Related papers: MagicStick: Controllable Video Editing via Control…
Current video editing models often rely on expensive paired video data, which limits their practical scalability. In essence, most video editing tasks can be formulated as a decoupled spatiotemporal process, where the temporal dynamics of…
Sketch animations offer a powerful medium for visual storytelling, from simple flip-book doodles to professional studio productions. While traditional animation requires teams of skilled artists to draw key frames and in-between frames,…
Recent interactive video world model methods generate scene evolution conditioned on user instructions. Although they achieve impressive results, two key limitations remain. First, they exhibit motion drift in complex environments with…
The remarkable generative capabilities of diffusion models have motivated extensive research in both image and video editing. Compared to video editing which faces additional challenges in the time dimension, image editing has witnessed the…
We introduce MoCA, a Motion-Conditioned Image Animation approach for video editing. It leverages a simple decomposition of the video editing problem into image editing followed by motion-conditioned image animation. Furthermore, given the…
Recently, GAN inversion methods combined with Contrastive Language-Image Pretraining (CLIP) enables zero-shot image manipulation guided by text prompts. However, their applications to diverse real images are still difficult due to the…
This paper presents Video-P2P, a novel framework for real-world video editing with cross-attention control. While attention control has proven effective for image editing with pre-trained image generation models, there are currently no…
Centred on content modification and style preservation, Scene Text Editing (STE) remains a challenging task despite considerable progress in text-to-image synthesis and text-driven image manipulation recently. GAN-based STE methods…
Instruction-based image editing has achieved remarkable success in semantic alignment, yet state-of-the-art models frequently fail to render physically plausible results when editing involves complex causal dynamics, such as refraction or…
Due to a lack of image-based "part controllers", shape manipulation of man-made shape images, such as resizing the backrest of a chair or replacing a cup handle is not intuitive. To tackle this problem, we present StylePart, a framework…
Controllable video generation has attracted significant attention, largely due to advances in video diffusion models. In domains such as autonomous driving, it is essential to develop highly accurate predictions for object motions. This…
We address the problem of facial expression editing by controling the relative variation of facial action-unit (AU) from the same person. This enables us to edit this specific person's expression in a fine-grained, continuous and…
We present DanceText, a training-free framework for multilingual text editing in images, designed to support complex geometric transformations and achieve seamless foreground-background integration. While diffusion-based generative models…
The recent advances in deep learning have made it possible to generate photo-realistic images by using neural networks and even to extrapolate video frames from an input video clip. In this paper, for the sake of both furthering this…
We introduce StructuReiser, a novel video-to-video translation method that transforms input videos into stylized sequences using a set of user-provided keyframes. Unlike existing approaches, StructuReiser maintains strict adherence to the…
Recent years have seen substantial progress in diffusion-based controllable video generation. However, achieving precise control in complex scenarios, including fine-grained object parts, sophisticated motion trajectories, and coherent…
We propose a fast text-guided image editing method called InstantEdit based on the RectifiedFlow framework, which is structured as a few-step editing process that preserves critical content while following closely to textual instructions.…
Large-scale text-to-video models have shown remarkable abilities, but their direct application in video editing remains challenging due to limited available datasets. Current video editing methods commonly require per-video fine-tuning of…
Music editing has emerged as an important and practical area of artificial intelligence, with applications ranging from video game and film music production to personalizing existing tracks according to user preferences. However, existing…
Instruction-guided 3D editing is a rapidly emerging field with the potential to broaden access to 3D content creation. However, existing methods face critical limitations: optimization-based approaches are prohibitively slow, while…