Related papers: Slow graph bootstrap percolation II: Accelerating …
In graph bootstrap percolation, edges of an Erd\H{o}s-R\'enyi random graph ${\mathcal G}_{n,p}$ are initially active. Activation spreads to other edges of the complete graph $K_n$ by an iterative process governed by a fixed graph $H$,…
The $r$-edge bootstrap percolation on a graph is an activation process of the edges. The process starts with some initially activated edges and then, in each round, any inactive edge whose one of endpoints is incident to at least $r$ active…
The H-free process, for some fixed graph H, is the random graph process defined by starting with an empty graph on n vertices and then adding edges one at a time, chosen uniformly at random subject to the constraint that no H subgraph is…
A bootstrap percolation process on a graph $G$ is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round each uninfected node which has at least $r$ infected neighbours…
A bootstrap percolation process on a graph G is an "infection" process which evolves in rounds. Initially, there is a subset of infected nodes and in each subsequent round every uninfected node which has at least r infected neighbours…
Graph bootstrap percolation is a deterministic cellular automaton which was introduced by Bollob\'as in 1968, and is defined as follows. Given a graph $H$, and a set $G \subset E(K_n)$ of initially `infected' edges, we infect, at each time…
The $r$-neighbor bootstrap percolation is a graph infection process based on the update rule by which a vertex with $r$ infected neighbors becomes infected. We say that an initial set of infected vertices propagates if all vertices of a…
A graph $G$ percolates in the $K_{r,s}$-bootstrap process if we can add all missing edges of $G$ in some order such that each edge creates a new copy of $K_{r,s}$, where $K_{r,s}$ is the complete bipartite graph. We study…
On a geometric model for complex networks (introduced by Krioukov et al.) we investigate the bootstrap percolation process. This model consists of random geometric graphs on the hyperbolic plane having $N$ vertices, a dependent version of…
A homomorphism from a graph $G$ to a graph $H$ is an edge-preserving mapping from $V(G)$ to $V(H)$. In the graph homomorphism problem, denoted by $Hom(H)$, the graph $H$ is fixed and we need to determine if there exists a homomorphism from…
In 2-neighborhood bootstrap percolation on a graph $G$, an infection spreads according to the following deterministic rule: infected vertices of $G$ remain infected forever and in consecutive rounds healthy vertices with at least two…
In 2-neighborhood bootstrap percolation on a graph G, an infection spreads according to the following deterministic rule: infected vertices of G remain infected forever and in consecutive rounds healthy vertices with at least 2 already…
Bootstrap Percolation is a process defined on a graph which begins with an initial set of infected vertices. In each subsequent round, an uninfected vertex becomes infected if it is adjacent to at least $r$ previously infected vertices. If…
Bootstrap percolation is a prominent framework for studying the spreading of activity on a graph. We begin with an initial set of active vertices. The process then proceeds in rounds, and further vertices become active as soon as they have…
Majority bootstrap percolation on a graph $G$ is an epidemic process defined in the following manner. Firstly, an initially infected set of vertices is selected. Then step by step the vertices that have more infected than non-infected…
Bootstrap percolation is a well-known activation process in a graph, in which a node becomes active when it has at least $r$ active neighbors. Such process, originally studied on regular structures, has been recently investigated also in…
An algorithm observes the trajectories of random walks over an unknown graph $G$, starting from the same vertex $x$, as well as the degrees along the trajectories. For all finite connected graphs, one can estimate the number of edges $m$ up…
A homomorphism from a graph $G$ to a graph $H$ is an edge-preserving mapping from $V(G)$ to $V(H)$. Let $H$ be a fixed graph with possible loops. In the list homomorphism problem, denoted by \textsc{LHom}($H$), the instance is a graph $G$,…
For graphs $G$ and $H$, a \emph{homomorphism} from $G$ to $H$ is an edge-preserving mapping from the vertex set of $G$ to the vertex set of $H$. For a fixed graph $H$, by \textsc{Hom($H$)} we denote the computational problem which asks…
Bootstrap percolation is a deterministic cellular automaton in which vertices of a graph~$G$ begin in one of two states, "dormant" or "active". Given a fixed integer $r$, a dormant vertex becomes active if at any stage it has at least $r$…