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Reconstructing objects with realistic materials from multi-view images is problematic, since it is highly ill-posed. Although the neural reconstruction approaches have exhibited impressive reconstruction ability, they are designed for…

Graphics · Computer Science 2024-05-07 Jia Li , Lu Wang , Lei Zhang , Beibei Wang

Optimizing and rendering Neural Radiance Fields is computationally expensive due to the vast number of samples required by volume rendering. Recent works have included alternative sampling approaches to help accelerate their methods,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-26 Ruilong Li , Hang Gao , Matthew Tancik , Angjoo Kanazawa

Learning signed distance functions (SDFs) from point clouds is an important task in 3D computer vision. However, without ground truth signed distances, point normals or clean point clouds, current methods still struggle from learning SDFs…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Junsheng Zhou , Baorui Ma , Yu-Shen Liu , Zhizhong Han

Implicit neural field generating signed distance field representations (SDFs) of 3D shapes have shown remarkable progress in 3D shape reconstruction and generation. We introduce a new paradigm for neural field representations of 3D scenes;…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Angela Dai , Matthias Nießner

In this work we present a novel method for reconstructing 3D surfaces using a multi-beam imaging sonar. We integrate the intensities measured by the sonar from different viewpoints for fixed cell positions in a 3D grid. For each cell we…

Robotics · Computer Science 2022-06-08 Sascha Arnold , Bilal Wehbe

Reconstructing complex structures from planar cross-sections is a challenging problem, with wide-reaching applications in medical imaging, manufacturing, and topography. Out-of-the-box point cloud reconstruction methods can often fail due…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Thomas Walker , Salvatore Esposito , Daniel Rebain , Amir Vaxman , Arno Onken , Changjian Li , Oisin Mac Aodha

A good representation of a large, complex mobile robot workspace must be space-efficient yet capable of encoding relevant geometric details. When exploring unknown environments, it needs to be updatable incrementally in an online fashion.…

Robotics · Computer Science 2024-03-05 Vasileios Vasilopoulos , Suveer Garg , Jinwook Huh , Bhoram Lee , Volkan Isler

Online reconstructing and rendering of large-scale indoor scenes is a long-standing challenge. SLAM-based methods can reconstruct 3D scene geometry progressively in real time but can not render photorealistic results. While NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Yiming Gao , Yan-Pei Cao , Ying Shan

Rendering 3D surfaces has been revolutionized within the modeling of radiance fields through either 3DGS or NeRF. Although 3DGS has shown advantages over NeRF in terms of rendering quality or speed, there is still room for improvement in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Takeshi Noda , Yu-Shen Liu , Zhizhong Han

Computer graphics, 3D computer vision and robotics communities have produced multiple approaches to representing 3D geometry for rendering and reconstruction. These provide trade-offs across fidelity, efficiency and compression…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Jeong Joon Park , Peter Florence , Julian Straub , Richard Newcombe , Steven Lovegrove

Indoor scenes we are living in are visually homogenous or textureless, while they inherently have structural forms and provide enough structural priors for 3D scene reconstruction. Motivated by this fact, we propose a structure-aware online…

Robotics · Computer Science 2024-03-26 Jaehoon Jang , Inha Lee , Minje Kim , Kyungdon Joo

In this paper, we investigate a new optimization framework for multi-view 3D shape reconstructions. Recent differentiable rendering approaches have provided breakthrough performances with implicit shape representations though they can still…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Pierre Zins , Yuanlu Xu , Edmond Boyer , Stefanie Wuhrer , Tony Tung

Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Haithem Turki , Vasu Agrawal , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder , Deva Ramanan , Michael Zollhöfer , Christian Richardt

We introduce a novel approach for rendering static and dynamic 3D neural signed distance functions (SDF) in real-time. We rely on nested neighborhoods of zero-level sets of neural SDFs, and mappings between them. This framework supports…

Graphics · Computer Science 2022-12-08 Vinícius da Silva , Tiago Novello , Guilherme Schardong , Luiz Schirmer , Hélio Lopes , Luiz Velho

Diffusion models have gained attention for their success in modeling complex distributions, achieving impressive perceptual quality in SR tasks. However, existing diffusion-based SR methods often suffer from high computational costs,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Rui Qin , Qijie Wang , Ming Sun , Haowei Zhu , Chao Zhou , Bin Wang

Previous attempts to integrate Neural Radiance Fields (NeRF) into the Simultaneous Localization and Mapping (SLAM) framework either rely on the assumption of static scenes or require the ground truth camera poses, which impedes their…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Chengyao Duan , Zhiliu Yang

Rendering novel views from captured multi-view images has made considerable progress since the emergence of the neural radiance field. This paper aims to further advance the quality of view synthesis by proposing a novel approach dubbed the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Kang Han , Wei Xiang

Advanced techniques using Neural Radiance Fields (NeRF), Signed Distance Fields (SDF), and Occupancy Fields have recently emerged as solutions for 3D indoor scene reconstruction. We introduce a novel two-phase learning approach, H2O-SDF,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Minyoung Park , Mirae Do , YeonJae Shin , Jaeseok Yoo , Jongkwang Hong , Joongrock Kim , Chul Lee

Reconstructing continuous surfaces from 3D point clouds is a fundamental operation in 3D geometry processing. Several recent state-of-the-art methods address this problem using neural networks to learn signed distance functions (SDFs). In…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Baorui Ma , Zhizhong Han , Yu-Shen Liu , Matthias Zwicker

3D Gaussian splatting (3DGS) has shown its detailed expressive ability and highly efficient rendering speed in the novel view synthesis (NVS) task. The application to inverse rendering still faces several challenges, as the discrete nature…

Graphics · Computer Science 2025-07-22 Zuo-Liang Zhu , Jian Yang , Beibei Wang