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Triangulation of a three-dimensional point from at least two noisy 2-D images can be formulated as a quadratically constrained quadratic program. We propose an algorithm to extract candidate solutions to this problem from its semidefinite…

Optimization and Control · Mathematics 2012-08-09 Chris Aholt , Sameer Agarwal , Rekha Thomas

In this paper, we establish two necessary conditions for a joint triangulation of two sets of $n$ points in the plane and conjecture that they are sufficient. We show that these necessary conditions can be tested in $O(n^3)$ time. For the…

Discrete Mathematics · Computer Science 2011-02-08 Ajit Arvind Diwan , Subir Kumar Ghosh , Partha Pratim Goswami , Andrzej Lingas

A common representation of a three dimensional object in computer applications, such as graphics and design, is in the form of a triangular mesh. In many instances, individual or groups of triangles in such representation need to satisfy…

Optimization and Control · Mathematics 2019-04-08 Valentin R. Koch , Hung M. Phan

We study the set of image tuples arising from fixed cameras observing varying planar 3-dimensional point configurations. We derive a formula for the number of complex critical points of the triangulation problem, which seeks to reconstruct…

Algebraic Geometry · Mathematics 2026-05-01 Petr Hrubý , Elima Shehu

We introduce an algorithm which can be directly used to feasible and optimum search in linear programming. Starting from an initial point the algorithm iteratively moves a point in a direction to resolve the violated constraints. At the…

Optimization and Control · Mathematics 2023-12-05 Denys Shcherbak , Natalya Pya Arnqvist

In this paper, we consider the problem of determining in polynomial time whether a given planar point set $P$ of $n$ points admits 4-connected triangulation. We propose a necessary and sufficient condition for recognizing $P$, and present…

Computational Geometry · Computer Science 2013-10-08 Ajit Arvind Diwan , Subir Kumar Ghosh , Bodhayan Roy

Normal surface theory is a central tool in algorithmic three-dimensional topology, and the enumeration of vertex normal surfaces is the computational bottleneck in many important algorithms. However, it is not well understood how the number…

Geometric Topology · Mathematics 2010-06-18 Benjamin A. Burton

Let $P\subset\mathbb{R}^{2}$ be a set of $n$ points. In this paper we show two new algorithms, one to compute the number of triangulations of $P$, and one to compute the number of pseudo-triangulations of $P$. We show that our algorithms…

Computational Geometry · Computer Science 2013-12-12 Victor Alvarez , Karl Bringmann , Saurabh Ray

We give a short proof of the contractibility of the space of geodesic triangulations with fixed combinatorial type of a convex polygon in the Euclidean plane. Moreover, for any $n>0$, we show that there exists a space of geodesic…

Geometric Topology · Mathematics 2020-08-04 Yanwen Luo

There are many fundamental algorithmic problems on triangulated 3-manifolds whose complexities are unknown. Here we study the problem of finding a taut angle structure on a 3-manifold triangulation, whose existence has implications for both…

Geometric Topology · Mathematics 2019-10-24 Benjamin A. Burton , Jonathan Spreer

We present the winning implementation of the Seventh Computational Geometry Challenge (CG:SHOP 2025). The task in this challenge was to find non-obtuse triangulations for given planar regions, respecting a given set of constraints…

Computational Geometry · Computer Science 2025-05-30 Mikkel Abrahamsen , Florestan Brunck , Jacobus Conradi , Benedikt Kolbe , André Nusser

We present criteria for establishing a triangulation of a manifold. Given a manifold M, a simplicial complex A, and a map H from the underlying space of A to M, our criteria are presented in local coordinate charts for M, and ensure that H…

Computational Geometry · Computer Science 2018-03-22 Jean-Daniel Boissonnat , Ramsay Dyer , Arijit Ghosh , Mathijs Wintraecken

Delaunay triangulations of a point set in the Euclidean plane are ubiquitous in a number of computational sciences, including computational geometry. Delaunay triangulations are not well defined as soon as 4 or more points are concyclic but…

Computational Geometry · Computer Science 2018-04-05 Vincent Despré , Olivier Devillers , Hugo Parlier , Jean-Marc Schlenker

We consider several problems that involve lines in three dimensions, and present improved algorithms for solving them. The problems include (i) ray shooting amid triangles in $R^3$, (ii) reporting intersections between query lines…

Computational Geometry · Computer Science 2021-02-16 Esther Ezra , Micha Sharir

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

We analyze the dynamics of a two-level system subject to driving by large-amplitude external fields, focusing on the resonance properties in the case of driving around the region of avoided level crossing. In particular, we consider three…

Quantum Physics · Physics 2009-07-17 S. Ashhab , J. R. Johansson , A. M. Zagoskin , Franco Nori

This paper presents a novel method to generate spatial constraints for motion planning in dynamic environments. Motion planning methods for autonomous driving and mobile robots typically need to rely on the spatial constraints imposed by a…

Robotics · Computer Science 2021-10-29 Han Hu , Peyman Yadmellat

We compute the number of triangulations of a convex $k$-gon each of whose sides is subdivided by $r-1$ points. We find explicit formulas and generating functions, and we determine the asymptotic behaviour of these numbers as $k$ and/or $r$…

Combinatorics · Mathematics 2017-02-06 Andrei Asinowski , Christian Krattenthaler , Toufik Mansour

We give an overview of the 2025 Computational Geometry Challenge targeting the problem Minimum Non-Obtuse Triangulation: Given a planar straight-line graph G in the plane, defined by a set of points in the plane (representing vertices) and…

Computational Geometry · Computer Science 2025-06-19 Sándor P. Fekete , Phillip Keldenich , Dominik Krupke , Stefan Schirra

We consider the problem of approximate joint triangularization of a set of noisy jointly diagonalizable real matrices. Approximate joint triangularizers are commonly used in the estimation of the joint eigenstructure of a set of matrices,…

Numerical Analysis · Computer Science 2016-07-05 Nicolo Colombo , Nikos Vlassis
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