Related papers: Sketch Video Synthesis
Sketch semantic segmentation is a well-explored and pivotal problem in computer vision involving the assignment of pre-defined part labels to individual strokes. This paper presents ContextSeg - a simple yet highly effective approach to…
In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…
In this work, we focus on a challenging task: synthesizing multiple imaginary videos given a single image. Major problems come from high dimensionality of pixel space and the ambiguity of potential motions. To overcome those problems, we…
Video co-segmentation refers to the task of jointly segmenting common objects appearing in a given group of videos. In practice, high-dimensional data such as videos can be conceptually thought as being drawn from a union of subspaces…
Sketching is used as a ubiquitous tool of expression by novices and experts alike. In this thesis I explore two methods that help a system provide a geometric machine-understanding of sketches, and in-turn help a user accomplish a…
Modern video codecs and learning-based approaches struggle for semantic reconstruction at extremely low bit-rates due to reliance on low-level spatiotemporal redundancies. Generative models, especially diffusion models, offer a new paradigm…
Novel view synthesis from an in-the-wild video is difficult due to challenges like scene dynamics and lack of parallax. While existing methods have shown promising results with implicit neural radiance fields, they are slow to train and…
Humans are remarkably efficient at forming spatial understanding from just a few visual observations. When browsing real estate or navigating unfamiliar spaces, they intuitively select a small set of views that summarize the spatial layout.…
With the broad growth of video capturing devices and applications on the web, it is more demanding to provide desired video content for users efficiently. Video summarization facilitates quickly grasping video content by creating a compact…
Video captioning aims to automatically generate natural language sentences that can describe the visual contents of a given video. Existing generative models like encoder-decoder frameworks cannot explicitly explore the object-level…
We propose a graph-based representation learning framework for video summarization. First, we convert an input video to a graph where nodes correspond to each of the video frames. Then, we impose sparsity on the graph by connecting only…
In this paper, we propose VideoFrom3D, a novel framework for synthesizing high-quality 3D scene videos from coarse geometry, a camera trajectory, and a reference image. Our approach streamlines the 3D graphic design workflow, enabling…
In recent years, diffusion models have made remarkable strides in text-to-video generation, sparking a quest for enhanced control over video outputs to more accurately reflect user intentions. Traditional efforts predominantly focus on…
We propose a new framework for conditional image synthesis from semantic layouts of any precision levels, ranging from pure text to a 2D semantic canvas with precise shapes. More specifically, the input layout consists of one or more…
This presentation introduces a self-supervised learning approach to the synthesis of new video clips from old ones, with several new key elements for improved spatial resolution and realism: It conditions the synthesis process on contextual…
Significant progress has recently been made in creative applications of large pre-trained models for downstream tasks in 3D vision, such as text-to-shape generation. This motivates our investigation of how these pre-trained models can be…
To generate proper captions for videos, the inference needs to identify relevant concepts and pay attention to the spatial relationships between them as well as to the temporal development in the clip. Our end-to-end encoder-decoder video…
Video understanding calls for a model to learn the characteristic interplay between static scene content and its dynamics: Given an image, the model must be able to predict a future progression of the portrayed scene and, conversely, a…
We address the problem of using hand-drawn sketches to create exaggerated deformations to faces in videos, such as enlarging the shape or modifying the position of eyes or mouth. This task is formulated as a 3D face model reconstruction and…
In this work, we present a novel approach for motion customization in video generation, addressing the widespread gap in the exploration of motion representation within video generative models. Recognizing the unique challenges posed by the…