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We consider the sample complexity of revenue maximization for multiple bidders in unrestricted multi-dimensional settings. Specifically, we study the standard model of $n$ additive bidders whose values for $m$ heterogeneous items are drawn…

Computer Science and Game Theory · Computer Science 2021-04-13 Yannai A. Gonczarowski , S. Matthew Weinberg

Classical optimal auction theory assumes that bids reach the seller directly. We study how this picture changes when a revenue-maximizing intermediary controls access to the seller's auction. Motivated by blockchain auctions, online…

Computer Science and Game Theory · Computer Science 2026-05-22 Jingyi Liu , Aviad Rubinstein , Ertem Nusret Tas , S. Matthew Weinberg , Qianfan Zhang

We discuss bundle auctions within the framework of an integer allocation problem. We show that for multi-unit auctions, of which bundle auctions are a special case, market equilibrium and constrained market equilibrium are equivalent…

Computer Science and Game Theory · Computer Science 2007-05-23 Somdeb Lahiri

We consider auction environments in which at the time of the auction bidders observe signals about their ex-post value. We introduce a model of novice bidders who do not know know the joint distribution of signals and instead build a…

Theoretical Economics · Economics 2021-07-02 Philippe Jehiel , Konrad Mierendorff

We experimentally evaluate the comparative performance of the winner-bid, average-bid, and loser-bid auctions for the dissolution of a partnership. The analysis of these auctions based on the empirical equilibrium refinement of Velez and…

General Economics · Economics 2020-07-15 Alexander L. Brown , Rodrigo A. Velez

We initiate the study of the social welfare loss caused by corrupt auctioneers, both in single-item and multi-unit auctions. In our model, the auctioneer may collude with the winning bidders by letting them lower their bids in exchange for…

Computer Science and Game Theory · Computer Science 2022-05-10 Andries van Beek , Ruben Brokkelkamp , Guido Schäfer

In this note we study the greedy algorithm for combinatorial auctions with submodular bidders. It is well known that this algorithm provides an approximation ratio of $2$ for every order of the items. We show that if the valuations are…

Computer Science and Game Theory · Computer Science 2015-02-10 Shahar Dobzinski , Ami Mor

We study a novel class of mechanism design problems in which the outcomes are constrained by the payments. This basic class of mechanism design problems captures many common economic situations, and yet it has not been studied, to our…

Computer Science and Game Theory · Computer Science 2013-12-02 Yaron Singer

We consider the classical linear assignment problem, and we introduce new auction algorithms for its optimal and suboptimal solution. The algorithms are founded on duality theory, and are related to ideas of competitive bidding by persons…

Computer Science and Game Theory · Computer Science 2023-10-24 Dimitri Bertsekas

We study the power of item-pricing as a tool for approximately optimizing social welfare in a combinatorial market. We consider markets with $m$ indivisible items and $n$ buyers. The goal is to set prices to the items so that, when agents…

Computer Science and Game Theory · Computer Science 2015-11-10 Michal Feldman , Nick Gravin , Brendan Lucier

The existing literature on optimal auctions focuses on optimizing the expected revenue of the seller, and is appropriate for risk-neutral sellers. In this paper, we identify good mechanisms for risk-averse sellers. As is standard in the…

Computer Science and Game Theory · Computer Science 2010-04-02 Mukund Sundararajan , Qiqi Yan

We study the problem of fairly allocating a set of indivisible goods among agents with {\em bivalued submodular valuations} -- each good provides a marginal gain of either $a$ or $b$ ($a < b$) and goods have decreasing marginal gains. This…

Computer Science and Game Theory · Computer Science 2023-07-21 Cyrus Cousins , Vignesh Viswanathan , Yair Zick

We study the problem of fairly allocating indivisible goods (positively valued items) and chores (negatively valued items) among agents with decreasing marginal utilities over items. Our focus is on instances where all the agents have…

Computer Science and Game Theory · Computer Science 2023-07-25 Cyrus Cousins , Vignesh Viswanathan , Yair Zick

A single advertisement often benefits many parties, for example, an ad for a Samsung laptop benefits Microsoft. We study this phenomenon in search advertising auctions and show that standard solutions, including the status quo ignorance of…

Computer Science and Game Theory · Computer Science 2012-09-06 Darrell Hoy , Kamal Jain , Christopher A. Wilkens

Consider Myerson's optimal auction with respect to an inaccurate prior, e.g., estimated from data, which is an underestimation of the true value distribution. Can the auctioneer expect getting at least the optimal revenue w.r.t. the…

Computer Science and Game Theory · Computer Science 2022-11-10 Ziyun Chen , Zhiyi Huang , Dorsa Majdi , Zipeng Yan

The Competition Complexity of an auction measures how much competition is needed for the revenue of a simple auction to surpass the optimal revenue. A classic result from auction theory by Bulow and Klemperer [9], states that the…

Computer Science and Game Theory · Computer Science 2017-10-31 Siqi Liu , Christos-Alexandros Psomas

The Competition Complexity of an auction setting refers to the number of additional bidders necessary in order for the (deterministic, prior-independent, dominant strategy truthful) Vickrey-Clarke-Groves mechanism to achieve greater revenue…

Computer Science and Game Theory · Computer Science 2018-12-06 Hedyeh Beyhaghi , S. Matthew Weinberg

The Vickrey-Clarke-Groves (VCG) mechanism is infamously revenue non-monotone in combinatorial auctions. I.e., when a buyer increases their value for a bundle of items, the total auction revenue may decrease. Combinatorial auctions exhibit…

Theoretical Economics · Economics 2026-02-25 Jason Hartline

We consider a multi-dimensional screening problem of selling a product with multiple quality levels and design virtual value functions to derive conditions that imply optimality of only selling highest quality. A challenge of designing…

Computer Science and Game Theory · Computer Science 2015-08-25 Nima Haghpanah , Jason Hartline

We consider a revenue-maximizing seller with $m$ heterogeneous items and a single buyer whose valuation $v$ for the items may exhibit both substitutes (i.e., for some $S, T$, $v(S \cup T) < v(S) + v(T)$) and complements (i.e., for some $S,…

Computer Science and Game Theory · Computer Science 2017-04-11 Alon Eden , Michal Feldman , Ophir Friedler , Inbal Talgam-Cohen , S. Matthew Weinberg
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