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Spoken Dialogue Models (SDMs) have recently attracted significant attention for their ability to generate voice responses directly to users' spoken queries. Despite their increasing popularity, there exists a gap in research focused on…

Computation and Language · Computer Science 2025-10-07 Chengqian Ma , Wei Tao , Yiwen Guo

Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Chang Liu , Qunfen Lin , Zijiao Zeng , Ye Pan

Synthesizing natural head motion to accompany speech for an embodied conversational agent is necessary for providing a rich interactive experience. Most prior works assess the quality of generated head motion by comparing them against a…

Audio and Speech Processing · Electrical Eng. & Systems 2022-10-27 Trisha Mittal , Zakaria Aldeneh , Masha Fedzechkina , Anurag Ranjan , Barry-John Theobald

In the field of speaker diarization, the development of technology is constrained by two problems: insufficient data resources and poor generalization ability of deep learning models. To address these two problems, firstly, we propose an…

Audio and Speech Processing · Electrical Eng. & Systems 2025-07-01 Shilong Wu

Existing 3D facial emotion modeling have been constrained by limited emotion classes and insufficient datasets. This paper introduces "Emo3D", an extensive "Text-Image-Expression dataset" spanning a wide spectrum of human emotions, each…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Mahshid Dehghani , Amirahmad Shafiee , Ali Shafiei , Neda Fallah , Farahmand Alizadeh , Mohammad Mehdi Gholinejad , Hamid Behroozi , Jafar Habibi , Ehsaneddin Asgari

Speech-driven 3D facial animation aims to generate realistic and expressive facial motions directly from audio. While recent methods achieve high-quality lip synchronization, they often rely on discrete emotion categories, limiting…

Multimedia · Computer Science 2026-01-16 Diqiong Jiang , Kai Zhu , Dan Song , Jian Chang , Chenglizhao Chen , Zhenyu Wu

This paper addresses the problem of generating lifelike holistic co-speech motions for 3D avatars, focusing on two key aspects: variability and coordination. Variability allows the avatar to exhibit a wide range of motions even with similar…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Yifei Liu , Qiong Cao , Yandong Wen , Huaiguang Jiang , Changxing Ding

Automatic gesture generation from speech generally relies on implicit modelling of the nondeterministic speech-gesture relationship and can result in averaged motion lacking defined form. Here, we propose a database-driven approach of…

Human-Computer Interaction · Computer Science 2021-03-05 Ylva Ferstl , Michael Neff , Rachel McDonnell

Controllable speech synthesis aims to control the style of generated speech using reference input, which can be of various modalities. Existing face-based methods struggle with robustness and generalization due to data quality constraints,…

Sound · Computer Science 2025-06-27 Rui Niu , Weihao Wu , Jie Chen , Long Ma , Zhiyong Wu

Although supervised deep learning has revolutionized speech and audio processing, it has necessitated the building of specialist models for individual tasks and application scenarios. It is likewise difficult to apply this to dialects and…

Social interactions incorporate nonverbal signals to convey emotions alongside speech, including facial expressions and body gestures. Generative models have demonstrated promising results in creating full-body nonverbal animations…

Human-Computer Interaction · Computer Science 2026-04-01 Kiran Chhatre , Renan Guarese , Andrii Matviienko , Christopher Peters

Most of the existing audio-driven 3D facial animation methods suffered from the lack of detailed facial expression and head pose, resulting in unsatisfactory experience of human-robot interaction. In this paper, a novel pose-controllable 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-27 Bin Liu , Xiaolin Wei , Bo Li , Junjie Cao , Yu-Kun Lai

Recently neural scene representations have provided very impressive results for representing 3D scenes visually, however, their study and progress have mainly been limited to visualization of virtual models in computer graphics or scene…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Yassine Ahmine , Arnab Dey , Andrew I. Comport

Recent diffusion-based talking face generation models have demonstrated impressive potential in synthesizing videos that accurately match a speech audio clip with a given reference identity. However, existing approaches still encounter…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xingpei Ma , Jiaran Cai , Yuansheng Guan , Shenneng Huang , Qiang Zhang , Shunsi Zhang

Brain-to-speech technology represents a fusion of interdisciplinary applications encompassing fields of artificial intelligence, brain-computer interfaces, and speech synthesis. Neural representation learning based intention decoding and…

Artificial Intelligence · Computer Science 2024-02-28 Seo-Hyun Lee , Young-Eun Lee , Soowon Kim , Byung-Kwan Ko , Jun-Young Kim , Seong-Whan Lee

Recent advances in foundation models have enabled audio-generative models that produce high-fidelity sounds associated with music, events, and human actions. Despite the success achieved in modern audio-generative models, the conventional…

Sound · Computer Science 2024-08-30 Tiantian Feng , Dimitrios Dimitriadis , Shrikanth Narayanan

Animating 3D head meshes using audio inputs has significant applications in AR/VR, gaming, and entertainment through 3D avatars. However, bridging the modality gap between speech signals and facial dynamics remains a challenge, often…

Graphics · Computer Science 2025-05-13 Xinmu Wang , Xiang Gao , Xiyun Song , Heather Yu , Zongfang Lin , Liang Peng , Xianfeng Gu

For human-like agents, including virtual avatars and social robots, making proper gestures while speaking is crucial in human--agent interaction. Co-speech gestures enhance interaction experiences and make the agents look alive. However, it…

Graphics · Computer Science 2020-09-07 Youngwoo Yoon , Bok Cha , Joo-Haeng Lee , Minsu Jang , Jaeyeon Lee , Jaehong Kim , Geehyuk Lee

Masked modeling framework has shown promise in co-speech motion generation. However, it struggles to identify semantically significant frames for effective motion masking. In this work, we propose a speech-queried attention-based mask…

Graphics · Computer Science 2025-07-08 Xiangyue Zhang , Jianfang Li , Jiaxu Zhang , Jianqiang Ren , Liefeng Bo , Zhigang Tu

In this work, we address the problem of 4D facial expressions generation. This is usually addressed by animating a neutral 3D face to reach an expression peak, and then get back to the neutral state. In the real world though, people show…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Naima Otberdout , Claudio Ferrari , Mohamed Daoudi , Stefano Berretti , Alberto Del Bimbo