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We tackle the problem of action-conditioned generation of realistic and diverse human motion sequences. In contrast to methods that complete, or extend, motion sequences, this task does not require an initial pose or sequence. Here we learn…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Mathis Petrovich , Michael J. Black , Gül Varol

Studies on the automatic processing of 3D human pose data have flourished in the recent past. In this paper, we are interested in the generation of plausible and diverse future human poses following an observed 3D pose sequence. Current…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Xiaoyu Bie , Wen Guo , Simon Leglaive , Lauren Girin , Francesc Moreno-Noguer , Xavier Alameda-Pineda

The human hand moves in complex and high-dimensional ways, making estimation of 3D hand pose configurations from images alone a challenging task. In this work we propose a method to learn a statistical hand model represented by a…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Adrian Spurr , Jie Song , Seonwook Park , Otmar Hilliges

Understanding dynamic hand motions and actions from egocentric RGB videos is a fundamental yet challenging task due to self-occlusion and ambiguity. To address occlusion and ambiguity, we develop a transformer-based framework to exploit…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Yilin Wen , Hao Pan , Lei Yang , Jia Pan , Taku Komura , Wenping Wang

A deep generative model that describes human motions can benefit a wide range of fundamental computer vision and graphics tasks, such as providing robustness to video-based human pose estimation, predicting complete body movements for…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Jiaman Li , Ruben Villegas , Duygu Ceylan , Jimei Yang , Zhengfei Kuang , Hao Li , Yajie Zhao

Despite the great progress in 3D human pose estimation from videos, it is still an open problem to take full advantage of a redundant 2D pose sequence to learn representative representations for generating one 3D pose. To this end, we…

Computer Vision and Pattern Recognition · Computer Science 2022-01-12 Wenhao Li , Hong Liu , Runwei Ding , Mengyuan Liu , Pichao Wang , Wenming Yang

Recent work in synthetic data generation in the time-series domain has focused on the use of Generative Adversarial Networks. We propose a novel architecture for synthetically generating time-series data with the use of Variational…

Machine Learning · Computer Science 2021-12-08 Abhyuday Desai , Cynthia Freeman , Zuhui Wang , Ian Beaver

Variational autoencoders (VAE) are powerful generative models that learn the latent representations of input data as random variables. Recent studies show that VAE can flexibly learn the complex temporal dynamics of time series and achieve…

Machine Learning · Computer Science 2023-11-14 Borui Cai , Shuiqiao Yang , Longxiang Gao , Yong Xiang

Video Variational Autoencoder (VAE) enables latent video generative modeling by mapping the visual world into compact spatiotemporal latent spaces, improving training efficiency and stability. While existing video VAEs achieve commendable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Yian Zhao , Feng Wang , Qiushan Guo , Chang Liu , Xiangyang Ji , Jian Zhang , Jie Chen

Generating time series data is a promising approach to address data deficiency problems. However, it is also challenging due to the complex temporal properties of time series data, including local correlations as well as global…

Machine Learning · Computer Science 2026-01-07 Yuansan Liu , Sudanthi Wijewickrema , Ang Li , Christofer Bester , Stephen O'Leary , James Bailey

The creation of plausible and controllable 3D human motion animations is a long-standing problem that requires a manual intervention of skilled artists. Current machine learning approaches can semi-automate the process, however, they are…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Kacper Kania , Marek Kowalski , Tomasz Trzciński

Generating realistic human grasps is a crucial yet challenging task for applications involving object manipulation in computer graphics and robotics. Existing methods often struggle with generating fine-grained realistic human grasps that…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Zhe Zhao , Mengshi Qi , Huadong Ma

Time series data is ubiquitous, with forecasting applications spanning from finance to healthcare. Beyond popular deterministic methods, generative models are gaining attention due to advancements in areas like image synthesis and video…

Machine Learning · Computer Science 2025-12-01 Jiawen Wei , Lan Jiang , Pengbo Wei , Ziwen Ye , Teng Song , Chen Chen , Guangrui Ma

Models of human motion commonly focus either on trajectory prediction or action classification but rarely both. The marked heterogeneity and intricate compositionality of human motion render each task vulnerable to the data degradation and…

Computer Vision and Pattern Recognition · Computer Science 2022-06-08 Anthony Bourached , Robert Gray , Xiaodong Guan , Ryan-Rhys Griffiths , Ashwani Jha , Parashkev Nachev

Generating realistic human grasps is crucial yet challenging for object manipulation in computer graphics and robotics. Current methods often struggle to generate detailed and realistic grasps with full finger-object interaction, as they…

Robotics · Computer Science 2025-01-13 Mengshi Qi , Zhe Zhao , Huadong Ma

The dynamical variational autoencoders (DVAEs) are a family of latent-variable deep generative models that extends the VAE to model a sequence of observed data and a corresponding sequence of latent vectors. In almost all the DVAEs of the…

Audio and Speech Processing · Electrical Eng. & Systems 2023-05-11 Xiaoyu Lin , Xiaoyu Bie , Simon Leglaive , Laurent Girin , Xavier Alameda-Pineda

We propose a novel probabilistic generative model for action sequences. The model is termed the Action Point Process VAE (APP-VAE), a variational auto-encoder that can capture the distribution over the times and categories of action…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Nazanin Mehrasa , Akash Abdu Jyothi , Thibaut Durand , Jiawei He , Leonid Sigal , Greg Mori

In recent years, 2D-to-3D pose uplifting in monocular 3D Human Pose Estimation (HPE) has attracted widespread research interest. GNN-based methods and Transformer-based methods have become mainstream architectures due to their advanced…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Mengmeng Cui , Kunbo Zhang , Zhenan Sun

Graph link prediction has long been a central problem in graph representation learning in both network analysis and generative modeling. Recent progress in deep learning has introduced increasingly sophisticated architectures for capturing…

Machine Learning · Computer Science 2025-12-02 Siddhant Karki

Paradoxically, a Variational Autoencoder (VAE) could be pushed in two opposite directions, utilizing powerful decoder model for generating realistic images but collapsing the learned representation, or increasing regularization coefficient…

Machine Learning · Computer Science 2022-03-30 Trung Ngo , Najwa Laabid , Ville Hautamäki , Merja Heinäniemi
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