential, and who we interact with, not only in society, but in organizational contexts. Drawing from leadership emergence and social influence theories, we investigate…

Multiagent Systems · Computer Science 2023-04-06 Andria L. Smith , Simon Heuschkel , Ksenia Keplinger , Charley M. Wu

Rating strategies in a game is an important area of research in game theory and artificial intelligence, and can be applied to any real-world competitive or cooperative setting. Traditionally, only transitive dependencies between strategies…

Computer Science and Game Theory · Computer Science 2022-10-06 Luke Marris , Marc Lanctot , Ian Gemp , Shayegan Omidshafiei , Stephen McAleer , Jerome Connor , Karl Tuyls , Thore Graepel

Voting systems typically treat all voters equally. We argue that perhaps they should not: Voters who have supported good choices in the past should be given higher weight than voters who have supported bad ones. To develop a formal…

Computer Science and Game Theory · Computer Science 2017-03-16 Nika Haghtalab , Ritesh Noothigattu , Ariel D. Procaccia

Understanding narrative content has become an increasingly popular topic. Nonetheless, research on identifying common types of narrative characters, or personae, is impeded by the lack of automatic and broad-coverage evaluation methods. We…

Computers and Society · Computer Science 2018-11-21 Hannah Kim , Denys Katerenchuk , Daniel Billet , Jun Huan , Haesun Park , Boyang Li

For feature selection and related problems, we introduce the notion of classification game, a cooperative game, with features as players and hinge loss based characteristic function and relate a feature's contribution to Shapley value based…

Machine Learning · Statistics 2021-04-27 Sandhya Tripathi , N. Hemachandra , Prashant Trivedi

We study how to improve large foundation vision-language-action (VLA) systems through online reinforcement learning (RL) in real-world settings. Central to this process is the value function, which provides learning signals to guide VLA…

We examine hypothesis testing within a principal-agent framework, where a strategic agent, holding private beliefs about the effectiveness of a product, submits data to a principal who decides on approval. The principal employs a hypothesis…

Machine Learning · Computer Science 2025-08-06 Safwan Hossain , Yatong Chen , Yiling Chen

Decision-making societies may vary in their level of cooperation and degree of conservatism, both of which influence their overall performance. Moreover, these factors are not fixed -- they can change based on the decisions agents in the…

Physics and Society · Physics 2025-06-05 Pavel Chebotarev

Recent advancements in visual generative models have enabled high-quality image and video generation, opening diverse applications. However, evaluating these models often demands sampling hundreds or thousands of images or videos, making…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Fan Zhang , Shulin Tian , Ziqi Huang , Yu Qiao , Ziwei Liu

Ideal or real - that is the question.In this work, we explore whether principles from game theory can be effectively applied to the evaluation of large language models (LLMs). This inquiry is motivated by the growing inadequacy of…

Computation and Language · Computer Science 2026-04-07 Gao Yang , Yuhang Liu , Siyu Miao , Xinyue Liang , Zhengyang Liu , Heyan Huang

We consider the challenge of AI value alignment with multiple individuals that have different reward functions and optimal policies in an underlying Markov decision process. We formalize this problem as one of policy aggregation, where the…

Artificial Intelligence · Computer Science 2024-11-07 Parand A. Alamdari , Soroush Ebadian , Ariel D. Procaccia

Scoring systems, as a type of predictive model, have significant advantages in interpretability and transparency and facilitate quick decision-making. As such, scoring systems have been extensively used in a wide variety of industries such…

Machine Learning · Computer Science 2022-11-23 Yi Yang , Ying Wu , Mei Li , Xiangyu Chang , Yong Tan

Predicting roll call votes through modeling political actors has emerged as a focus in quantitative political science and computer science. Widely used embedding-based methods generate vectors for legislators from diverse data sets to…

Artificial Intelligence · Computer Science 2024-12-16 Hao Li , Ruoyuan Gong , Hao Jiang