Related papers: PMMTalk: Speech-Driven 3D Facial Animation from Co…
Audio-driven 3D facial animation aims to map input audio to realistic facial motion. Despite significant progress, limitations arise from inconsistent 3D annotations, restricting previous models to training on specific annotations and…
Speech-driven 3D facial animation is a challenging cross-modal task that has attracted growing research interest. During speaking activities, the mouth displays strong motions, while the other facial regions typically demonstrate…
Expressions are fundamental to conveying human emotions. With the rapid advancement of AI-generated content (AIGC), realistic and expressive 3D facial animation has become increasingly crucial. Despite recent progress in speech-driven…
Different people have different facial expressions while speaking emotionally. A realistic facial animation system should consider such identity-specific speaking styles and facial idiosyncrasies to achieve high-degree of naturalness and…
Although significant progress has been made in audio-driven talking head generation, text-driven methods remain underexplored. In this work, we present OmniTalker, a unified framework that jointly generates synchronized talking audio-video…
Recent advances in talking face generation have significantly improved facial animation synthesis. However, existing approaches face fundamental limitations: 3DMM-based methods maintain temporal consistency but lack fine-grained regional…
The synthesis of 3D facial animations from speech has garnered considerable attention. Due to the scarcity of high-quality 4D facial data and well-annotated abundant multi-modality labels, previous methods often suffer from limited realism…
Multimodal-driven talking face generation refers to animating a portrait with the given pose, expression, and gaze transferred from the driving image and video, or estimated from the text and audio. However, existing methods ignore the…
Speech-driven 3D facial animation has garnered lots of attention thanks to its broad range of applications. Despite recent advancements in achieving realistic lip motion, current methods fail to capture the nuanced emotional undertones…
Audio-driven 3D facial animation has several virtual humans applications for content creation and editing. While several existing methods provide solutions for speech-driven animation, precise control over content (what) and style (how) of…
We present 3DiFACE, a novel method for personalized speech-driven 3D facial animation and editing. While existing methods deterministically predict facial animations from speech, they overlook the inherent one-to-many relationship between…
Audio-driven 3D facial animation aims to generate synchronized lip movements and vivid facial expressions from arbitrary audio clips. While existing methods can produce synchronized lip motions, they often rely on predefined identity or…
The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods…
Speech-driven talking head generation is a critical yet challenging task with applications in augmented reality and virtual human modeling. While recent approaches using autoregressive and diffusion-based models have achieved notable…
Speech-driven 3D talking face method should offer both accurate lip synchronization and controllable expressions. Previous methods solely adopt discrete emotion labels to globally control expressions throughout sequences while limiting…
The paper introduces AniTalker, an innovative framework designed to generate lifelike talking faces from a single portrait. Unlike existing models that primarily focus on verbal cues such as lip synchronization and fail to capture the…
Speech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to…
Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or…
Facial animation is a core component for creating digital characters in Computer Graphics (CG) industry. A typical production workflow relies on sparse, semantically meaningful keyframes to precisely control facial expressions. Enabling…
Speech-driven 3D face animation aims to generate realistic facial expressions that match the speech content and emotion. However, existing methods often neglect emotional facial expressions or fail to disentangle them from speech content.…