Related papers: HandRefiner: Refining Malformed Hands in Generated…
How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual knowledge -- such as affordances, where an object's shape and…
Existing hands datasets are largely short-range and the interaction is weak due to the self-occlusion and self-similarity of hands, which can not yet fit the need for interacting hands motion generation. To rescue the data scarcity, we…
Image generation has achieved remarkable progress with the development of large-scale text-to-image models, especially diffusion-based models. However, generating human images with plausible details, such as faces or hands, remains…
Effectively modeling the interaction between human hands and objects is challenging due to the complex physical constraints and the requirement for high generation efficiency in applications. Prior approaches often employ computationally…
Recent years have witnessed a trend of the deep integration of the generation and reconstruction paradigms. In this paper, we extend the ability of controllable generative models for a more comprehensive hand mesh recovery task: direct hand…
Interactive image editing allows users to modify images through visual interaction operations such as drawing, clicking, and dragging. Existing methods construct such supervision signals from videos, as they capture how objects change with…
Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (i.e., 3D hand pose sequences over time) remains challenging. Research in this area is typically divided into two tasks: (1) Estimation approaches…
In this paper, we propose a diffusion probabilistic model for handwriting generation. Diffusion models are a class of generative models where samples start from Gaussian noise and are gradually denoised to produce output. Our method of…
Diffusion-based methods have achieved significant successes in T2I generation, providing realistic images from text prompts. Despite their capabilities, these models face persistent challenges in generating realistic human hands, often…
Denoising diffusion models have gained popularity as a generative modeling technique for producing high-quality and diverse images. Applying these models to downstream tasks requires conditioning, which can take the form of text, class…
Our goal is to develop fine-grained real-image editing methods suitable for real-world applications. In this paper, we first summarize four requirements for these methods and propose a novel diffusion-based image editing framework with…
Diffusion models have shown great results in image generation and in image editing. However, current approaches are limited to low resolutions due to the computational cost of training diffusion models for high-resolution generation. We…
The rapid development of image generation and editing algorithms in recent years has enabled ordinary user to produce realistic images. However, the current AI painting ecosystem predominantly relies on text-driven diffusion models (T2I),…
Extracting keypoint locations from input hand frames, known as 3D hand pose estimation, is a critical task in various human-computer interaction applications. Essentially, the 3D hand pose estimation can be regarded as a 3D point subset…
Precise human mesh recovery (HMR) from multi-view images remains challenging: end-to-end methods produce entangled errors hard to localize, while fitting-based methods rely on sparse keypoints that provide limited surface constraints. We…
Diffusion models when conditioned on text prompts, generate realistic-looking images with intricate details. But most of these pre-trained models fail to generate accurate images when it comes to human features like hands, teeth, etc. We…
3D interacting hand reconstruction is essential to facilitate human-machine interaction and human behaviors understanding. Previous works in this field either rely on auxiliary inputs such as depth images or they can only handle a single…
Image inpainting is the task of reconstructing missing or damaged parts of an image in a way that seamlessly blends with the surrounding content. With the advent of advanced generative models, especially diffusion models and generative…
3D hand-object interaction data is scarce due to the hardware constraints in scaling up the data collection process. In this paper, we propose HOIDiffusion for generating realistic and diverse 3D hand-object interaction data. Our model is a…
The emergence of virtual reality has necessitated the generation of detailed and customizable 3D hand models for interaction in the virtual world. However, the current methods for 3D hand model generation are both expensive and cumbersome,…