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We present a novel diffusion-based approach for coherent 3D scene reconstruction from a single RGB image. Our method utilizes an image-conditioned 3D scene diffusion model to simultaneously denoise the 3D poses and geometries of all objects…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Manuel Dahnert , Angela Dai , Norman Müller , Matthias Nießner

Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport, but relies on precise scene representations--explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Ruofan Liang , Zan Gojcic , Huan Ling , Jacob Munkberg , Jon Hasselgren , Zhi-Hao Lin , Jun Gao , Alexander Keller , Nandita Vijaykumar , Sanja Fidler , Zian Wang

Capturing the shape and spatially-varying appearance (SVBRDF) of an object from images is a challenging task that has applications in both computer vision and graphics. Traditional optimization-based approaches often need a large number of…

Computer Vision and Pattern Recognition · Computer Science 2021-05-20 Mark Boss , Varun Jampani , Kihwan Kim , Hendrik P. A. Lensch , Jan Kautz

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

We present Stable Video Materials 3D (SViM3D), a framework to predict multi-view consistent physically based rendering (PBR) materials, given a single image. Recently, video diffusion models have been successfully used to reconstruct 3D…

Graphics · Computer Science 2025-11-04 Andreas Engelhardt , Mark Boss , Vikram Voleti , Chun-Han Yao , Hendrik P. A. Lensch , Varun Jampani

We introduce Artifact-Based Rendering (ABR), a framework of tools, algorithms, and processes that makes it possible to produce real, data-driven 3D scientific visualizations with a visual language derived entirely from colors, lines,…

While physically-based rendering (PBR) simulates light transport that guarantees physical realism, achieving true photorealistic rendering (PRR) demands prohibitive time and labor, and still struggles to capture the intractable richness of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Jiayuan Lu , Rengan Xie , Xuancheng Jin , Zhizhen Wu , Qi Ye , Tian Xie , Hujun Bao , Rui Wang. Yuchi Huo

This paper aims to generate materials for 3D meshes from text descriptions. Unlike existing methods that synthesize texture maps, we propose to generate segment-wise procedural material graphs as the appearance representation, which…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Shangzan Zhang , Sida Peng , Tao Xu , Yuanbo Yang , Tianrun Chen , Nan Xue , Yujun Shen , Hujun Bao , Ruizhen Hu , Xiaowei Zhou

We propose a material appearance modeling neural network for visualizing plausible, spatially-varying materials under diverse view and lighting conditions, utilizing only a single photograph of a material under co-located light and view as…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Jay Idema , Pieter Peers

Reconstructing materials in the real world has always been a difficult problem in computer graphics. Accurately reconstructing the material in the real world is critical in the field of realistic rendering. Traditionally, materials in…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Zhiyao Luo , Hongnan Chen

Recent work has demonstrated that deep learning approaches can successfully be used to recover accurate estimates of the spatially-varying BRDF (SVBRDF) of a surface from as little as a single image. Closer inspection reveals, however, that…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Louis-Philippe Asselin , Denis Laurendeau , Jean-François Lalonde

The movie and video game industries have adopted photogrammetry as a way to create digital 3D assets from multiple photographs of a real-world scene. But photogrammetry algorithms typically output an RGB texture atlas of the scene that only…

Graphics · Computer Science 2022-11-16 Siddhant Prakash , Gilles Rainer , Adrien Bousseau , George Drettakis

This paper aims to recover object materials from posed images captured under an unknown static lighting condition. Recent methods solve this task by optimizing material parameters through differentiable physically based rendering. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Xi Chen , Sida Peng , Dongchen Yang , Yuan Liu , Bowen Pan , Chengfei Lv , Xiaowei Zhou

Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Haian Jin , Yuan Li , Fujun Luan , Yuanbo Xiangli , Sai Bi , Kai Zhang , Zexiang Xu , Jin Sun , Noah Snavely

Visual recognition of materials and their states is essential for understanding the physical world, from identifying wet regions on surfaces or stains on fabrics to detecting infected areas on plants or minerals in rocks. Collecting data…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Sagi Eppel , Jolina Li , Manuel Drehwald , Alan Aspuru-Guzik

In recent years, there has been rapid development in 3D generation models, opening up new possibilities for applications such as simulating the dynamic movements of 3D objects and customizing their behaviors. However, current 3D generative…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Fangfu Liu , Hanyang Wang , Shunyu Yao , Shengjun Zhang , Jie Zhou , Yueqi Duan

We present a simple yet effective technique to estimate lighting in a single input image. Current techniques rely heavily on HDR panorama datasets to train neural networks to regress an input with limited field-of-view to a full environment…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Pakkapon Phongthawee , Worameth Chinchuthakun , Nontaphat Sinsunthithet , Amit Raj , Varun Jampani , Pramook Khungurn , Supasorn Suwajanakorn

With the development of Information technology and communication, a large part of the databases is dedicated to images and videos. Thus retrieving images related to a query image from a large database has become an important area of…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Nazgol Hor , Shervan Fekri-Ershad

3D content creation from a single image is a long-standing yet highly desirable task. Recent advances introduce 2D diffusion priors, yielding reasonable results. However, existing methods are not hyper-realistic enough for post-generation…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Tong Wu , Zhibing Li , Shuai Yang , Pan Zhang , Xinggang Pan , Jiaqi Wang , Dahua Lin , Ziwei Liu

In this paper, we propose a novel method for joint recovery of camera pose, object geometry and spatially-varying Bidirectional Reflectance Distribution Function (svBRDF) of 3D scenes that exceed object-scale and hence cannot be captured…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Carolin Schmitt , Božidar Antić , Andrei Neculai , Joo Ho Lee , Andreas Geiger