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In this paper, we focus on 3D scene inpainting, where parts of an input image set, captured from different viewpoints, are masked out. The main challenge lies in generating plausible image completions that are geometrically consistent…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Ahmad Salimi , Tristan Aumentado-Armstrong , Marcus A. Brubaker , Konstantinos G. Derpanis

We present DiffInDScene, a novel framework for tackling the problem of high-quality 3D indoor scene generation, which is challenging due to the complexity and diversity of the indoor scene geometry. Although diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Xiaoliang Ju , Zhaoyang Huang , Yijin Li , Guofeng Zhang , Yu Qiao , Hongsheng Li

With Neural Radiance Fields (NeRFs) arising as a powerful 3D representation, research has investigated its various downstream tasks, including inpainting NeRFs with 2D images. Despite successful efforts addressing the view consistency and…

Image and Video Processing · Electrical Eng. & Systems 2025-04-04 Jingyu Shi , Achleshwar Luthra , Jiazhi Li , Xiang Gao , Xiyun Song , Zongfang Lin , David Gu , Heather Yu

Image translation and manipulation have gain increasing attention along with the rapid development of deep generative models. Although existing approaches have brought impressive results, they mainly operated in 2D space. In light of recent…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Yuedong Chen , Qianyi Wu , Chuanxia Zheng , Tat-Jen Cham , Jianfei Cai

Neural Radiance Fields (NeRF) has achieved unprecedented view synthesis quality using coordinate-based neural scene representations. However, NeRF's view dependency can only handle simple reflections like highlights but cannot deal with…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Yuan-Chen Guo , Di Kang , Linchao Bao , Yu He , Song-Hai Zhang

Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. Additionally, 3D scene generation is vital for advancing embodied AI and world models, which depend…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Yuxin Zhang , Ziyu Lu , Hongbo Duan , Keyu Fan , Pengting Luo , Peiyu Zhuang , Mengyu Yang , Houde Liu

3D perception based on the representations learned from multi-camera bird's-eye-view (BEV) is trending as cameras are cost-effective for mass production in autonomous driving industry. However, there exists a distinct performance gap…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Zeyu Wang , Dingwen Li , Chenxu Luo , Cihang Xie , Xiaodong Yang

3D reconstruction from a single 2D image was extensively covered in the literature but relies on depth supervision at training time, which limits its applicability. To relax the dependence to depth we propose SceneRF, a self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Anh-Quan Cao , Raoul de Charette

Neural Radiance Fields (NeRF) has been wildly applied to various tasks for its high-quality representation of 3D scenes. It takes long per-scene training time and per-image testing time. In this paper, we present EfficientNeRF as an…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Tao Hu , Shu Liu , Yilun Chen , Tiancheng Shen , Jiaya Jia

Recently, perception task based on Bird's-Eye View (BEV) representation has drawn more and more attention, and BEV representation is promising as the foundation for next-generation Autonomous Vehicle (AV) perception. However, most existing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Yangguang Li , Bin Huang , Zeren Chen , Yufeng Cui , Feng Liang , Mingzhu Shen , Fenggang Liu , Enze Xie , Lu Sheng , Wanli Ouyang , Jing Shao

Physically based rendering of complex scenes can be prohibitively costly with a potentially unbounded and uneven distribution of complexity across the rendered image. The goal of an ideal level of detail (LoD) method is to make rendering…

Graphics · Computer Science 2022-11-14 Steve Bako , Pradeep Sen , Anton Kaplanyan

Multi-view camera-only 3D object detection largely follows two primary paradigms: exploiting bird's-eye-view (BEV) representations or focusing on perspective-view (PV) features, each with distinct advantages. Although several recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Zhe Huang , Yizhe Zhao , Hao Xiao , Chenyan Wu , Lingting Ge

Novel view synthesis from a single image requires inferring occluded regions of objects and scenes whilst simultaneously maintaining semantic and physical consistency with the input. Existing approaches condition neural radiance fields…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Jiatao Gu , Alex Trevithick , Kai-En Lin , Josh Susskind , Christian Theobalt , Lingjie Liu , Ravi Ramamoorthi

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

We introduce X-Ray, a novel 3D sequential representation inspired by the penetrability of x-ray scans. X-Ray transforms a 3D object into a series of surface frames at different layers, making it suitable for generating 3D models from…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Tao Hu , Wenhang Ge , Yuyang Zhao , Gim Hee Lee

Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Rui Li , Guangmin Zang , Miao Qi , Wolfgang Heidrich

Emerging neural radiance fields (NeRF) are a promising scene representation for computer graphics, enabling high-quality 3D reconstruction and novel view synthesis from image observations. However, editing a scene represented by a NeRF is…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Sosuke Kobayashi , Eiichi Matsumoto , Vincent Sitzmann

We present DriveGen3D, a novel framework for generating high-quality and highly controllable dynamic 3D driving scenes that addresses critical limitations in existing methodologies. Current approaches to driving scene synthesis either…

Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Kaiyi Huang , Yukun Huang , Yu Li , Jianhong Bai , Xintao Wang , Zinan Lin , Xuefei Ning , Jiwen Yu , Pengfei Wan , Yu Wang , Xihui Liu

We propose NeRF-VAE, a 3D scene generative model that incorporates geometric structure via NeRF and differentiable volume rendering. In contrast to NeRF, our model takes into account shared structure across scenes, and is able to infer the…