Related papers: User Dynamics-Aware Edge Caching and Computing for…
Streaming segmented videos over the Hypertext Transfer Protocol (HTTP) is an increasingly popular approach in both live and video-on-demand (VoD) applications. However, designing a scalable and adaptable framework that reduces servers…
Mobile edge caching enables content delivery directly within the radio access network, which effectively alleviates the backhaul burden and reduces round-trip latency. To fully exploit the edge resources, the most popular contents should be…
Mobile Edge Caching is a promising technique to enhance the content delivery quality and reduce the backhaul link congestion, by storing popular content at the network edge or mobile devices (e.g. base stations and smartphones) that are…
Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…
Cloud virtual reality (VR) gaming traffic characteristics such as frame size, inter-arrival time, and latency need to be carefully studied as a first step toward scalable VR cloud service provisioning. To this end, in this paper we analyze…
A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…
In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…
360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…
The reliability of current virtual reality (VR) delivery is low due to the limited resources on VR head-mounted displays (HMDs) and the transmission rate bottleneck of sub-6 GHz networks. In this paper, we propose a dual-connectivity sub-6…
This paper proposes a video delivery strategy for dynamic streaming services which maximizes time-average streaming quality under a playback delay constraint in wireless caching networks. The network where popular videos encoded by scalable…
While edge video caching has great potential to decrease the core network traffic as well as the users' experienced latency, it is often challenging to exploit the caches in current client-driven video streaming solutions due to two key…
Recently, HTTP streaming has become very popular for delivering video over the Internet. For adaptivity, a provider should generate multiple versions of a video as well as the related metadata. Various adaptation methods have been proposed…
In this paper, the problem of content caching and transmission is studied for a wireless virtual reality (VR) network in which unmanned aerial vehicles (UAVs) capture videos on live games or sceneries and transmit them to small base…
Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…
We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…
We introduce an efficient video segmentation system for resource-limited edge devices leveraging heterogeneous compute. Specifically, we design network models by searching across multiple dimensions of specifications for the neural…
Stream media content caching is a key enabling technology to promote the value chain of future urban vehicular networks. Nevertheless, the high mobility of vehicles, intermittency of information transmissions, high dynamics of user…
In order to avoid repeated task offloading and realize the reuse of popular task computing results, we construct a novel content caching-assisted vehicular edge computing (VEC) framework. In the face of irregular network topology and…
The live streaming services have gained extreme popularity in recent years. Due to the spiky traffic patterns of live videos, utilizing the distributed edge servers to improve viewers' quality of experience (QoE) has become a common…
Recent advances in software-defined mobile networks (SDMNs), in-network caching, and mobile edge computing (MEC) can have great effects on video services in next generation mobile networks. In this paper, we jointly consider SDMNs,…