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Feed-forward neural networks (FNNs) work as standard building blocks in applying artificial intelligence (AI) to the physical world. They allow learning the dynamics of unknown physical systems (e.g., biological and chemical) {to predict…
In this paper, we consider the problem of long tail scenario modeling with budget limitation, i.e., insufficient human resources for model training stage and limited time and computing resources for model inference stage. This problem is…
Errors in numerical simulations of gravitating systems can be magnified exponentially over short periods of time. Numerical shadowing provides a way of demonstrating that the dynamics represented by numerical simulations are representative…
A survey of existing methods for stopping active learning (AL) reveals the needs for methods that are: more widely applicable; more aggressive in saving annotations; and more stable across changing datasets. A new method for stopping AL…
In recent years, machine learning (ML) algorithms have been successfully employed in Astronomy for analyzing and interpreting the data collected from various surveys. The need for new robust and efficient data analysis tools in Astronomy is…
Active learning (AL) aims to improve model performance within a fixed labeling budget by choosing the most informative data points to label. Existing AL focuses on the single-domain setting, where all data come from the same domain (e.g.,…
Multi-domain learning (MDL) refers to learning a set of models simultaneously, where each model is specialized to perform a task in a particular domain. Generally, a high labeling effort is required in MDL, as data needs to be labeled by…
We investigate dynamical many-body systems capable of universal computation, which leads to their properties being unpredictable unless the dynamics is simulated from the beginning to the end. Unpredictable behavior can be quantitatively…
Whole-body loco-manipulation for quadruped robots with arms remains a challenging problem, particularly in achieving multi-task control. To address this, we propose MLM, a reinforcement learning framework driven by both real-world and…
Logic-based problems such as planning, theorem proving, or puzzles, typically involve combinatoric search and structured knowledge representation. Artificial neural networks are very successful statistical learners, however, for many years,…
Active learning is a decision-making process. In both abstract and physical settings, active learning demands both analysis and action. This is a review of active learning in robotics, focusing on methods amenable to the demands of embodied…
The remarkable advancements in large language models (LLMs) have significantly enhanced the performance in few-shot learning settings. By using only a small number of labeled examples, referred to as demonstrations, LLMs can effectively…
Reasoning about motion and space is a fundamental cognitive capability that is required by multiple real-world applications. While many studies highlight that large multimodal language models (MLMs) struggle to reason about space, they only…
This paper studies active automata learning (AAL) in the presence of stochastic delays. We consider Mealy machines that have stochastic delays associated with each transition and explore how the learner can efficiently arrive at faithful…
Model Agnostic Meta Learning or MAML has become the standard for few-shot learning as a meta-learning problem. MAML is simple and can be applied to any model, as its name suggests. However, it often suffers from instability and…
The gravitational $N$-body problem, which is fundamentally important in astrophysics to predict the motion of $N$ celestial bodies under the mutual gravity of each other, is usually solved numerically because there is no known general…
Navigation of terrestrial robots is typically addressed either with localization and mapping (SLAM) followed by classical planning on the dynamically created maps, or by machine learning (ML), often through end-to-end training with…
Human behavior expression and experience are inherently multi-modal, and characterized by vast individual and contextual heterogeneity. To achieve meaningful human-computer and human-robot interactions, multi-modal models of the users…
Active Learning (AL) is an active domain of research, but is seldom used in the industry despite the pressing needs. This is in part due to a misalignment of objectives, while research strives at getting the best results on selected…
Active automata learning algorithms cannot easily handle conflict in the observation data (different outputs observed for the same inputs). This inherent inability to recover after a conflict impairs their effective applicability in…