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Creating photorealistic materials for 3D rendering requires exceptional artistic skill. Generative models for materials could help, but are currently limited by the lack of high-quality training data. While recent video generative models…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Bowen Xue , Saeed Hadadan , Zheng Zeng , Fabrice Rousselle , Zahra Montazeri , Milos Hasan

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

State-of-the-art approaches in computer vision heavily rely on sufficiently large training datasets. For real-world applications, obtaining such a dataset is usually a tedious task. In this paper, we present a fully automated pipeline to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Alexander Naumann , Felix Hertlein , Benchun Zhou , Laura Dörr , Kai Furmans

This work proposes a novel method based on a pseudo-parabolic diffusion process to be employed for texture recognition. The proposed operator is applied over a range of time scales giving rise to a family of images transformed by nonlinear…

Computer Vision and Pattern Recognition · Computer Science 2021-01-26 Jardel Vieira , Eduardo Abreu , Joao B. Florindo

We present a palette-based framework for color composition for visual applications. Color composition is a critical aspect of visual applications in art, design, and visualization. The color wheel is often used to explain pleasing color…

Graphics · Computer Science 2018-06-22 Jianchao Tan , Jose Echevarria , Yotam Gingold

We present a physics-based inverse rendering method that learns the illumination, geometry, and materials of a scene from posed multi-view RGB images. To model the illumination of a scene, existing inverse rendering works either completely…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Youming Deng , Xueting Li , Sifei Liu , Ming-Hsuan Yang

Novel view synthesis from a single image requires inferring occluded regions of objects and scenes whilst simultaneously maintaining semantic and physical consistency with the input. Existing approaches condition neural radiance fields…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Jiatao Gu , Alex Trevithick , Kai-En Lin , Josh Susskind , Christian Theobalt , Lingjie Liu , Ravi Ramamoorthi

In this work, we investigate the problem of creating high-fidelity 3D content from only a single image. This is inherently challenging: it essentially involves estimating the underlying 3D geometry while simultaneously hallucinating unseen…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Junshu Tang , Tengfei Wang , Bo Zhang , Ting Zhang , Ran Yi , Lizhuang Ma , Dong Chen

We present a differentiable volume rendering solution that provides differentiability of all continuous parameters of the volume rendering process. This differentiable renderer is used to steer the parameters towards a setting with an…

Graphics · Computer Science 2022-07-26 Sebastian Weiss , Rüdiger Westermann

The advent of large scale multimedia databases has led to great challenges in content-based image retrieval (CBIR). Even though CBIR is considered an emerging field of research, however it constitutes a strong background for new…

Computer Vision and Pattern Recognition · Computer Science 2010-12-24 Nadia Baaziz , Omar Abahmane , Rokia Missaoui

In an era where numerous studies claim to achieve almost photorealism with real-time automated environment capture, there is a need for assessments and reproducibility in this domain. This paper presents a transparent and reproducible user…

Human-Computer Interaction · Computer Science 2024-07-03 Sven Kluge , Oliver Staadt

Flow-based generative super-resolution (SR) models learn to produce a diverse set of feasible SR solutions, called the SR space. Diversity of SR solutions increases with the temperature ($\tau$) of latent variables, which introduces random…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Cansu Korkmaz , A. Murat Tekalp , Zafer Dogan , Erkut Erdem , Aykut Erdem

In this paper, we present TexPro, a novel method for high-fidelity material generation for input 3D meshes given text prompts. Unlike existing text-conditioned texture generation methods that typically generate RGB textures with baked…

Graphics · Computer Science 2025-05-20 Ziqiang Dang , Wenqi Dong , Zesong Yang , Bangbang Yang , Liang Li , Yuewen Ma , Zhaopeng Cui

Rendering 3D human appearance from a single image in real-time is crucial for achieving holographic communication and immersive VR/AR. Existing methods either rely on multi-camera setups or are constrained to offline operations. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Yuanwang Yang , Qiao Feng , Yu-Kun Lai , Kun Li

We have previously introduced Spectral Diffusion Posterior Sampling (Spectral DPS) as a framework for accurate one-step material decomposition by integrating analytic spectral system models with priors learned from large datasets. This work…

Medical Physics · Physics 2025-03-31 Xiao Jiang , Grace J. Gang , J. Webster Stayman

We introduce Reflectance Diffusion, a new neural text-to-texture model capable of generating high-fidelity SVBRDF maps from textual descriptions. Our method leverages a tandem neural approach, consisting of two modules, to accurately model…

Graphics · Computer Science 2026-01-21 Bowen Xue , Giuseppe Claudio Guarnera , Shuang Zhao , Zahra Montazeri

We address the challenge of creating 3D assets for household articulated objects from a single image. Prior work on articulated object creation either requires multi-view multi-state input, or only allows coarse control over the generation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiayi Liu , Denys Iliash , Angel X. Chang , Manolis Savva , Ali Mahdavi-Amiri

Rendering volumetric scattering media, including clouds, fog, smoke, and other complex materials, is crucial for realism in computer graphics. Traditional path tracing, while unbiased, requires many long path samples to converge in scenes…

Graphics · Computer Science 2024-04-19 Becky Hu , Xi Deng , Fujun Luan , Miloš Hašan , Steve Marschner

Presenting real-time rendering of 3D surfaces using radiance textures for fast synthesis of complex incidence-variable effects and environment interactions. This includes iridescence, parallax occlusion and interior mapping, (specular,…

Graphics · Computer Science 2023-01-05 Jakub Maksymilian Fober

We introduce MatSynth, a dataset of 4,000+ CC0 ultra-high resolution PBR materials. Materials are crucial components of virtual relightable assets, defining the interaction of light at the surface of geometries. Given their importance,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Giuseppe Vecchio , Valentin Deschaintre