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Related papers: Mesh-Guided Neural Implicit Field Editing

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Text-to-image diffusion models are gradually introduced into computer graphics, recently enabling the development of Text-to-3D pipelines in an open domain. However, for interactive editing purposes, local manipulations of content through a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Aryan Mikaeili , Or Perel , Mehdi Safaee , Daniel Cohen-Or , Ali Mahdavi-Amiri

Implicit neural rendering techniques have shown promising results for novel view synthesis. However, existing methods usually encode the entire scene as a whole, which is generally not aware of the object identity and limits the ability to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Bangbang Yang , Yinda Zhang , Yinghao Xu , Yijin Li , Han Zhou , Hujun Bao , Guofeng Zhang , Zhaopeng Cui

Recent advances in implicit neural representations and differentiable rendering make it possible to simultaneously recover the geometry and materials of an object from multi-view RGB images captured under unknown static illumination.…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yuanqing Zhang , Jiaming Sun , Xingyi He , Huan Fu , Rongfei Jia , Xiaowei Zhou

We study the problem of reconstructing 3D feature curves of an object from a set of calibrated multi-view images. To do so, we learn a neural implicit field representing the density distribution of 3D edges which we refer to as Neural Edge…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Yunfan Ye , Renjiao Yi , Zhirui Gao , Chenyang Zhu , Zhiping Cai , Kai Xu

Traditional inverse rendering techniques are based on textured meshes, which naturally adapts to modern graphics pipelines, but costly differentiable multi-bounce Monte Carlo (MC) ray tracing poses challenges for modeling global…

Graphics · Computer Science 2025-06-09 Jiakai Sun , Weijing Zhang , Zhanjie Zhang , Tianyi Chu , Guangyuan Li , Lei Zhao , Wei Xing

Neural fields excel in computer vision and robotics due to their ability to understand the 3D visual world such as inferring semantics, geometry, and dynamics. Given the capabilities of neural fields in densely representing a 3D scene from…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Muhammad Zubair Irshad , Sergey Zakharov , Vitor Guizilini , Adrien Gaidon , Zsolt Kira , Rares Ambrus

We advocate the use of implicit fields for learning generative models of shapes and introduce an implicit field decoder, called IM-NET, for shape generation, aimed at improving the visual quality of the generated shapes. An implicit field…

Graphics · Computer Science 2019-09-18 Zhiqin Chen , Hao Zhang

Neural rendering combines ideas from classical computer graphics and machine learning to synthesize images from real-world observations. NeRF, short for Neural Radiance Fields, is a recent innovation that uses AI algorithms to create 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 AKM Shahariar Azad Rabby , Chengcui Zhang

One of the main concerns in design and process planning for multi-axis additive and subtractive manufacturing is collision avoidance between moving objects (e.g., tool assemblies) and stationary objects (e.g., a part unified with fixtures).…

Graphics · Computer Science 2024-09-06 George P. Harabin , Amir Mirzendehdel , Morad Behandish

Existing pipelines of semantic correspondence commonly include extracting high-level semantic features for the invariance against intra-class variations and background clutters. This architecture, however, inevitably results in a…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Sunghwan Hong , Jisu Nam , Seokju Cho , Susung Hong , Sangryul Jeon , Dongbo Min , Seungryong Kim

Neural scene representations, such as Neural Radiance Fields (NeRF), are based on training a multilayer perceptron (MLP) using a set of color images with known poses. An increasing number of devices now produce RGB-D(color + depth)…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Arnab Dey , Yassine Ahmine , Andrew I. Comport

Recent advances in Neural Radiance Fields (NeRF) boast impressive performances for generative tasks such as novel view synthesis and 3D reconstruction. Methods based on neural radiance fields are able to represent the 3D world implicitly by…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Jesus Zarzar , Sara Rojas , Silvio Giancola , Bernard Ghanem

Precise representations of 3D faces are beneficial to various computer vision and graphics applications. Due to the data discretization and model linearity, however, it remains challenging to capture accurate identity and expression clues…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Mingwu Zheng , Hongyu Yang , Di Huang , Liming Chen

Interactive point-based image editing serves as a controllable editor, enabling precise and flexible manipulation of image content. However, most drag-based methods operate primarily on the 2D pixel plane with limited use of 3D cues. As a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Xinyu Pu , Hongsong Wang , Jie Gui , Pan Zhou

In this paper, we tackle the problem of active robotic 3D reconstruction of an object. In particular, we study how a mobile robot with an arm-held camera can select a favorable number of views to recover an object's 3D shape efficiently.…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Soomin Lee , Le Chen , Jiahao Wang , Alexander Liniger , Suryansh Kumar , Fisher Yu

Recovery of a 3D head model including the complete face and hair regions is still a challenging problem in computer vision and graphics. In this paper, we consider this problem using only a few multi-view portrait images as input. Previous…

Computer Vision and Pattern Recognition · Computer Science 2021-10-05 Xueying Wang , Yudong Guo , Zhongqi Yang , Juyong Zhang

Embedding polygonal mesh assets within photorealistic Neural Radience Fields (NeRF) volumes, such that they can be rendered and their dynamics simulated in a physically consistent manner with the NeRF, is under-explored from the system…

Graphics · Computer Science 2023-09-12 Yi-Ling Qiao , Alexander Gao , Yiran Xu , Yue Feng , Jia-Bin Huang , Ming C. Lin

This paper targets interactive object-level editing (e.g., deletion, recoloring, transformation, composition) in dynamic scenes. Recently, some methods aiming for flexible editing static scenes represented by neural radiance field (NeRF)…

Computer Vision and Pattern Recognition · Computer Science 2023-11-08 Dadong Jiang , Zhihui Ke , Xiaobo Zhou , Xidong Shi

Unsigned Distance Fields (UDFs) are a natural implicit representation for open surfaces but, unlike Signed Distance Fields (SDFs), are challenging to triangulate into explicit meshes. This is especially true at high resolutions where neural…

Graphics · Computer Science 2025-12-23 Federico Stella , Nicolas Talabot , Hieu Le , Pascal Fua

We present CLIP-NeRF, a multi-modal 3D object manipulation method for neural radiance fields (NeRF). By leveraging the joint language-image embedding space of the recent Contrastive Language-Image Pre-Training (CLIP) model, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Can Wang , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao