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Training LLMs as interactive agents for multi-turn decision-making remains challenging, particularly in long-horizon tasks with sparse and delayed rewards, where agents must execute extended sequences of actions before receiving meaningful…

Machine Learning · Computer Science 2026-05-12 Jiangweizhi Peng , Yuanxin Liu , Ruida Zhou , Charles Fleming , Zhaoran Wang , Alfredo Garcia , Mingyi Hong

This work proposes a learning method to accelerate robotic pick-and-place planning by predicting shared grasps. Shared grasps are defined as grasp poses feasible to both the initial and goal object configurations in a pick-and-place task.…

Robotics · Computer Science 2025-06-23 Liang Qin , Weiwei Wan , Jun Takahashi , Ryo Negishi , Masaki Matsushita , Kensuke Harada

Recent progress in deep reinforcement learning (RL) and computer vision enables artificial agents to solve complex tasks, including locomotion, manipulation and video games from high-dimensional pixel observations. However, domain specific…

Robotics · Computer Science 2023-03-01 Ruihan Zhao , Ufuk Topcu , Sandeep Chinchali , Mariano Phielipp

In this study, we show that a movement policy can be improved efficiently using the previous experiences of a real robot. Reinforcement Learning (RL) is becoming a popular approach to acquire a nonlinear optimal policy through trial and…

Currently, deep reinforcement learning (RL) shows impressive results in complex gaming and robotic environments. Often these results are achieved at the expense of huge computational costs and require an incredible number of episodes of…

Machine Learning · Computer Science 2020-06-18 Alexey Skrynnik , Aleksey Staroverov , Ermek Aitygulov , Kirill Aksenov , Vasilii Davydov , Aleksandr I. Panov

Robots must know how to be gentle when they need to interact with fragile objects, or when the robot itself is prone to wear and tear. We propose an approach that enables deep reinforcement learning to train policies that are gentle, both…

In this work, we delve into the intricate synergy among non-prehensile actions like pushing, and prehensile actions such as grasping and throwing, within the domain of robotic manipulation. We introduce an innovative approach to learning…

Robotics · Computer Science 2024-02-27 Hamidreza Kasaei , Mohammadreza Kasaei

Prioritized Experience Replay (PER) is a technical means of deep reinforcement learning by selecting experience samples with more knowledge quantity to improve the training rate of neural network. However, the non-uniform sampling used in…

Machine Learning · Computer Science 2023-10-10 Zhuoying Chen , Huiping Li , Rizhong Wang

This paper details our winning submission to Phase 1 of the 2021 Real Robot Challenge; a challenge in which a three-fingered robot must carry a cube along specified goal trajectories. To solve Phase 1, we use a pure reinforcement learning…

There is an increased demand for task automation in robots. Contact-rich tasks, wherein multiple contact transitions occur in a series of operations, are extensively being studied to realize high accuracy. In this study, we propose a…

Robotics · Computer Science 2020-02-28 Masahide Oikawa , Kyo Kutsuzawa , Sho Sakaino , Toshiaki Tsuji

Preference-based reinforcement learning (PbRL) has shown significant promise for personalization in human-robot interaction (HRI) by explicitly integrating human preferences into the robot learning process. However, existing practices often…

Robotics · Computer Science 2025-03-12 Ruiqi Wang , Dezhong Zhao , Dayoon Suh , Ziqin Yuan , Guohua Chen , Byung-Cheol Min

Reinforcement learning algorithms have shown great success in solving different problems ranging from playing video games to robotics. However, they struggle to solve delicate robotic problems, especially those involving contact…

Robotics · Computer Science 2020-07-15 Miroslav Bogdanovic , Majid Khadiv , Ludovic Righetti

Conventional reinforcement learning (RL) ap proaches often struggle to learn effective policies under sparse reward conditions, necessitating the manual design of complex, task-specific reward functions. To address this limitation, rein…

Robotics · Computer Science 2025-12-15 Suzie Kim , Hye-Bin Shin , Seong-Whan Lee

Reinforcement learning shows great potential to solve complex contact-rich robot manipulation tasks. However, the safety of using RL in the real world is a crucial problem, since unexpected dangerous collisions might happen when the RL…

Robotics · Computer Science 2025-05-27 Xiang Zhu , Shucheng Kang , Jianyu Chen

Preference-based Reinforcement Learning (PbRL) methods provide a solution to avoid reward engineering by learning reward models based on human preferences. However, poor feedback- and sample- efficiency still remain the problems that hinder…

Robotics · Computer Science 2026-05-22 Hexian Ni , Tao Lu , Haoyuan Hu , Yinghao Cai , Shuo Wang

Reward models (RMs) are essential for aligning Large Language Models (LLMs) with human preferences. However, they often struggle with capturing complex human preferences and generalizing to unseen data. To address these challenges, we…

Computation and Language · Computer Science 2025-08-06 Anamika Lochab , Ruqi Zhang

There are a variety of mechanisms (i.e., input types) for real-time human interaction that can facilitate effective human-robot teaming. For example, previous works have shown how teleoperation, corrective, and discrete (i.e., preference…

Robotics · Computer Science 2025-04-15 Michael Hagenow , Julie A. Shah

This study addresses the challenges of dynamics and complexity in intelligent human-computer interaction and proposes a reinforcement learning-based optimization framework to improve long-term returns and overall experience. Human-computer…

Human-Computer Interaction · Computer Science 2025-11-03 Rui Liu , Yifan Zhuang , Runsheng Zhang

For humans, the process of grasping an object relies heavily on rich tactile feedback. Most recent robotic grasping work, however, has been based only on visual input, and thus cannot easily benefit from feedback after initiating contact.…

We study reinforcement learning from human feedback in general Markov decision processes, where agents learn from trajectory-level preference comparisons. A central challenge in this setting is to design algorithms that select informative…

Machine Learning · Computer Science 2025-12-05 Andreas Schlaginhaufen , Reda Ouhamma , Maryam Kamgarpour
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