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Despite rapid advances in video generative models, robust metrics for evaluating visual and temporal correctness of complex human actions remain elusive. Critically, existing pure-vision encoders and Multimodal Large Language Models (MLLMs)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Xavier Thomas , Youngsun Lim , Ananya Srinivasan , Audrey Zheng , Deepti Ghadiyaram

Diffusion-based video motion customization facilitates the acquisition of human motion representations from a few video samples, while achieving arbitrary subjects transfer through precise textual conditioning. Existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Shuai Tan , Biao Gong , Yujie Wei , Shiwei Zhang , Zhuoxin Liu , Ke Ma , Yan Wang , Kecheng Zheng , Xing Zhu , Yujun Shen , Hengshuang Zhao

Human motion retargeting for humanoid robots, transferring human motion data to robots for imitation, presents significant challenges but offers considerable potential for real-world applications. Traditionally, this process relies on human…

Robotics · Computer Science 2025-06-06 Zihan Xu , Mengxian Hu , Kaiyan Xiao , Qin Fang , Chengju Liu , Qijun Chen

In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Chunyi Sun , Junlin Han , Weijian Deng , Xinlong Wang , Zishan Qin , Stephen Gould

Learning behavior in legged robots presents a significant challenge due to its inherent instability and complex constraints. Recent research has proposed the use of a large language model (LLM) to generate reward functions in reinforcement…

Robotics · Computer Science 2025-07-01 Runhao Zeng , Dingjie Zhou , Qiwei Liang , Junlin Liu , Hui Li , Changxin Huang , Jianqiang Li , Xiping Hu , Fuchun Sun

Our paper proposes a model predictive controller as a single-task formulation that simultaneously optimizes wheel and torso motions. This online joint velocity and ground reaction force optimization integrates a kinodynamic model of a…

Robotics · Computer Science 2021-07-07 Marko Bjelonic , Ruben Grandia , Oliver Harley , Cla Galliard , Samuel Zimmermann , Marco Hutter

Recent text-driven motion generation methods span both discrete token-based approaches and continuous-latent formulations. MotionGPT3 exemplifies the latter paradigm, combining a learned continuous motion latent space with a diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jaymin Ban , JiHong Jeon , SangYeop Jeong

Animals often exhibit changes in their behavior during migration. Telemetry data provide a way to observe geographic position of animals over time, but not necessarily changes in the dynamics of the movement process. Continuous-time models…

Applications · Statistics 2018-03-30 Mevin B. Hooten , Henry R. Scharf , Trevor J. Hefley , Aaron T. Pearse , Mitch D. Weegman

Concepts involved in long-form videos such as people, objects, and their interactions, can be viewed as following an implicit prior. They are notably complex and continue to pose challenges to be comprehensively learned. In recent years,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Jinheng Xie , Jiajun Feng , Zhaoxu Tian , Kevin Qinghong Lin , Yawen Huang , Xi Xia , Nanxu Gong , Xu Zuo , Jiaqi Yang , Yefeng Zheng , Mike Zheng Shou

Text-to-Motion generation has become a fundamental task in human-machine interaction, enabling the synthesis of realistic human motions from natural language descriptions. Although recent advances in large language models and reinforcement…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Runqi Ouyang , Haoyun Li , Zhenyuan Zhang , Xiaofeng Wang , Zeyu Zhang , Zheng Zhu , Guan Huang , Sirui Han , Xingang Wang

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

Humanoid robots have achieved significant progress in motion generation and control, exhibiting movements that appear increasingly natural and human-like. Inspired by the Turing Test, we propose the Motion Turing Test, a framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Mingzhe Li , Mengyin Liu , Zekai Wu , Xincheng Lin , Junsheng Zhang , Ming Yan , Zengye Xie , Changwang Zhang , Chenglu Wen , Lan Xu , Siqi Shen , Cheng Wang

Generating human motion guided by conditions such as textual descriptions is challenging due to the need for datasets with pairs of high-quality motion and their corresponding conditions. The difficulty increases when aiming for finer…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Pablo Ruiz-Ponce , German Barquero , Cristina Palmero , Sergio Escalera , José García-Rodríguez

Human motion capture data has been widely used in data-driven character animation. In order to generate realistic, natural-looking motions, most data-driven approaches require considerable efforts of pre-processing, including motion…

Computer Vision and Pattern Recognition · Computer Science 2019-03-05 Noshaba Cheema , Somayeh Hosseini , Janis Sprenger , Erik Herrmann , Han Du , Klaus Fischer , Philipp Slusallek

Motion retargeting is the long-standing problem in character animation that consists in transferring and adapting the motion of a source character to another target character. A typical application is the creation of motion sequences from…

Graphics · Computer Science 2023-06-16 Lucas Mourot , Ludovic Hoyet , François Le Clerc , Pierre Hellier

In this paper, we tackle the problem of how to build and benchmark a large motion model (LMM). The ultimate goal of LMM is to serve as a foundation model for versatile motion-related tasks, e.g., human motion generation, with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Liang Xu , Shaoyang Hua , Zili Lin , Yifan Liu , Feipeng Ma , Yichao Yan , Xin Jin , Xiaokang Yang , Wenjun Zeng

As wearable sensing becomes increasingly pervasive, a key challenge remains: how can we generate natural language summaries from raw physiological signals such as actigraphy - minute-level movement data collected via accelerometers? In this…

Machine Learning · Computer Science 2025-12-29 Aiwei Zhang , Arvind Pillai , Andrew Campbell , Nicholas C. Jacobson

Synthesis of long-term human motion skeleton sequences is essential to aid human-centric video generation with potential applications in Augmented Reality, 3D character animations, pedestrian trajectory prediction, etc. Long-term human…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Neeraj Battan , Yudhik Agrawal , Veeravalli Saisooryarao , Aman Goel , Avinash Sharma

Animal ethology is an crucial aspect of animal research, and animal behavior labeling is the foundation for studying animal behavior. This process typically involves labeling video clips with behavioral semantic tags, a task that is…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Yiqi Wu , Xiaodan Hu , Ziming Fu , Siling Zhou , Jiangong Li

Existing pre-trained models for knowledge-graph-to-text (KG-to-text) generation simply fine-tune text-to-text pre-trained models such as BART or T5 on KG-to-text datasets, which largely ignore the graph structure during encoding and lack…

Computation and Language · Computer Science 2021-06-22 Pei Ke , Haozhe Ji , Yu Ran , Xin Cui , Liwei Wang , Linfeng Song , Xiaoyan Zhu , Minlie Huang
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