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Tutorial videos of mobile apps have become a popular and compelling way for users to learn unfamiliar app features. To make the video accessible to the users, video creators always need to annotate the actions in the video, including what…

Human-Computer Interaction · Computer Science 2023-08-08 Sidong Feng , Chunyang Chen , Zhenchang Xing

While image editing has advanced rapidly, video editing remains less explored, facing challenges in consistency, control, and generalization. We study the design space of data, architecture, and control, and introduce \emph{EasyV2V}, a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Jinjie Mai , Chaoyang Wang , Guocheng Gordon Qian , Willi Menapace , Sergey Tulyakov , Bernard Ghanem , Peter Wonka , Ashkan Mirzaei

We present HelpViz, a tool for generating contextual visual mobile tutorials from text-based instructions that are abundant on the web. HelpViz transforms text instructions to graphical tutorials in batch, by extracting a sequence of…

Human-Computer Interaction · Computer Science 2025-04-04 Mingyuan Zhong , Gang Li , Peggy Chi , Yang Li

Excel is one of the most widely used productivity tools across domains, offering rich functionality but also overwhelming users with its complexity. This creates a persistent demand for tutorials to support effective usage. However, while…

Software Engineering · Computer Science 2026-04-22 Yuhang Xie , Jian Mu , Xiaojun Ma , Chaoyun Zhang , Lu Wang , Mengyu Zhou , Mugeng Liu , Si Qin , Qingwei Lin , Saravan Rajmohan , Shi Han , Dongmei Zhang

Many everyday tasks, ranging from appliance repair and cooking to car maintenance, require expert knowledge, particularly for complex, multi-step procedures. Despite growing interest in AI agents for augmented reality (AR) assistance,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Lavisha Aggarwal , Vikas Bahirwani , Andrea Colaco

Modern visual effects (VFX) software has made it possible for skilled artists to create imagery of virtually anything. However, the creation process remains laborious, complex, and largely inaccessible to everyday users. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Hao-Yu Hsu , Zhi-Hao Lin , Albert Zhai , Hongchi Xia , Shenlong Wang

We introduce $\textit{InteractiveVideo}$, a user-centric framework for video generation. Different from traditional generative approaches that operate based on user-provided images or text, our framework is designed for dynamic interaction,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Yiyuan Zhang , Yuhao Kang , Zhixin Zhang , Xiaohan Ding , Sanyuan Zhao , Xiangyu Yue

Computer-use agents can operate computers and automate laborious tasks, but despite recent rapid progress, they still lag behind human users, especially when tasks require domain-specific procedural knowledge about particular applications,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Yujian Liu , Ze Wang , Hao Chen , Ximeng Sun , Xiaodong Yu , Jialian Wu , Jiang Liu , Emad Barsoum , Zicheng Liu , Shiyu Chang

Existing text-to-video (T2V) models often struggle with generating videos with sufficiently pronounced or complex actions. A key limitation lies in the text prompt's inability to precisely convey intricate motion details. To address this,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Qiang Zhou , Shaofeng Zhang , Nianzu Yang , Ye Qian , Hao Li

We present I2V3D, a novel framework for animating static images into dynamic videos with precise 3D control, leveraging the strengths of both 3D geometry guidance and advanced generative models. Our approach combines the precision of a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhiyuan Zhang , Dongdong Chen , Jing Liao

People use videos to learn new recipes, exercises, and crafts. Such videos remain difficult for blind and low vision (BLV) people to follow as they rely on visual comparison. Our observations of visual rehabilitation therapists (VRTs)…

Human-Computer Interaction · Computer Science 2025-07-28 Mina Huh , Zihui Xue , Ujjaini Das , Kumar Ashutosh , Kristen Grauman , Amy Pavel

Background and Motivation: In recent years, the topic of applying videos in requirements engineering has been discussed and its contributions are of interesting potential. In the last 35 years, several researchers proposed approaches for…

Software Engineering · Computer Science 2021-03-01 Oliver Karras , Kurt Schneider

We introduce InstructVid2Vid, an end-to-end diffusion-based methodology for video editing guided by human language instructions. Our approach empowers video manipulation guided by natural language directives, eliminating the need for…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Bosheng Qin , Juncheng Li , Siliang Tang , Tat-Seng Chua , Yueting Zhuang

The effective communication of procedural knowledge remains a significant challenge in natural language processing (NLP), as purely textual instructions often fail to convey complex physical actions and spatial relationships. We address…

Computation and Language · Computer Science 2025-05-23 Jing Bi , Pinxin Liu , Ali Vosoughi , Jiarui Wu , Jinxi He , Chenliang Xu

This paper introduces Video2MR, a mixed reality system that automatically generates 3D sports and exercise instructions from 2D videos. Mixed reality instructions have great potential for physical training, but existing works require…

Human-Computer Interaction · Computer Science 2024-05-30 Keiichi Ihara , Kyzyl Monteiro , Mehrad Faridan , Rubaiat Habib Kazi , Ryo Suzuki

The potential for agents, whether embodied or software, to learn by observing other agents performing procedures involving objects and actions is rich. Current research on automatic procedure learning heavily relies on action labels or…

Computer Vision and Pattern Recognition · Computer Science 2017-11-23 Luowei Zhou , Chenliang Xu , Jason J. Corso

Virtual Reality (VR) has emerged as a powerful tool for workforce training, offering immersive, interactive, and risk-free environments that enhance skill acquisition, decision-making, and confidence. Despite its advantages, developing VR…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Subin Raj Peter

While recent generative models advance pixel-space video synthesis, they remain limited in producing professional educational videos, which demand disciplinary knowledge, precise visual structures, and coherent transitions, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Yanzhe Chen , Kevin Qinghong Lin , Mike Zheng Shou

In this paper, we study the problem of procedure planning in instructional videos. Here, an agent must produce a plausible sequence of actions that can transform the environment from a given start to a desired goal state. When learning…

Computer Vision and Pattern Recognition · Computer Science 2022-05-06 He Zhao , Isma Hadji , Nikita Dvornik , Konstantinos G. Derpanis , Richard P. Wildes , Allan D. Jepson

The goal of this work is to generate step-by-step visual instructions in the form of a sequence of images, given an input image that provides the scene context and the sequence of textual instructions. This is a challenging problem as it…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Tomáš Souček , Prajwal Gatti , Michael Wray , Ivan Laptev , Dima Damen , Josef Sivic
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