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Real-world video deblurring in real time still remains a challenging task due to the complexity of spatially and temporally varying blur itself and the requirement of low computational cost. To improve the network efficiency, we adopt…
Neural Radiance Fields (NeRFs) have emerged as powerful tools for capturing detailed 3D scenes through continuous volumetric representations. Recent NeRFs utilize feature grids to improve rendering quality and speed; however, these…
Neural Representations for Videos (NeRV) have simplified the video codec process and achieved swift decoding speeds by encoding video content into a neural network, presenting a promising solution for video compression. However, existing…
Recent advances of video captioning often employ a recurrent neural network (RNN) as the decoder. However, RNN is prone to diluting long-term information. Recent works have demonstrated memory network (MemNet) has the advantage of storing…
Neural reflectance models are capable of reproducing the spatially-varying appearance of many real-world materials at different scales. Unfortunately, existing techniques such as NeuMIP have difficulties handling materials with strong…
While learning based compression techniques for images have outperformed traditional methods, they have not been widely adopted in machine learning pipelines. This is largely due to lack of standardization and lack of retention of salient…
Convolutional Neural Networks (CNNs) are important for many machine learning tasks. They are built with different types of layers: convolutional layers that detect features, dropout layers that help to avoid over-reliance on any single…
Neural rendering techniques promise efficient photo-realistic image synthesis while at the same time providing rich control over scene parameters by learning the physical image formation process. While several supervised methods have been…
Deep neural network (DNN) architectures have been shown to outperform traditional pipelines for object segmentation and pose estimation using RGBD data, but the performance of these DNN pipelines is directly tied to how representative the…
The tradeoff between reconstruction quality and compute required for video super-resolution (VSR) remains a formidable challenge in its adoption for deployment on resource-constrained edge devices. While transformer-based VSR models have…
Graphics rendering applications increasingly leverage neural networks in tasks such as denoising, supersampling, and frame extrapolation to improve image quality while maintaining frame rates. The temporal coherence inherent in these tasks…
Image compression is a method to remove spatial redundancy between adjacent pixels and reconstruct a high-quality image. In the past few years, deep learning has gained huge attention from the research community and produced promising image…
Photorealistic rendering effects are common in films, but most real time graphics today still rely on scan-line based multi-pass rendering to deliver rich visual experiences. While there have been prior works in distributed path tracing for…
Deep neural networks (DNNs) have been quite successful in solving many complex learning problems. However, DNNs tend to have a large number of learning parameters, leading to a large memory and computation requirement. In this paper, we…
SegBlocks reduces the computational cost of existing neural networks, by dynamically adjusting the processing resolution of image regions based on their complexity. Our method splits an image into blocks and downsamples blocks of low…
Recurrent Neural Networks (RNNs) are powerful tools for solving sequence-based problems, but their efficacy and execution time are dependent on the size of the network. Following recent work in simplifying these networks with model pruning…
Inspired by recent advances in leveraging multiple modalities in machine translation, we introduce an encoder-decoder pipeline that uses (1) specific objects within an image and their object labels, (2) a language model for decoding joint…
Compressed sensing (CS) is a signal processing framework for efficiently reconstructing a signal from a small number of measurements, obtained by linear projections of the signal. Block-based CS is a lightweight CS approach that is mostly…
Reconstructing neural radiance fields with explicit volumetric representations, demonstrated by Plenoxels, has shown remarkable advantages on training and rendering efficiency, while grid-based representations typically induce considerable…
Virtual Reality (VR) has the potential of becoming the next ubiquitous computing platform. Continued progress in the burgeoning field of VR depends critically on an efficient computing substrate. In particular, DRAM access energy is known…