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In computed tomography, the approximation quality of a scan of a physical object is typically limited by the acquisition modalities, especially the hardware including X-ray detectors. To improve upon this, we experiment with a…

Graphics · Computer Science 2023-03-14 A. Michael Stock , Sergio López-Ureña

Recently, Gaussian Splatting (GS) has received a lot of attention in surface reconstruction. However, while 3D objects can be of complex and diverse shapes in the real world, existing GS-based methods only limitedly use a single type of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Haoxuan Qu , Yujun Cai , Hossein Rahmani , Ajay Kumar , Junsong Yuan , Jun Liu

Symmetry detection, especially partial and extrinsic symmetry, is essential for various downstream tasks, like 3D geometry completion, segmentation, compression and structure-aware shape encoding or generation. In order to detect partial…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Gregor Kobsik , Isaak Lim , Leif Kobbelt

We introduce a framework for the recovery of points on a smooth surface in high-dimensional space, with application to dynamic imaging. We assume the surface to be the zero-level set of a bandlimited function. We show that the exponential…

Computer Vision and Pattern Recognition · Computer Science 2018-01-04 Sunrita Poddar , Mathews Jacob

We propose a novel iterative numerical method to solve the three-dimensional inverse obstacle scattering problem of recovering the shape of the obstacle from far-field measurements. To address the inherent ill-posed nature of the inverse…

Numerical Analysis · Mathematics 2024-04-18 Junqing Chen , Bangti Jin , Haibo Liu

We present a differentiable representation, DMesh, for general 3D triangular meshes. DMesh considers both the geometry and connectivity information of a mesh. In our design, we first get a set of convex tetrahedra that compactly tessellates…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Sanghyun Son , Matheus Gadelha , Yang Zhou , Zexiang Xu , Ming C. Lin , Yi Zhou

A comprehensive framework for detection and characterization of overlapping intrinsic symmetry over 3D shapes is proposed. To identify prominent symmetric regions which overlap in space and vary in form, the proposed framework is decoupled…

Graphics · Computer Science 2013-10-01 Anirban Mukhopadhyay , Suchendra M. Bhandarkar , Fatih Porikli

This work is concerned with a representation of shapes that disentangles fine, local and possibly repeating geometry, from global, coarse structures. Achieving such disentanglement leads to two unrelated advantages: i) a significant…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Luca Morreale , Noam Aigerman , Paul Guerrero , Vladimir G. Kim , Niloy J. Mitra

We develop a computational framework that leverages the features of sophisticated software tools and numerics to tackle some of the pressing issues in the realm of earth sciences. The algorithms to handle the physics of multiphase flow,…

Computational Engineering, Finance, and Science · Computer Science 2021-02-10 Saumik Dana , Xiaoxi Zhao , Birendra Jha

The surface reconstruction problem from sets of planar parallel slices representing cross sections through 3D objects is presented. The final result of surface reconstruction is always based on the correct estimation of the structure of the…

Graphics · Computer Science 2023-01-05 Radek Svitak , Vaclav Skala

Extracting planes from a 3D scene is useful for downstream tasks in robotics and augmented reality. In this paper we tackle the problem of estimating the planar surfaces in a scene from posed images. Our first finding is that a surprisingly…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Jamie Watson , Filippo Aleotti , Mohamed Sayed , Zawar Qureshi , Oisin Mac Aodha , Gabriel Brostow , Michael Firman , Sara Vicente

3D Gaussian Splatting has emerged as a transformative technique in novel view synthesis, primarily due to its high rendering speed and photorealistic fidelity. However, its memory footprint scales rapidly with scene complexity, often…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Keshav Gupta , Akshat Sanghvi , Shreyas Reddy Palley , Astitva Srivastava , Charu Sharma , Avinash Sharma

We present a procedure to sample uniformly from the set of combinatorial isomorphism types of balanced triangulations of surfaces - also known as graph-encoded surfaces. For a given number $n$, the sample is a weighted set of graph-encoded…

Combinatorics · Mathematics 2022-11-16 Rajan Shankar , Jonathan Spreer

In recent years, implicit surface representations through neural networks that encode the signed distance have gained popularity and have achieved state-of-the-art results in various tasks (e.g. shape representation, shape reconstruction,…

Graphics · Computer Science 2023-01-30 Petros Tzathas , Petros Maragos , Anastasios Roussos

In this paper, we introduce numerical cohomology for arithmetic surfaces, which leads to an absolute version of arithmetic Riemann-Roch formula. As an application, we derive an upper bound for the self-intersection number of relative…

Number Theory · Mathematics 2025-12-03 Wei He

This study addresses the challenge of accurately forecasting geometric deviations in manufactured components using advanced 3D surface analysis. Despite progress in modern manufacturing, maintaining dimensional precision remains difficult,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Hamidreza Samadi , Md Manjurul Ahsan , Shivakumar Raman

This paper presents a method to obtain geometric registrations between high-genus ($g\geq 1$) surfaces. Surface registration between simple surfaces, such as simply-connected open surfaces, has been well studied. However, very few works…

Computational Geometry · Computer Science 2014-03-27 Chengfeng Wen , Lok Ming Lui

Dimension 4 is the first dimension in which exotic smooth manifold pairs appear -- manifolds which are topologically the same but for which there is no smooth deformation of one into the other. Whilst smooth and triangulated 4-manifolds do…

Geometric Topology · Mathematics 2024-02-27 Rhuaidi Antonio Burke

One challenge that remains open in 3D deep learning is how to efficiently represent 3D data to feed deep networks. Recent works have relied on volumetric or point cloud representations, but such approaches suffer from a number of issues…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Jhony K. Pontes , Chen Kong , Sridha Sridharan , Simon Lucey , Anders Eriksson , Clinton Fookes

Reconstructing 3D point clouds into triangle meshes is a key problem in computational geometry and surface reconstruction. Point cloud triangulation solves this problem by providing edge information to the input points. Since no vertex…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Huan Lei , Ruitao Leng , Liang Zheng , Hongdong Li