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The Iterative Forecast Planner (IFP) is a geometric planning approach that offers lightweight computations, scalable, and reactive solutions for multi-robot path planning in decentralized, communication-free settings. However, it struggles…

Robotics · Computer Science 2025-08-13 Hadush Hailu , Bruk Gebregziabher , Prudhvi Raj

We focus on the problem of sequential decision making in partially observable environments shared with other agents of uncertain types having similar or conflicting objectives. This problem has been previously formalized by multiple…

Artificial Intelligence · Computer Science 2014-01-21 Yifeng Zeng , Prashant Doshi

A novel Material Point Method (MPM) is introduced for addressing frictional contact problems. In contrast to the standard multi-velocity field approach, this method employs a penalty method to evaluate contact forces at the discretised…

Numerical Analysis · Mathematics 2024-03-21 Emmanouil G. Kakouris , Manolis N. Chatzis , Savvas P. Triantafyllou

We study parallel particle-in-cell (PIC) methods for low-temperature plasmas (LTPs), which discretize kinetic formulations that capture the time evolution of the probability density function of particles as a function of position and…

Computational Engineering, Finance, and Science · Computer Science 2025-08-12 James Almgren-Bell , Nader Al Awar , Dilip S Geethakrishnan , Milos Gligoric , George Biros

This paper investigates how to utilize different forms of human interaction to safely train autonomous systems in real-time by learning from both human demonstrations and interventions. We implement two components of the Cycle-of-Learning…

Artificial Intelligence · Computer Science 2018-11-30 Vinicius G. Goecks , Gregory M. Gremillion , Vernon J. Lawhern , John Valasek , Nicholas R. Waytowich

We have recently proposed an efficient computation method for the frictionless linear elastic axisymmetric contact of coated bodies [A. Perriot and E. Barthel, J. Mat. Res. 19 (2004) 600]. Here we give a brief description of the approach.…

Materials Science · Physics 2009-11-11 Etienne Barthel , Antoine Perriot , Antoine Chateauminois , Christian Frétigny

We present a simple set of data structures, and a collection of methods for constructing and updating the structures, designed to support the use of cohesive elements in simulations of fracture and fragmentation. Initially all interior…

Materials Science · Physics 2016-08-31 Anna Pandolfi , Michael Ortiz

A significant barrier preventing model-based methods from achieving real-time and versatile dexterous robotic manipulation is the inherent complexity of multi-contact dynamics. Traditionally formulated as complementarity models,…

Robotics · Computer Science 2025-04-23 Wanxin Jin

Ensuring safe physical interaction between torque-controlled manipulators and humans is essential for deploying robots in everyday environments. Model Predictive Control (MPC) has emerged as a suitable framework thanks to its capacity to…

Robotic manipulation in unstructured environments requires planners to reason jointly about free-space motion and sustained, frictional contact with the environment. Existing (local) planning and simulation frameworks typically separate…

Robotics · Computer Science 2026-02-05 Bingkun Huang , Xin Ma , Nilanjan Chakraborty , Riddhiman Laha

An asynchronous, variational method for simulating elastica in complex contact and impact scenarios is developed. Asynchronous Variational Integrators (AVIs) are extended to handle contact forces by associating different time steps to…

Numerical Analysis · Mathematics 2015-05-19 Etienne Vouga , David Harmon , Rasmus Tamstorf , Eitan Grinspun

In this paper, we present a real-time whole-body planner for collision-free legged mobile manipulation. We enforce both self-collision and environment-collision avoidance as soft constraints within a Model Predictive Control (MPC) scheme…

Robotics · Computer Science 2022-02-28 Jia-Ruei Chiu , Jean-Pierre Sleiman , Mayank Mittal , Farbod Farshidian , Marco Hutter

Implicit solvent, coarse-grained models with pairwise interactions can access the largest length and time scales in molecular dynamics simulations, owing to the absence of interactions with a huge number of solvent particles, the smaller…

Soft Condensed Matter · Physics 2021-03-17 Somajit Dey , Jayashree Saha

Contact and related phenomena, such as friction, wear or elastohydrodynamic lubrication, remain as one of the most challenging problem classes in nonlinear solid and structural mechanics. In the context of their computational treatment with…

Computational Engineering, Finance, and Science · Computer Science 2021-11-30 Alexander Popp , Ivo Steinbrecher

Simple models for spherical particles with a soft shell have been shown to self-assemble into numerous crystal phases and even quasicrystals. However, most of these models rely on a simple pairwise interaction, which is usually a valid…

Soft Condensed Matter · Physics 2020-09-03 Emanuele Boattini , Nina Bezem , Sudeep N. Punnathanam , Frank Smallenburg , Laura Filion

Solids facing a plasma are a common situation in many astrophysical systems and laboratory setups. Moreover, many plasma technology applications rely on the control of the plasma-surface interaction. However, presently often a fundamental…

Plasma Physics · Physics 2019-12-20 M Bonitz , A Filinov , J W Abraham , K Balzer , H Kählert , E Pehlke , FX Bronold , M Pamperin , M M Becker , D Loffhagen , H Fehske

Step-and-project is a popular way to simulate non-penetrated deformable bodies in physically-based animation. First integrating the system in time regardless of contacts and post resolving potential intersections practically strike a good…

Graphics · Computer Science 2022-11-09 Tianyu Wang , Jiong Chen , Dongping Li , Xiaowei Liu , Huamin Wang , Kun Zhou

Physics-based animation of soft or rigid bodies for real-time applications often suffers from numerical instabilities. We analyse one of the most common sources of unwanted behaviour: the numerical integration strategy. To assess the impact…

Graphics · Computer Science 2013-11-21 Teodor Cioaca , Horea Caramizaru

We present an elastic simulator for domains defined as evolving implicit functions, which is efficient, robust, and differentiable with respect to both shape and material. This simulator is motivated by applications in 3D reconstruction: it…

Graphics · Computer Science 2025-04-09 Gilles Daviet , Tianchang Shen , Nicholas Sharp , David I. W. Levin

Linear models for control and motion generation of humanoid robots have received significant attention in the past years, not only due to their well known theoretical guarantees, but also because of practical computational advantages.…

Robotics · Computer Science 2016-08-01 Brahayam Ponton , Alexander Herzog , Stefan Schaal , Ludovic Righetti
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