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We introduce a new silhouette-based representation for modeling clothed human bodies using deep generative models. Our method can reconstruct a complete and textured 3D model of a person wearing clothes from a single input picture. Inspired…

Computer Vision and Pattern Recognition · Computer Science 2019-04-11 Ryota Natsume , Shunsuke Saito , Zeng Huang , Weikai Chen , Chongyang Ma , Hao Li , Shigeo Morishima

In this technical report, we investigate efficient representations of articulated objects (e.g. human bodies), which is an important problem in computer vision and graphics. To deform articulated geometry, existing approaches represent…

Despite existing 3D cloth simulators producing realistic results, they predominantly operate on discrete surface representations (e.g. points and meshes) with a fixed spatial resolution, which often leads to large memory consumption and…

Graphics · Computer Science 2024-11-08 Navami Kairanda , Marc Habermann , Christian Theobalt , Vladislav Golyanik

Neural implicit functions have emerged as a powerful representation for surfaces in 3D. Such a function can encode a high quality surface with intricate details into the parameters of a deep neural network. However, optimizing for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Wang Yifan , Shihao Wu , Cengiz Oztireli , Olga Sorkine-Hornung

Implicit neural representations have emerged as a powerful tool in learning 3D geometry, offering unparalleled advantages over conventional representations like mesh-based methods. A common type of INR implicitly encodes a shape's boundary…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Shen Fan , Przemyslaw Musialski

This paper pushes the performance of cloth simulation, making the simulation interactive even for high-resolution garment models while keeping every triangle untangled. The penetration-free guarantee is inspired by the interior point…

Graphics · Computer Science 2024-10-01 Lei Lan , Zixuan Lu , Jingyi Long , Chun Yuan , Xuan Li , Xiaowei He , Huamin Wang , Chenfanfu Jiang , Yin Yang

This paper proposes a new method for live free-viewpoint human performance capture with dynamic details (e.g., cloth wrinkles) using a single RGBD camera. Our main contributions are: (i) a multi-layer representation of garments and body,…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Tao Yu , Zerong Zheng , Yuan Zhong , Jianhui Zhao , Qionghai Dai , Gerard Pons-Moll , Yebin Liu

We present a novel method for reconstructing clothed humans from a sparse set of, e.g., 1 to 6 RGB images. Despite impressive results from recent works employing deep implicit representation, we revisit the volumetric approach and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Sicong Tang , Guangyuan Wang , Qing Ran , Lingzhi Li , Li Shen , Ping Tan

Coordinate based implicit neural representations have gained rapid popularity in recent years as they have been successfully used in image, geometry and scene modeling tasks. In this work, we present a novel use case for such implicit…

Graphics · Computer Science 2023-12-13 Prashanth Chandran , Gaspard Zoss

Neural representations have emerged as a new paradigm for applications in rendering, imaging, geometric modeling, and simulation. Compared to traditional representations such as meshes, point clouds, or volumes they can be flexibly…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Julien N. P. Martel , David B. Lindell , Connor Z. Lin , Eric R. Chan , Marco Monteiro , Gordon Wetzstein

We present a novel 3D mapping method leveraging the recent progress in neural implicit representation for 3D reconstruction. Most existing state-of-the-art neural implicit representation methods are limited to object-level reconstructions…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Stefan Lionar , Lukas Schmid , Cesar Cadena , Roland Siegwart , Andrei Cramariuc

Cloth manipulation is a ubiquitous task in everyday life, but it remains an open challenge for robotics. The difficulties in developing cloth manipulation policies are attributed to the high-dimensional state space, complex dynamics, and…

Robotics · Computer Science 2026-01-30 Donatien Delehelle , Fei Chen , Darwin Caldwell

In physics-based cloth animation, rich folds and detailed wrinkles are achieved at the cost of expensive computational resources and huge labor tuning. Data-driven techniques make efforts to reduce the computation significantly by a…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Lan Chen , Lin Gao , Jie Yang , Shibiao Xu , Juntao Ye , Xiaopeng Zhang , Yu-Kun Lai

In variational inference, the benefits of Bayesian models rely on accurately capturing the true posterior distribution. We propose using neural samplers that specify implicit distributions, which are well-suited for approximating complex…

Machine Learning · Computer Science 2023-11-10 Anshuk Uppal , Kristoffer Stensbo-Smidt , Wouter Boomsma , Jes Frellsen

Neural rendering with implicit neural networks has recently emerged as an attractive proposition for scene reconstruction, achieving excellent quality albeit at high computational cost. While the most recent generation of such methods has…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Rui Li , Darius Rückert , Yuanhao Wang , Ramzi Idoughi , Wolfgang Heidrich

Existing data-driven methods for draping garments over human bodies, despite being effective, cannot handle garments of arbitrary topology and are typically not end-to-end differentiable. To address these limitations, we propose an…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Ren Li , Benoît Guillard , Edoardo Remelli , Pascal Fua

Recent years have witnessed significant progress in the field of neural surface reconstruction. While the extensive focus was put on volumetric and implicit approaches, a number of works have shown that explicit graphics primitives such as…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Sergey Prokudin , Qianli Ma , Maxime Raafat , Julien Valentin , Siyu Tang

Implicit time integration is key to robustly simulating stiff materials and large deformations, but its performance is often dominated by repeatedly solving large linear systems. Adaptive coarsening can reduce this cost by concentrating…

Graphics · Computer Science 2026-05-07 Xuan Wang , Zhaofeng Luo , Minchen Li , Taku Komura , Kemeng Huang

Recent advances in digital avatar technology have enabled the generation of compelling virtual characters, but deploying these avatars on compute-constrained devices poses significant challenges for achieving realistic garment deformations.…

Reconstruction of object or scene surfaces has tremendous applications in computer vision, computer graphics, and robotics. In this paper, we study a fundamental problem in this context about recovering a surface mesh from an implicit field…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Jiabao Lei , Kui Jia , Yi Ma