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Conditional human motion generation is an important topic with many applications in virtual reality, gaming, and robotics. While prior works have focused on generating motion guided by text, music, or scenes, these typically result in…

Computer Vision and Pattern Recognition · Computer Science 2024-02-26 German Barquero , Sergio Escalera , Cristina Palmero

People may perform diverse gestures affected by various mental and physical factors when speaking the same sentences. This inherent one-to-many relationship makes co-speech gesture generation from audio particularly challenging.…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Jing Li , Di Kang , Wenjie Pei , Xuefei Zhe , Ying Zhang , Linchao Bao , Zhenyu He

Human generation has achieved significant progress. Nonetheless, existing methods still struggle to synthesize specific regions such as faces and hands. We argue that the main reason is rooted in the training data. A holistic human dataset…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jianglin Fu , Shikai Li , Yuming Jiang , Kwan-Yee Lin , Wayne Wu , Ziwei Liu

We study a challenging task, conditional human motion generation, which produces plausible human motion sequences according to various conditional inputs, such as action classes or textual descriptors. Since human motions are highly diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-05-22 Xin Chen , Biao Jiang , Wen Liu , Zilong Huang , Bin Fu , Tao Chen , Jingyi Yu , Gang Yu

Human video generation is becoming an increasingly important task with broad applications in graphics, entertainment, and embodied AI. Despite the rapid progress of video diffusion models (VDMs), their use for general-purpose human video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Hyelin Nam , Hyojun Go , Byeongjun Park , Byung-Hoon Kim , Hyungjin Chung

Generating stylized 3D human motion from speech signals presents substantial challenges, primarily due to the intricate and fine-grained relationships among speech signals, individual styles, and the corresponding body movements. Current…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Lianlian Liu , YongKang He , Zhaojie Chu , Xiaofen Xing , Xiangmin Xu

This work focuses on generating realistic, physically-based human behaviors from multi-modal inputs, which may only partially specify the desired motion. For example, the input may come from a VR controller providing arm motion and body…

Robotics · Computer Science 2025-02-11 Aayam Shrestha , Pan Liu , German Ros , Kai Yuan , Alan Fern

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

Generating 3D human motion based on textual descriptions has been a research focus in recent years. It requires the generated motion to be diverse, natural, and conform to the textual description. Due to the complex spatio-temporal nature…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Chongyang Zhong , Lei Hu , Zihao Zhang , Shihong Xia

Existing music-driven 3D dance generation methods mainly concentrate on high-quality dance generation, but lack sufficient control during the generation process. To address these issues, we propose a unified framework capable of generating…

Sound · Computer Science 2024-03-21 Ronghui Li , Yuqin Dai , Yachao Zhang , Jun Li , Jian Yang , Jie Guo , Xiu Li

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

Graphics · Computer Science 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

We address the problem of generating diverse 3D human motions from textual descriptions. This challenging task requires joint modeling of both modalities: understanding and extracting useful human-centric information from the text, and then…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Mathis Petrovich , Michael J. Black , Gül Varol

Large language models (LLMs) have unified diverse linguistic tasks within a single framework, yet such unification remains unexplored in human motion generation. Existing methods are confined to isolated tasks, limiting flexibility for…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Wendong Bu , Kaihang Pan , Yuze Lin , Jiacheng Li , Kai Shen , Wenqiao Zhang , Juncheng Li , Jun Xiao , Siliang Tang

Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three critical conditions simultaneously: quality, controllability…

Graphics · Computer Science 2022-05-06 Xiangjun Tang , He Wang , Bo Hu , Xu Gong , Ruifan Yi , Qilong Kou , Xiaogang Jin

Recent advances in interactive technologies have highlighted the prominence of audio signals for semantic encoding. This paper explores a new task, where audio signals are used as conditioning inputs to generate motions that align with the…

Sound · Computer Science 2025-05-30 Zi-An Wang , Shihao Zou , Shiyao Yu , Mingyuan Zhang , Chao Dong

As two intimate reciprocal tasks, scene-aware human motion synthesis and analysis require a joint understanding between multiple modalities, including 3D body motions, 3D scenes, and textual descriptions. In this paper, we integrate these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Xuehao Gao , Yang Yang , Shaoyi Du , Guo-Jun Qi , Junwei Han

In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Taeryung Lee , Fabien Baradel , Thomas Lucas , Kyoung Mu Lee , Gregory Rogez

Predicting diverse object motions from a single static image remains challenging, as current video generation models often entangle object movement with camera motion and other scene changes. While recent methods can predict specific…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Karran Pandey , Matheus Gadelha , Yannick Hold-Geoffroy , Karan Singh , Niloy J. Mitra , Paul Guerrero

Our goal is to synthesize 3D human motions given textual inputs describing simultaneous actions, for example 'waving hand' while 'walking' at the same time. We refer to generating such simultaneous movements as performing 'spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Nikos Athanasiou , Mathis Petrovich , Michael J. Black , Gül Varol

Human motion prediction is an essential component for enabling closer human-robot collaboration. The task of accurately predicting human motion is non-trivial. It is compounded by the variability of human motion, both at a skeletal level…

Robotics · Computer Science 2021-07-02 Mohammad Samin Yasar , Tariq Iqbal
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