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3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…
We propose \textbf{DMV3D}, a novel 3D generation approach that uses a transformer-based 3D large reconstruction model to denoise multi-view diffusion. Our reconstruction model incorporates a triplane NeRF representation and can denoise…
Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…
Portrait animation aims to generate photo-realistic videos from a single source image by reenacting the expression and pose from a driving video. While early methods relied on 3D morphable models or feature warping techniques, they often…
Neural implicit representation of visual scenes has attracted a lot of attention in recent research of computer vision and graphics. Most prior methods focus on how to reconstruct 3D scene representation from a set of images. In this work,…
We present Boosting3D, a multi-stage single image-to-3D generation method that can robustly generate reasonable 3D objects in different data domains. The point of this work is to solve the view consistency problem in single image-guided 3D…
Although neural radiance fields (NeRF) have shown impressive advances for novel view synthesis, most methods typically require multiple input images of the same scene with accurate camera poses. In this work, we seek to substantially reduce…
Diffusion models exhibited tremendous progress in image and video generation, exceeding GANs in quality and diversity. However, they are usually trained on very large datasets and are not naturally adapted to manipulate a given input image…
We address the problem of photorealistic 3D face avatar synthesis from sparse images. Existing Parametric models for face avatar reconstruction struggle to generate details that originate from inputs. Meanwhile, although current NeRF-based…
We introduce a single-view reconstruction technique of volumetric fields in which multiple light scattering effects are omnipresent, such as in clouds. We model the unknown distribution of volumetric fields using an unconditional diffusion…
Addressing the intricate challenge of modeling and re-rendering dynamic scenes, most recent approaches have sought to simplify these complexities using plane-based explicit representations, overcoming the slow training time issues…
Previous 3D human creation methods have made significant progress in synthesizing view-consistent and temporally aligned results from sparse-view images or monocular videos. However, it remains challenging to produce perpetually realistic,…
Recent progress in 3D scene understanding enables scalable learning of representations across large datasets of diverse scenes. As a consequence, generalization to unseen scenes and objects, rendering novel views from just a single or a…
Recent progress in 4D representations, such as Dynamic NeRF and 4D Gaussian Splatting (4DGS), has enabled dynamic 4D scene reconstruction. However, text-driven 4D scene editing remains under-explored due to the challenge of ensuring both…
We present Stable Video Diffusion - a latent video diffusion model for high-resolution, state-of-the-art text-to-video and image-to-video generation. Recently, latent diffusion models trained for 2D image synthesis have been turned into…
Talking head generation based on the neural radiation fields model has shown promising visual effects. However, the slow rendering speed of NeRF seriously limits its application, due to the burdensome calculation process over hundreds of…
Urban scene reconstruction from real-world observations has emerged as a powerful tool for self-driving development and testing. While current neural rendering approaches achieve high-fidelity rendering along the recorded trajectories,…
Neural radiance fields (NeRFs) have emerged as a prominent pre-training paradigm for vision-centric autonomous driving, which enhances 3D geometry and appearance understanding in a fully self-supervised manner. To apply NeRF-based…
Character Animation aims to generating character videos from still images through driving signals. Currently, diffusion models have become the mainstream in visual generation research, owing to their robust generative capabilities. However,…
Implicit neural representations, represented by Neural Radiance Fields (NeRF), have dominated research in 3D computer vision by virtue of high-quality visual results and data-driven benefits. However, their realistic applications are…