Related papers: Computing $k$-Crossing Visibility through $k$-leve…
In the Euclidean $k$-center problem in sliding window model, input points are given in a data stream and the goal is to find the $k$ smallest congruent balls whose union covers the $N$ most recent points of the stream. In this model, input…
We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…
In the first part of the paper, we present an (1+\mu)-approximation algorithm to the minimum-spanning tree of points in a planar arrangement of lines, where the metric is the number of crossings between the spanning tree and the lines. The…
We study the Minimum Crossing Number problem: given an $n$-vertex graph $G$, the goal is to find a drawing of $G$ in the plane with minimum number of edge crossings. This is one of the central problems in topological graph theory, that has…
We show that the maximum number of pairwise non-overlapping $k$-rich lenses (lenses formed by at least $k$ circles) in an arrangement of $n$ circles in the plane is $O\left(\frac{n^{3/2}\log{(n/k^3)}}{k^{5/2}} + \frac{n}{k} \right)$, and…
In this paper we initiate a systematic study of exact algorithms for well-known clustering problems, namely $k$-Median and $k$-Means. In $k$-Median, the input consists of a set $X$ of $n$ points belonging to a metric space, and the task is…
We revisit several maximization problems for geometric networks design under the non-crossing constraint, first studied by Alon, Rajagopalan and Suri (ACM Symposium on Computational Geometry, 1993). Given a set of $n$ points in the plane in…
We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…
We devise an algorithm for maintaining the visibility polygon of any query point in a dynamic polygonal domain, i.e., as the polygonal domain is modified with vertex insertions and deletions to its obstacles, we update the data structures…
Let $P$ be a set of $2n$ points in the plane, and let $M_{\rm C}$ (resp., $M_{\rm NC}$) denote a bottleneck matching (resp., a bottleneck non-crossing matching) of $P$. We study the problem of computing $M_{\rm NC}$. We first prove that the…
The visibility algorithm has been recently introduced as a mapping between time series and complex networks. This procedure allows to apply methods of complex network theory for characterizing time series. In this work we present the…
Given a set $ P $ of $n$ points and a set $ H $ of $n$ half-planes in the plane, we consider the problem of computing a smallest subset of points such that each half-plane contains at least one point of the subset. The previously best…
We present several algorithms for computing the visibility polygon of a simple polygon $P$ from a viewpoint inside the polygon, when the polygon resides in read-only memory and only few working variables can be used. The first algorithm…
We study the complexity of determining a winning committee under the Chamberlin--Courant voting rule when voters' preferences are single-crossing on a line, or, more generally, on a median graph (this class of graphs includes, e.g., trees…
A general method for calculating \NLO cross sections in perturbative QCD is presented. The algorithm is worked out for calculating $N$-jet cross sections in hadron-hadron collisions. The generalization of the scheme to performing…
We present a new general algorithm for calculating arbitrary jet cross sections in arbitrary scattering processes to next-to-leading accuracy in perturbative QCD. The algorithm is based on the subtraction method. The key ingredients are new…
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let P be a set of n weighted points in the plane. We want to place m a * b rectangles such that the sum of the weights of the points in P…
A unit cube in $k$ dimensional space (or \emph{$k$-cube} in short) is defined as the Cartesian product $R_1\times R_2\times...\times R_k$ where $R_i$(for $1\leq i\leq k$) is a closed interval of the form $[a_i,a_i+1]$ on the real line. A…
We describe a framework for counting and enumerating various types of crossing-free geometric graphs on a planar point set. The framework generalizes ideas of Alvarez and Seidel, who used them to count triangulations in time $O(2^nn^2)$…
A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…