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Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 François Darmon , Bénédicte Bascle , Jean-Clément Devaux , Pascal Monasse , Mathieu Aubry

We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central insight is that the surface separation problem at the heart of surface…

Graphics · Computer Science 2026-05-14 Mae Younes , Adnane Boukhayma

Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these…

Graphics · Computer Science 2023-06-27 Yanran Guan , Andrei Chubarau , Ruby Rao , Derek Nowrouzezahrai

The question of representation of 3D geometry is of vital importance when it comes to leveraging the recent advances in the field of machine learning for geometry processing tasks. For common unstructured surface meshes state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Isaak Lim , Alexander Dielen , Marcel Campen , Leif Kobbelt

Sparse-view 3D reconstruction is essential for applications in which dense image acquisition is impractical, such as robotics, augmented/virtual reality (AR/VR), and autonomous systems. In these settings, minimal image overlap prevents…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Tanveer Younis , Zhanglin Cheng

Adaptive sparse coding methods learn a possibly overcomplete set of basis functions, such that natural image patches can be reconstructed by linearly combining a small subset of these bases. The applicability of these methods to visual…

Computer Vision and Pattern Recognition · Computer Science 2010-10-19 Koray Kavukcuoglu , Marc'Aurelio Ranzato , Yann LeCun

Estimating a mesh from an unordered set of sparse, noisy 3D points is a challenging problem that requires carefully selected priors. Existing hand-crafted priors, such as smoothness regularizers, impose an undesirable trade-off between…

Computer Vision and Pattern Recognition · Computer Science 2020-06-03 Abhishek Badki , Orazio Gallo , Jan Kautz , Pradeep Sen

Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Andrea Rosasco , Stefano Berti , Fabrizio Bottarel , Michele Colledanchise , Lorenzo Natale

In applications like computer aided design, geometric models are often represented numerically as polynomial splines or NURBS, even when they originate from primitive geometry. For purposes such as redesign and isogeometric analysis, it is…

Numerical Analysis · Mathematics 2023-08-10 Andrea Raffo , Oliver J. D. Barrowclough , Georg Muntingh

We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to different configurations of an articulated object. The…

Computer Vision and Pattern Recognition · Computer Science 2012-07-19 Dragomir Anguelov , Daphne Koller , Hoi-Cheung Pang , Praveen Srinivasan , Sebastian Thrun

We present a novel approach for generating isotropic surface triangle meshes directly from unoriented 3D point clouds, with the mesh density adapting to the estimated local feature size (LFS). Popular reconstruction pipelines first…

Graphics · Computer Science 2025-04-24 Rao Fu , Kai Hormann , Pierre Alliez

Face Super-Resolution (SR) is a subfield of the SR domain that specifically targets the reconstruction of face images. The main challenge of face SR is to restore essential facial features without distortion. We propose a novel face SR…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Deokyun Kim , Minseon Kim , Gihyun Kwon , Dae-Shik Kim

One challenge that remains open in 3D deep learning is how to efficiently represent 3D data to feed deep networks. Recent works have relied on volumetric or point cloud representations, but such approaches suffer from a number of issues…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Jhony K. Pontes , Chen Kong , Sridha Sridharan , Simon Lucey , Anders Eriksson , Clinton Fookes

We introduce an algorithm to remesh triangle meshes representing developable surfaces to planar quad dominant meshes. The output of our algorithm consists of planar quadrilateral (PQ) strips that are aligned to principal curvature…

Graphics · Computer Science 2021-06-28 Floor Verhoeven , Amir Vaxman , Tim Hoffmann , Olga Sorkine-Hornung

Fueled by the power of deep learning techniques and implicit shape learning, recent advances in single-image human digitalization have reached unprecedented accuracy and could recover fine-grained surface details such as garment wrinkles.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Heming Zhu , Lingteng Qiu , Yuda Qiu , Xiaoguang Han

From a single image, humans are able to perceive the full 3D shape of an object by exploiting learned shape priors from everyday life. Contemporary single-image 3D reconstruction algorithms aim to solve this task in a similar fashion, but…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Xiuming Zhang , Zhoutong Zhang , Chengkai Zhang , Joshua B. Tenenbaum , William T. Freeman , Jiajun Wu

Reconstructing real-world 3D objects has numerous applications in computer vision, such as virtual reality, video games, and animations. Ideally, 3D reconstruction methods should generate high-fidelity results with 3D consistency in…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Jingnan Gao , Zhuo Chen , Yichao Yan , Bowen Pan , Zhe Wang , Jiangjing Lyu , Xiaokang Yang

We present an approach to infer the 3D shape, texture, and camera pose for an object from a single RGB image, using only category-level image collections with foreground masks as supervision. We represent the shape as an image-conditioned…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Shubham Tulsiani , Nilesh Kulkarni , Abhinav Gupta

Neural implicit reconstruction via volume rendering has demonstrated its effectiveness in recovering dense 3D surfaces. However, it is non-trivial to simultaneously recover meticulous geometry and preserve smoothness across regions with…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Ziyu Tang , Weicai Ye , Yifan Wang , Di Huang , Hujun Bao , Tong He , Guofeng Zhang

We present ANISE, a method that reconstructs a 3D~shape from partial observations (images or sparse point clouds) using a part-aware neural implicit shape representation. The shape is formulated as an assembly of neural implicit functions,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Dmitry Petrov , Matheus Gadelha , Radomir Mech , Evangelos Kalogerakis
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