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Related papers: LEAP: LLM-Generation of Egocentric Action Programs

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In egocentric videos, actions occur in quick succession. We capitalise on the action's temporal context and propose a method that learns to attend to surrounding actions in order to improve recognition performance. To incorporate the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Evangelos Kazakos , Jaesung Huh , Arsha Nagrani , Andrew Zisserman , Dima Damen

Learning from Demonstrations, particularly from biological experts like humans and animals, often encounters significant data acquisition challenges. While recent approaches leverage internet videos for learning, they require complex,…

Robotics · Computer Science 2024-10-15 Harsh Mahesheka , Zhixian Xie , Zhaoran Wang , Wanxin Jin

Large language models (LLMs) deployed as agents solve user-specified tasks over multiple steps while keeping the required manual engagement to a minimum. Crucially, such LLMs need to ground their generations in any feedback obtained to…

Computation and Language · Computer Science 2025-02-19 Jonas Gehring , Kunhao Zheng , Jade Copet , Vegard Mella , Quentin Carbonneaux , Taco Cohen , Gabriel Synnaeve

Advancements in large language models (LLMs) have demonstrated their potential in facilitating high-level reasoning, logical reasoning and robotics planning. Recently, LLMs have also been able to generate reward functions for low-level…

Robotics · Computer Science 2024-02-21 Marta Skreta , Zihan Zhou , Jia Lin Yuan , Kourosh Darvish , Alán Aspuru-Guzik , Animesh Garg

Stochastic video generation is particularly challenging when the camera is mounted on a moving platform, as camera motion interacts with observed image pixels, creating complex spatio-temporal dynamics and making the problem partially…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Meenakshi Sarkar , Devansh Bhardwaj , Debasish Ghose

We focus on first-person action recognition from egocentric videos. Unlike third person domain, researchers have divided first-person actions into two categories: involving hand-object interactions and the ones without, and developed…

Computer Vision and Pattern Recognition · Computer Science 2019-10-18 Sagar Verma , Pravin Nagar , Divam Gupta , Chetan Arora

Gestures perform a variety of communicative functions that powerfully influence human face-to-face interaction. How this communicative function is achieved varies greatly between individuals and depends on the role of the speaker and the…

Human-Computer Interaction · Computer Science 2023-10-24 Laura B. Hensel , Nutchanon Yongsatianchot , Parisa Torshizi , Elena Minucci , Stacy Marsella

Although Large Language Models (LLMs) exhibit remarkable adaptability across domains, these models often fall short in structured knowledge extraction tasks such as named entity recognition (NER). This paper explores an innovative,…

Computation and Language · Computer Science 2024-06-11 Yuzhao Heng , Chunyuan Deng , Yitong Li , Yue Yu , Yinghao Li , Rongzhi Zhang , Chao Zhang

We are interested in enabling visual planning for complex long-horizon tasks in the space of generated videos and language, leveraging recent advances in large generative models pretrained on Internet-scale data. To this end, we present…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Yilun Du , Mengjiao Yang , Pete Florence , Fei Xia , Ayzaan Wahid , Brian Ichter , Pierre Sermanet , Tianhe Yu , Pieter Abbeel , Joshua B. Tenenbaum , Leslie Kaelbling , Andy Zeng , Jonathan Tompson

Large language models (LLMs) exhibit strong semantic understanding, yet struggle when user instructions involve ambiguous or conceptually misaligned terms. We propose the Language Graph Model (LGM) to enhance conceptual clarity by…

Computation and Language · Computer Science 2025-11-06 Wenchang Lei , Ping Zou , Yue Wang , Feng Sun , Lei Zhao

Emerging embodied AI applications, such as wearable cameras and autonomous agents, have underscored the need for robust reasoning from first person video streams. We introduce EgoVLM, a vision-language model specifically designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Ashwin Vinod , Shrey Pandit , Aditya Vavre , Linshen Liu

The application of the Large Language Model (LLM) to robot action planning has been actively studied. The instructions given to the LLM by natural language may include ambiguity and lack of information depending on the task context. It is…

Robotics · Computer Science 2023-10-19 Kazuki Hori , Kanata Suzuki , Tetsuya Ogata

If we cannot inspect the training data of a large language model (LLM), how can we ever know what it has seen? We believe the most compelling evidence arises when the model itself freely reproduces the target content. As such, we propose…

Computation and Language · Computer Science 2026-03-16 André V. Duarte , Xuying li , Bin Zeng , Arlindo L. Oliveira , Lei Li , Zhuo Li

The rise of Agentic applications and automation in the Voice AI industry has led to an increased reliance on Large Language Models (LLMs) to navigate graph-based logic workflows composed of nodes and edges. However, existing methods face…

Artificial Intelligence · Computer Science 2025-03-11 Alex Casella , Wayne Wang

In this paper, we introduce a multi-robot system that integrates mapping, localization, and task and motion planning (TAMP) enabled by 3D scene graphs to execute complex instructions expressed in natural language. Our system builds a shared…

This study focuses on using large language models (LLMs) as a planner for embodied agents that can follow natural language instructions to complete complex tasks in a visually-perceived environment. The high data cost and poor sample…

Artificial Intelligence · Computer Science 2023-09-08 Chan Hee Song , Jiaman Wu , Clayton Washington , Brian M. Sadler , Wei-Lun Chao , Yu Su

As AI continues to advance, there is a growing demand for systems that go beyond language-based assistance and move toward intelligent agents capable of performing real-world actions. This evolution requires the transition from traditional…

The paper introduces a new modular action language, ALM, and illustrates the methodology of its use. It is based on the approach of Gelfond and Lifschitz (1993; 1998) in which a high-level action language is used as a front end for a logic…

Logic in Computer Science · Computer Science 2020-02-19 Daniela Inclezan , Michael Gelfond

In modern industrial production, multiple robots often collaborate to complete complex manufacturing tasks. Large language models (LLMs), with their strong reasoning capabilities, have shown potential in coordinating robots for simple…

Robotics · Computer Science 2026-03-04 Xiangyu Su , Juzhan Xu , Oliver van Kaick , Kai Xu , Ruizhen Hu

Large Language Models (LLMs) offer a promising solution to complement traditional teaching and address global teacher shortages that affect hundreds of millions of children, but they fail to provide grade-appropriate responses for students…

Computers and Society · Computer Science 2026-03-09 Jio Oh , Steven Euijong Whang , James Evans , Jindong Wang
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