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In recent years, increasing attention has been directed to leveraging pre-trained vision models for motor control. While existing works mainly emphasize the importance of this pre-training phase, the arguably equally important role played…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Yingdong Hu , Renhao Wang , Li Erran Li , Yang Gao

The research into autonomous driving applications has observed an increase in computer vision-based approaches in recent years. In attempts to develop exclusive vision-based systems, visual odometry is often considered as a key element to…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Kai Li Lim , Thomas Bräunl

Recently, vision transformer (ViT) based multimodal learning methods have been proposed to improve the robustness of face anti-spoofing (FAS) systems. However, there are still no works to explore the fundamental natures (\textit{e.g.},…

Computer Vision and Pattern Recognition · Computer Science 2023-02-14 Zitong Yu , Rizhao Cai , Yawen Cui , Xin Liu , Yongjian Hu , Alex Kot

Optical see-through augmented reality (OST-AR) overlays digital targets and annotations on the physical world, offering promising guidance for hands-on tasks such as medical needle insertion or assembly. Recent work on OST-AR depth…

Graphics · Computer Science 2025-10-03 Hu Guo , Lily Patel , Rohan Gupt

Much recent work has been devoted to the problem of ensuring that a neural network's confidence scores match the true probability of being correct, i.e. the calibration problem. Of note, it was found that training with focal loss leads to…

Machine Learning · Computer Science 2023-06-21 Arindam Ghosh , Thomas Schaaf , Matthew R. Gormley

This paper introduces a novel neural network-based reinforcement learning approach for robot gaze control. Our approach enables a robot to learn and to adapt its gaze control strategy for human-robot interaction neither with the use of…

Robotics · Computer Science 2019-02-18 Stéphane Lathuilière , Benoit Massé , Pablo Mesejo , Radu Horaud

Traditional computer vision generally solves each single task independently by a dedicated model with the task instruction implicitly designed in the model architecture, arising two limitations: (1) it leads to task-specific models, which…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Jiaxing Huang , Jingyi Zhang , Kai Jiang , Han Qiu , Shijian Lu

Recent studies have demonstrated that visual recognition models lack robustness to distribution shift. However, current work mainly considers model robustness to 2D image transformations, leaving viewpoint changes in the 3D world less…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yinpeng Dong , Shouwei Ruan , Hang Su , Caixin Kang , Xingxing Wei , Jun Zhu

With built-in eye-tracking cameras, the recently released Apple Vision Pro (AVP) mixed reality (MR) headset features gaze-based interaction, eye image rendering on external screens, and iris recognition for device unlocking. One of the…

Human-Computer Interaction · Computer Science 2024-08-15 Zehao Huang , Gancheng Zhu , Xiaoting Duan , Rong Wang , Yongkai Li , Shuai Zhang , Zhiguo Wang

To see what is not in the image is one of the broader missions of computer vision. Technology to inpaint images has made significant progress with the coming of deep learning. This paper proposes a method to tackle occlusion specific to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Surabhi Gupta , Ashwath Shetty , Avinash Sharma

The paper focuses on an immersive teleoperation system that enhances operator's ability to actively perceive the robot's surroundings. A consumer-grade HTC Vive VR system was used to synchronize the operator's hand and head movements with a…

Recently, Transformers have shown promising performance in various vision tasks. A challenging issue in Transformer design is that global self-attention is very expensive to compute, especially for the high-resolution vision tasks. Local…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Zhemin Zhang , Xun Gong

The highest three-dimensional (3D) resolution possible in in-vivo retinal imaging is achieved by combining optical coherence tomography (OCT) and adaptive optics (AO). However, this combination brings important limitations, such as small…

Medical Physics · Physics 2020-10-21 Jules Scholler , Kassandra Groux , Kate Grieve , Claude Boccara , Pedro Mecê

The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday life. Eye tracking offers not only a hands-free way of…

Human-Computer Interaction · Computer Science 2026-01-21 Efe Bozkir , Süleyman Özdel , Mengdi Wang , Brendan David-John , Hong Gao , Kevin Butler , Eakta Jain , Enkelejda Kasneci

Classical Visual Servoing (VS) rely on handcrafted visual features, which limit their generalizability. Recently, a number of approaches, some based on Deep Neural Networks, have been proposed to overcome this limitation by comparing…

Robotics · Computer Science 2022-01-21 Nicholas Adrian , Van-Thach Do , Quang-Cuong Pham

Large Vision Language Models (VLMs) effectively bridge the modality gap through extensive pretraining, acquiring sophisticated visual representations aligned with language. However, it remains underexplored whether these representations,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Jiahao Guo , Sinan Du , Jingfeng Yao , Wenyu Liu , Bo Li , Haoxiang Cao , Kun Gai , Chun Yuan , Kai Wu , Xinggang Wang

Virtual Reality (VR) has been a beneficial training tool in fields such as advanced manufacturing. However, users may experience a high cognitive load due to various factors, such as the use of VR hardware or tasks within the VR…

Human-Computer Interaction · Computer Science 2024-11-21 Mahsa Nasri , Mehmet Kosa , Leanne Chukoskie , Mohsen Moghaddam , Casper Harteveld

Acupuncture is a widely adopted medical practice that involves inserting thin needles into specific points on the body to alleviate pain and treat various health conditions. Current learning practices heavily rely on 2D atlases and practice…

Human-Computer Interaction · Computer Science 2024-07-04 Menghe Zhang , Chen Chen , Matin Yarmand , Anish Rajeshkumar , Nadir Weibel

Pre-captured immersive environments using omnidirectional cameras provide a wide range of virtual reality applications. Previous research has shown that manipulating the eye height in egocentric virtual environments can significantly affect…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Qi Feng , Hubert P. H. Shum , Shigeo Morishima

Self-supervision has emerged as a propitious method for visual representation learning after the recent paradigm shift from handcrafted pretext tasks to instance-similarity based approaches. Most state-of-the-art methods enforce similarity…

Computer Vision and Pattern Recognition · Computer Science 2022-10-19 Sravanti Addepalli , Kaushal Bhogale , Priyam Dey , R. Venkatesh Babu
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