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Related papers: NeuSG: Neural Implicit Surface Reconstruction with…

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Novel view synthesis (NVS) and surface reconstruction (SR) are essential tasks in 3D Gaussian Splatting (3D-GS). Despite recent progress, these tasks are often addressed independently, with GS-based rendering methods struggling under…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Qingyuan Zhou , Yuehu Gong , Weidong Yang , Jiaze Li , Yeqi Luo , Baixin Xu , Shuhao Li , Ben Fei , Ying He

We propose a fast and accurate surface reconstruction algorithm for unorganized point clouds using an implicit representation. Recent learning methods are either single-object representations with small neural models that allow for high…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Siddhant Ranade , Gonçalo Dias Pais , Ross Tyler Whitaker , Jacinto C. Nascimento , Pedro Miraldo , Srikumar Ramalingam

3D Gaussian Splatting (3DGS) has demonstrated its advantages in achieving fast and high-quality rendering. As point clouds serve as a widely-used and easily accessible form of 3D representation, bridging the gap between point clouds and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Weiqi Zhang , Junsheng Zhou , Haotian Geng , Wenyuan Zhang , Yu-Shen Liu

3D classification with point cloud input is a fundamental problem in 3D vision. However, due to the discrete nature and the insufficient material description of point cloud representations, there are ambiguities in distinguishing wire-like…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Ruiqi Zhang , Hao Zhu , Jingyi Zhao , Qi Zhang , Xun Cao , Zhan Ma

Recently, 3D Gaussian Splatting (3D-GS) has prevailed in novel view synthesis, achieving high fidelity and efficiency. However, it often struggles to capture rich details and complete geometry. Our analysis reveals that the 3D-GS…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Yanzhe Lyu , Kai Cheng , Xin Kang , Xuejin Chen

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

This paper presents Planar Gaussian Splatting (PGS), a novel neural rendering approach to learn the 3D geometry and parse the 3D planes of a scene, directly from multiple RGB images. The PGS leverages Gaussian primitives to model the scene…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Farhad G. Zanjani , Hong Cai , Hanno Ackermann , Leila Mirvakhabova , Fatih Porikli

Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Lintao Xiang , Hongpei Zheng , Bailin Deng , Hujun Yin

We leverage increasingly popular three-dimensional neural representations in order to construct a unified and consistent explanation of a collection of uncalibrated images of the human face. Our approach utilizes Gaussian Splatting, since…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Haodi He , Jihun Yu , Ronald Fedkiw

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

Reconstructing open surfaces from multi-view images is vital in digitalizing complex objects in daily life. A widely used strategy is to learn unsigned distance functions (UDFs) by checking if their appearance conforms to the image…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Shujuan Li , Yu-Shen Liu , Zhizhong Han

Gaussian splatting has gained attention for its efficient representation and rendering of 3D scenes using continuous Gaussian primitives. However, it struggles with sparse-view inputs due to limited geometric and photometric information,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Jianing Zhang , Yuchao Zheng , Ziwei Li , Qionghai Dai , Xiaoyun Yuan

The advent of 3D Gaussian Splatting (3DGS) has advanced 3D scene reconstruction and novel view synthesis. With the growing interest of interactive applications that need immediate feedback, online 3DGS reconstruction in real-time is in high…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yang LI , Jinglu Wang , Lei Chu , Xiao Li , Shiu-hong Kao , Ying-Cong Chen , Yan Lu

3D Gaussian Splatting is a novel method for 3D view synthesis, which can gain an implicit neural learning rendering result than the traditional neural rendering technology but keep the more high-definition fast rendering speed. But it is…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Jinwei Lin

3D Gaussian Splatting (3D GS) achieves impressive results in novel view synthesis for small, single-object scenes through Gaussian ellipsoid initialization and adaptive density control. However, when applied to large-scale remote sensing…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 BoCheng Li , WenJuan Zhang , Bing Zhang , YiLing Yao , YaNing Wang

Abstract representations of 3D scenes play a crucial role in computer vision, enabling a wide range of applications such as mapping, localization, surface reconstruction, and even advanced tasks like SLAM and rendering. Among these…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Chenggang Yang , Yuang Shi

Recently, 3D Gaussian Splatting (3DGS) has achieved impressive performance on indoor surface reconstruction and 3D open-vocabulary segmentation. This paper presents GLS, a unified framework of 3D surface reconstruction and open-vocabulary…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Jiaxiong Qiu , Liu Liu , Xinjie Wang , Tianwei Lin , Wei Sui , Zhizhong Su

Novel view synthesis for underwater scene reconstruction presents unique challenges due to complex light-media interactions. Optical scattering and absorption in water body bring inhomogeneous medium attenuation interference that disrupts…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Jieyu Yuan , Yujun Li , Yuanlin Zhang , Chunle Guo , Xiongxin Tang , Ruixing Wang , Chongyi Li

3D Gaussian Splatting (3DGS) is a powerful reconstruction technique, but it needs to be initialized from accurate camera poses and high-fidelity point clouds. Typically, the initialization is taken from Structure-from-Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jizong Peng , Tze Ho Elden Tse , Kai Xu , Wenchao Gao , Angela Yao

3D reconstruction and relighting of objects made from scattering materials present a significant challenge due to the complex light transport beneath the surface. 3D Gaussian Splatting introduced high-quality novel view synthesis at…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jan-Niklas Dihlmann , Arjun Majumdar , Andreas Engelhardt , Raphael Braun , Hendrik P. A. Lensch