Related papers: A Tight Lower Bound for 3-Coloring Grids in the On…
We consider the problem of coloring graphs of maximum degree $\Delta$ with $\Delta$ colors in the distributed setting with limited bandwidth. Specifically, we give a $\mathsf{poly}\log\log n$-round randomized algorithm in the CONGEST model.…
We provide novel deterministic distributed vertex coloring algorithms. As our main result, we give a deterministic distributed algorithm to compute a $(\Delta+1)$-coloring of an $n$-node graph with maximum degree $\Delta$ in…
We extend the bounded degree graph model for property testing introduced by Goldreich and Ron (Algorithmica, 2002) to hypergraphs. In this framework, we analyse the query complexity of three fundamental hypergraph properties: colorability,…
We consider the problem of coloring a 3-colorable graph in polynomial time using as few colors as possible. This is one of the most challenging problems in graph algorithms. In this paper using Blum's notion of ``progress'', we develop a…
We study a family of closely-related distributed graph problems, which we call degree splitting, where roughly speaking the objective is to partition (or orient) the edges such that each node's degree is split almost uniformly. Our findings…
Given a graph $G$ with $n$ vertices and maximum degree $\Delta$, it is known that $G$ admits a vertex coloring with $\Delta + 1$ colors such that no edge of $G$ is monochromatic. This can be seen constructively by a simple greedy algorithm,…
We consider the localization game played on graphs, wherein a set of cops attempt to determine the exact location of an invisible robber by exploiting distance probes. The corresponding optimization parameter for a graph $G$ is called the…
The classical Andr\'{a}sfai-Erd\H{o}s-S\'{o}s theorem considers the chromatic number of $K_{r + 1}$-free graphs with large minimum degree, and in the case $r = 2$ says that any $n$-vertex triangle-free graph with minimum degree greater than…
We give a new randomized distributed algorithm for $(\Delta+1)$-coloring in the LOCAL model, running in $O(\sqrt{\log \Delta})+ 2^{O(\sqrt{\log \log n})}$ rounds in a graph of maximum degree~$\Delta$. This implies that the…
In this paper, we consider the maximum $k$-edge-colorable subgraph problem. In this problem we are given a graph $G$ and a positive integer $k$, the goal is to take $k$ matchings of $G$ such that their union contains maximum number of…
We give a randomized algorithm that properly colors the vertices of a triangle-free graph G on n vertices using O(\Delta(G)/ log \Delta(G)) colors, where \Delta(G) is the maximum degree of G. The algorithm takes O(n\Delta2(G)log\Delta(G))…
A graph/multigraph $G$ is locally irregular if endvertices of every its edge possess different degrees. The locally irregular edge coloring of $G$ is its edge coloring with the property that every color induces a locally irregular…
Can we efficiently compute optimal solutions to instances of a hard problem from optimal solutions to neighboring (i.e., locally modified) instances? For example, can we efficiently compute an optimal coloring for a graph from optimal…
We continue research into a well-studied family of problems that ask whether the vertices of a graph can be partitioned into sets $A$ and~$B$, where $A$ is an independent set and $B$ induces a graph from some specified graph class ${\cal…
The problem of efficiently coloring $3$-colorable graphs with few colors has received much attention on both the algorithmic and inapproximability fronts. We consider exponential time approximations, in which given a parameter $r$, we aim…
This paper studies the fundamental problem of graph coloring in fully dynamic graphs. Since the problem of computing an optimal coloring, or even approximating it to within $n^{1-\epsilon}$ for any $\epsilon > 0$, is NP-hard in static…
Graph coloring is a fundamental problem in computer science. We study the fully dynamic version of the problem in which the graph is undergoing edge insertions and deletions and we wish to maintain a vertex-coloring with small update time…
A proper vertex-colouring of a graph G is said to be locally identifying if for any pair u,v of adjacent vertices with distinct closed neighbourhoods, the sets of colours in the closed neighbourhoods of u and v are different. We show that…
We propose a general method for converting online algorithms to local computation algorithms by selecting a random permutation of the input, and simulating running the online algorithm. We bound the number of steps of the algorithm using a…
The Grundy number of a graph is the maximum number of colors used by the greedy coloring algorithm over all vertex orderings. In this paper, we study the computational complexity of GRUNDY COLORING, the problem of determining whether a…