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With the emergence of large-scale Text-to-Image(T2I) models and implicit 3D representations like Neural Radiance Fields (NeRF), many text-driven generative editing methods based on NeRF have appeared. However, the implicit encoding of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yanhao Sun , RunZe Tian , Xiao Han , XinYao Liu , Yan Zhang , Kai Xu

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Zi-Xin Zou , Zhipeng Yu , Yuan-Chen Guo , Yangguang Li , Ding Liang , Yan-Pei Cao , Song-Hai Zhang

3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Qing Li , Huifang Feng , Xun Gong , Yu-Shen Liu

3D Gaussian Splatting (3DGS) has emerged as a powerful paradigm for real-time and high-fidelity 3D reconstruction from posed images. However, recent studies reveal its vulnerability to adversarial corruptions in input views, where…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Yiran Qiao , Yiren Lu , Yunlai Zhou , Rui Yang , Linlin Hou , Yu Yin , Jing Ma

We introduce GaussianZoom, a generative zoom-in 3D reconstruction system with an iterative progressive framework that combines geometry-consistent scene modeling and multi-scale semantic reasoning to enable high-fidelity extreme zoom-in…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jiale Shi , Jiarui Hu , Zesong Yang , Kaixuan Luan , Hujun Bao , Zhaopeng Cui

We present HuGDiffusion, a generalizable 3D Gaussian splatting (3DGS) learning pipeline to achieve novel view synthesis (NVS) of human characters from single-view input images. Existing approaches typically require monocular videos or…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Yingzhi Tang , Qijian Zhang , Junhui Hou

The significance of informative and robust point representations has been widely acknowledged for 3D scene understanding. Despite existing self-supervised pre-training counterparts demonstrating promising performance, the model collapse and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Lei Yao , Yi Wang , Yi Zhang , Moyun Liu , Lap-Pui Chau

Recent advances in text-to-image diffusion models have been driven by the increasing availability of paired 2D data. However, the development of 3D diffusion models has been hindered by the scarcity of high-quality 3D data, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Tiange Xiang , Kai Li , Chengjiang Long , Christian Häne , Peihong Guo , Scott Delp , Ehsan Adeli , Li Fei-Fei

Generating synthetic images is a useful method for cheaply obtaining labeled data for training computer vision models. However, obtaining accurate 3D models of relevant objects is necessary, and the resulting images often have a gap in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Bram Vanherle , Brent Zoomers , Jeroen Put , Frank Van Reeth , Nick Michiels

The advent of neural and Gaussian-based radiance field methods have achieved great success in the field of novel view synthesis. However, specular reflection remains non-trivial, as the high frequency radiance field is notoriously difficult…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Keyang Ye , Qiming Hou , Kun Zhou

3D Gaussian Splatting has demonstrated remarkable real-time rendering capabilities and superior visual quality in novel view synthesis for static scenes. Building upon these advantages, researchers have progressively extended 3D Gaussians…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Han Jiao , Jiakai Sun , Lei Zhao , Zhanjie Zhang , Wei Xing , Huaizhong Lin

The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360$^{\circ}$ scene generation pipeline that facilitates the creation of comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Shijie Zhou , Zhiwen Fan , Dejia Xu , Haoran Chang , Pradyumna Chari , Tejas Bharadwaj , Suya You , Zhangyang Wang , Achuta Kadambi

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

Novel view synthesis of urban scenes is essential for autonomous driving-related applications.Existing NeRF and 3DGS-based methods show promising results in achieving photorealistic renderings but require slow, per-scene optimization. We…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Sheng Miao , Jiaxin Huang , Dongfeng Bai , Xu Yan , Hongyu Zhou , Yue Wang , Bingbing Liu , Andreas Geiger , Yiyi Liao

We investigate data augmentation for 3D object detection in autonomous driving. We utilize recent advancements in 3D reconstruction based on Gaussian Splatting for 3D object placement in driving scenes. Unlike existing diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Farhad G. Zanjani , Davide Abati , Auke Wiggers , Dimitris Kalatzis , Jens Petersen , Hong Cai , Amirhossein Habibian

3D Gaussian Splatting (3DGS) enables photorealistic rendering but suffers from artefacts due to sparse Structure-from-Motion (SfM) initialisation. To address this limitation, we propose GP-GS, a Gaussian Process (GP) based densification…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Zhihao Guo , Jingxuan Su , Chenghao Qian , Shenglin Wang , Jinlong Fan , Jing Zhang , Wei Zhou , Hadi Amirpour , Yunlong Zhao , Liangxiu Han , Peng Wang

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

Graphics · Computer Science 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

We explore inference-time scaling in text-guided 3D diffusion models to enhance generative quality without additional training. To this end, we introduce ITS3D, a framework that formulates the task as an optimization problem to identify the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Zhenglin Zhou , Fan Ma , Xiaobo Xia , Hehe Fan , Yi Yang , Tat-Seng Chua

3D Gaussians have recently emerged as a highly efficient representation for 3D reconstruction and rendering. Despite its high rendering quality and speed at high resolutions, they both deteriorate drastically when rendered at lower…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhiwen Yan , Weng Fei Low , Yu Chen , Gim Hee Lee