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Benefiting from the significant advancements in text-to-image diffusion models, research in personalized image generation, particularly customized portrait generation, has also made great strides recently. However, existing methods either…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Benxiang Zhai , Yifang Xu , Guofeng Zhang , Yang Li , Sidan Du

Generating realistic human motions that naturally respond to both spoken language and physical objects is crucial for interactive digital experiences. Current methods, however, address speech-driven gestures or object interactions…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Sreehari Rajan , Kunal Bhosikar , Charu Sharma

Talking face generation (TFG) aims to animate a target identity's face to create realistic talking videos. Personalized TFG is a variant that emphasizes the perceptual identity similarity of the synthesized result (from the perspective of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-16 Zhenhui Ye , Tianyun Zhong , Yi Ren , Ziyue Jiang , Jiawei Huang , Rongjie Huang , Jinglin Liu , Jinzheng He , Chen Zhang , Zehan Wang , Xize Chen , Xiang Yin , Zhou Zhao

The art of communication beyond speech there are gestures. The automatic co-speech gesture generation draws much attention in computer animation. It is a challenging task due to the diversity of gestures and the difficulty of matching the…

Human-Computer Interaction · Computer Science 2023-05-09 Sicheng Yang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Lei Hao , Weihong Bao , Ming Cheng , Long Xiao

Speech-driven 3D facial animation technology has been developed for years, but its practical application still lacks expectations. The main challenges lie in data limitations, lip alignment, and the naturalness of facial expressions.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Xiangyu Liang , Wenlin Zhuang , Tianyong Wang , Guangxing Geng , Guangyue Geng , Haifeng Xia , Siyu Xia

Talking face generation has historically struggled to produce head movements and natural facial expressions without guidance from additional reference videos. Recent developments in diffusion-based generative models allow for more realistic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Michał Stypułkowski , Konstantinos Vougioukas , Sen He , Maciej Zięba , Stavros Petridis , Maja Pantic

Current talking avatars mostly generate co-speech gestures based on audio and text of the utterance, without considering the non-speaking motion of the speaker. Furthermore, previous works on co-speech gesture generation have designed…

Multimedia · Computer Science 2024-01-09 Sicheng Yang , Zunnan Xu , Haiwei Xue , Yongkang Cheng , Shaoli Huang , Mingming Gong , Zhiyong Wu

We present DiffusionBERT, a new generative masked language model based on discrete diffusion models. Diffusion models and many pre-trained language models have a shared training objective, i.e., denoising, making it possible to combine the…

Computation and Language · Computer Science 2022-12-02 Zhengfu He , Tianxiang Sun , Kuanning Wang , Xuanjing Huang , Xipeng Qiu

Creating diverse and high-quality 3D assets with an automatic generative model is highly desirable. Despite extensive efforts on 3D generation, most existing works focus on the generation of a single category or a few categories. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Ziang Cao , Fangzhou Hong , Tong Wu , Liang Pan , Ziwei Liu

This paper presents FaceXHuBERT, a text-less speech-driven 3D facial animation generation method that allows to capture personalized and subtle cues in speech (e.g. identity, emotion and hesitation). It is also very robust to background…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Kazi Injamamul Haque , Zerrin Yumak

Audio-driven talking head generation is a significant and challenging task applicable to various fields such as virtual avatars, film production, and online conferences. However, the existing GAN-based models emphasize generating…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Jintao Tan , Xize Cheng , Lingyu Xiong , Lei Zhu , Xiandong Li , Xianjia Wu , Kai Gong , Minglei Li , Yi Cai

Self-supervised representation learning has shown significant improvement in Natural Language Processing and 2D Computer Vision. However, existing methods face difficulties in representing 3D data because of its unordered and uneven…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Pengbo Li , Yiding Sun , Haozhe Cheng

We present a novel approach for synthesizing 3D facial motions from audio sequences using key motion embeddings. Despite recent advancements in data-driven techniques, accurately mapping between audio signals and 3D facial meshes remains…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zhihao Xu , Shengjie Gong , Jiapeng Tang , Lingyu Liang , Yining Huang , Haojie Li , Shuangping Huang

Animating virtual avatars to make co-speech gestures facilitates various applications in human-machine interaction. The existing methods mainly rely on generative adversarial networks (GANs), which typically suffer from notorious mode…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Lingting Zhu , Xian Liu , Xuanyu Liu , Rui Qian , Ziwei Liu , Lequan Yu

Recent advances in diffusion models have made significant progress in digital human generation. However, most existing models still struggle to maintain 3D consistency, temporal coherence, and motion accuracy. A key reason for these…

Graphics · Computer Science 2025-03-21 Xuan Gao , Jingtao Zhou , Dongyu Liu , Yuqi Zhou , Juyong Zhang

With the development of diffusion-based customization methods like DreamBooth, individuals now have access to train the models that can generate their personalized images. Despite the convenience, malicious users have misused these…

Computer Vision and Pattern Recognition · Computer Science 2024-07-29 Yisu Liu , Jinyang An , Wanqian Zhang , Dayan Wu , Jingzi Gu , Zheng Lin , Weiping Wang

Recently, multi-person video generation has started to gain prominence. While a few preliminary works have explored audio-driven multi-person talking video generation, they often face challenges due to the high costs of diverse multi-person…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Zhizhou Zhong , Yicheng Ji , Zhe Kong , Yiying Liu , Jiarui Wang , Jiasun Feng , Lupeng Liu , Xiangyi Wang , Yanjia Li , Yuqing She , Ying Qin , Huan Li , Shuiyang Mao , Wei Liu , Wenhan Luo

The listener head generation (LHG) task aims to generate natural nonverbal listener responses based on the speaker's multimodal cues. While prior work either rely on limited modalities (e.g. audio and facial information) or employ…

Machine Learning · Computer Science 2025-02-12 Siyeol Jung , Taehwan Kim

Speech-driven 3D facial animation has improved a lot recently while most related works only utilize acoustic modality and neglect the influence of visual and textual cues, leading to unsatisfactory results in terms of precision and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Tianshun Han , Shengnan Gui , Yiqing Huang , Baihui Li , Lijian Liu , Benjia Zhou , Ning Jiang , Quan Lu , Ruicong Zhi , Yanyan Liang , Du Zhang , Jun Wan

Diffusion models have recently advanced photorealistic human synthesis, although practical talking-head generation (THG) remains constrained by high inference latency, temporal instability such as flicker and identity drift, and imperfect…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Soumya Mazumdar , Vineet Kumar Rakesh