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Related papers: CityGen: Infinite and Controllable City Layout Gen…

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Limited by the computational efficiency and accuracy, generating complex 3D scenes remains a challenging problem for existing generation networks. In this work, we propose DepthGAN, a novel method of generating depth maps with only semantic…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Yidi Li , Yiqun Wang , Zhengda Lu , Jun Xiao

Controllable generation is considered a potentially vital approach to address the challenge of annotating 3D data, and the precision of such controllable generation becomes particularly imperative in the context of data production for…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Jinhua Zhang , Hualian Sheng , Sijia Cai , Bing Deng , Qiao Liang , Wen Li , Ying Fu , Jieping Ye , Shuhang Gu

We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Stefan Ainetter , Thomas Deixelberger , Edoardo A. Dominici , Philipp Drescher , Konstantinos Vardis , Markus Steinberger

Urban planning refers to the efforts of designing land-use configurations given a region. However, to obtain effective urban plans, urban experts have to spend much time and effort analyzing sophisticated planning constraints based on…

Robotics · Computer Science 2021-12-30 Dongjie Wang , Yanjie Fu , Kunpeng Liu , Fanglan Chen , Pengyang Wang , Chang-Tien Lu

Streets are large, diverse, and used for several (and possibly conflicting) transport modalities as well as social and cultural activities. Proper planning is essential and requires data. Manually fabricating data that represent streets…

Other Computer Science · Computer Science 2018-01-18 Rémi Cura , Julien Perret , Nicolas Paparoditis

Creating high-fidelity 3D models of indoor environments is essential for applications in design, virtual reality, and robotics. However, manual 3D modeling remains time-consuming and labor-intensive. While recent advances in generative AI…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Chuan Fang , Heng Li , Yixun Liang , Jia Zheng , Yongsen Mao , Yuan Liu , Rui Tang , Zihan Zhou , Ping Tan

3D scene generation has garnered growing attention in recent years and has made significant progress. Generating 4D cities is more challenging than 3D scenes due to the presence of structurally complex, visually diverse objects like…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

In contemporary design practices, the integration of computer vision and generative artificial intelligence (genAI) represents a transformative shift towards more interactive and inclusive processes. These technologies offer new dimensions…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Timo Kapsalis

Realistic 3D city generation is fundamental to a wide range of applications, including virtual reality and digital twins. However, most existing methods rely on training a single diffusion model, which limits their ability to generate…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Keyang Lu , Sifan Zhou , Hongbin Xu , Gang Xu , Zhifei Yang , Yikai Wang , Zhen Xiao , Jieyi Long , Ming Li

Automated 3D city generation, focusing on road networks and building layouts, is in high demand for applications in urban design, multimedia games and autonomous driving simulations. The surge of generative AI facilitates designing city…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Tao Li , Ruihang Li , Huangnan Zheng , Shanding Ye , Shijian Li , Zhijie Pan

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

Text-to-image generation has made remarkable progress with the emergence of diffusion models. However, it is still a difficult task to generate images for street views based on text, mainly because the road topology of street scenes is…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Jinming Su , Songen Gu , Yiting Duan , Xingyue Chen , Junfeng Luo

Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present DetailGen3D, a generative approach specifically designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Ken Deng , Yuan-Chen Guo , Jingxiang Sun , Zi-Xin Zou , Yangguang Li , Xin Cai , Yan-Pei Cao , Yebin Liu , Ding Liang

We introduce WorldGen, a system that enables the automatic creation of large-scale, interactive 3D worlds directly from text prompts. Our approach transforms natural language descriptions into traversable, fully textured environments that…

Modeling and designing urban building layouts is of significant interest in computer vision, computer graphics, and urban applications. A building layout consists of a set of buildings in city blocks defined by a network of roads. We…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Liu He , Daniel Aliaga

Urban planning, which aims to design feasible land-use configurations for target areas, has become increasingly essential due to the high-speed urbanization process in the modern era. However, the traditional urban planning conducted by…

Machine Learning · Computer Science 2023-10-05 Xuanming Hu , Wei Fan , Dongjie Wang , Pengyang Wang , Yong Li , Yanjie Fu

The determination of space layout is one of the primary activities in the schematic design stage of an architectural project. The initial layout planning defines the shape, dimension, and circulation pattern of internal spaces; which can…

Artificial Intelligence · Computer Science 2024-06-24 Zhipeng Li , Sichao Li , Geoff Hinchcliffe , Noam Maitless , Nick Birbilis

Manipulation policies deployed in uncontrolled real-world scenarios are faced with great in-category geometric diversity of everyday objects. In order to function robustly under such variations, policies need to work in a category-level…

Robotics · Computer Science 2026-04-20 Yirui Wang , Xiuwei Xu , Angyuan Ma , Bingyao Yu , Jie Zhou , Jiwen Lu

Controllable generative models for images and videos have seen significant success, yet 3D scene generation, especially in unbounded scenarios like autonomous driving, remains underdeveloped. Existing methods lack flexible controllability…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Ruiyuan Gao , Kai Chen , Zhihao Li , Lanqing Hong , Zhenguo Li , Qiang Xu

Deep learning has recently been applied to various research areas of design optimization. This study presents the need and effectiveness of adopting deep learning for generative design (or design exploration) research area. This work…

Machine Learning · Computer Science 2020-05-27 Sangeun Oh , Yongsu Jung , Seongsin Kim , Ikjin Lee , Namwoo Kang